Player Matchup

Janus
Janus
LoganGlasgow182
Janus
Level 118
God Stats
0W - 2L
1,388 SR
Queue Stats
20W - 22L
1,513 Elo+
Party 1
Bellona
Bellona
Praecepratorius
Bellona
Level 66
God Stats
0W - 2L
1,587 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
RavensMantle
Jing Wei
Level 112
God Stats
6W - 15L
1,487 SR
Queue Stats
414W - 415L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TheMageHand
Cthulhu
Level 65
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
We-Are-Maskerade
Amaterasu
Level 44
God Stats
1W - 4L
1,332 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,424 Elo+

VS

Team Averages
Level 74
1,548 SR
1,462 Elo+
Aphrodite
Aphrodite
ChickyPooPeople1
Aphrodite
Level 62
God Stats
24W - 23L
1,572 SR
Queue Stats
340W - 349L
1,434 Elo+
Party 2
Zeus
Zeus
GrainedGibbon0
Zeus
Level 66
God Stats
242W - 147L
1,690 SR
Queue Stats
571W - 536L
1,527 Elo+
Party 2
Athena
Athena
Nitrokiller117
Athena
Level 56
God Stats
14W - 9L
1,602 SR
Queue Stats
311W - 318L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Rehan142
Sun Wukong
Level 96
God Stats
13W - 13L
1,377 SR
Queue Stats
956W - 955L
1,466 Elo+
Solo
Heimdallr
Heimdallr
RogueSchugs
Heimdallr
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
306W - 283L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,641
478
6,160
9,816
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 1
7,349
459
7,716
15,696
9,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
RavensMantle
Jing Wei
12
1 / 4 / 2
7,064
442
6,605
10,647
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TheMageHand
Cthulhu
11
1 / 8 / 2
6,219
389
6,938
11,836
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
12
1 / 7 / 0
6,969
436
3,653
14,030
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
3 / 3 / 9
7,674
480
2,975
10,077
3,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 4 / 6
9,802
613
13,209
7,746
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 0 / 5
9,917
620
9,542
11,981
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Rehan142
Sun Wukong
16
9 / 1 / 4
10,077
630
14,881
14,541
10,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RogueSchugs
Heimdallr
12
1 / 2 / 8
7,445
465
5,170
9,310
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
33
33
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
3
3
9
2.5
W
10
4
6
3.25
L
3
6
3
0.75
W
10
0
5
12.5
L
3
8
1
0.44
L
Jing Wei
RavensMantle
Jing Wei
1
4
2
0.5
W
Sun Wukong
Rehan142
Sun Wukong
9
1
4
11
W
Heimdallr
RogueSchugs
Heimdallr
1
2
8
2.5
L
Cthulhu
TheMageHand
Cthulhu
1
8
2
0.25
L
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,072
Damage
45,777
62,025
Taken
53,655
32,115
Mitigated
26,227
14,253
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
2,975
627
5,518
6,420
10,077
3,426
1,264
2,720
7,107
27,665
0
W
13,209
1,842
255
2,343
7,746
2,927
382
3,589
4,132
59,952
0
L
6,160
209
0
1,489
9,816
3,594
0
7,196
2,620
43,977
0
W
9,542
2,440
0
1,129
11,981
5,741
0
2,751
9,155
78,226
0
L
7,716
3,540
0
4,508
15,696
9,898
0
5,721
9,975
0
36,115
L
Jing Wei
RavensMantle
Jing Wei
6,605
3,561
0
3,485
10,647
3,547
972
5,991
4,656
0
44,036
W
Sun Wukong
Rehan142
Sun Wukong
14,881
3,317
0
5,288
14,541
10,860
931
0
14,541
0
60,562
W
Heimdallr
RogueSchugs
Heimdallr
5,170
3,058
0
1,751
9,310
3,273
862
3,477
5,622
0
30,877
L
Cthulhu
TheMageHand
Cthulhu
6,938
146
0
1,239
11,836
9,185
202
4,678
7,158
22,679
0
L
Amaterasu
3,653
2,031
219
3,313
14,030
5,891
0
2,140
11,890
0
19,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
44,915
295
Minions Killed
475
0
Camps Cleared
0
1,503,997
Distance Traveled
1,487,281
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,674
480
55
3
0
282,356
1
W
Zeus
9,802
613
117
7
0
271,297
3
L
Janus
7,641
478
82
5
0
285,651
0
W
Athena
9,917
620
138
9
0
387,595
0
L
Bellona
7,349
459
57
4
0
282,394
2
L
Jing Wei
7,064
442
77
5
0
271,646
6
W
Sun Wukong
10,077
630
116
7
0
297,358
0
W
Heimdallr
7,445
465
49
3
0
248,675
1
L
Cthulhu
6,219
389
31
2
0
348,743
0
L
Amaterasu
6,969
436
48
3
0
315,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role