Player Matchup

Xbalanque
Xbalanque
Giovani_GvN
Xbalanque
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 2
Tiamat
Tiamat
ItsThatKukulkan
Tiamat
Level 156
God Stats
8W - 5L
1,508 SR
Queue Stats
560W - 480L
1,499 Elo+
Solo
Merlin
Merlin
Khaimera34
Merlin
Level 103
God Stats
1W - 1L
1,139 SR
Queue Stats
22W - 18L
1,512 Elo+
Party 2
Geb
Geb
Mortyx12
Geb
Level 148
God Stats
4W - 6L
1,850 SR
Queue Stats
444W - 440L
1,553 Elo+
Solo
Loki
Loki
douglasbr725
Loki
Level 122
God Stats
4W - 0L
1,732 SR
Queue Stats
106W - 113L
1,457 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,508 Elo+

VS

Team Averages
Level 125
1,600 SR
1,512 Elo+
Artemis
Artemis
Fascii
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IagoKiller
Medusa
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
470W - 399L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
OneForTEX
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Skepitic
Set
Level 124
God Stats
1W - 1L
1,739 SR
Queue Stats
130W - 132L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THENEGATIVE1
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,761 SR
Queue Stats
94W - 80L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Giovani_GvN
Xbalanque
17
5 / 8 / 9
11,228
702
15,667
18,010
9,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 3 / 9
12,594
787
19,930
12,750
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Khaimera34
Merlin
19
4 / 4 / 11
11,823
739
13,886
17,627
10,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 3 / 11
12,886
805
12,763
19,856
30,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 4 / 6
11,075
692
9,297
10,773
6,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fascii
Artemis
17
4 / 5 / 12
10,544
659
12,051
14,531
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
IagoKiller
Medusa
18
3 / 4 / 14
10,568
661
16,712
18,477
7,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
OneForTEX
Ne Zha
17
8 / 5 / 10
10,803
675
15,132
15,760
8,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 15
9,525
595
8,302
13,869
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
THENEGATIVE1
Ah Muzen Cab
19
5 / 4 / 14
11,460
716
15,645
17,276
7,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
23
Kills
22
22
Deaths
23
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fascii
Artemis
4
5
12
2
W
Xbalanque
Giovani_GvN
Xbalanque
5
8
9
1.19
L
Medusa
IagoKiller
Medusa
3
4
14
2.5
W
6
3
9
3.5
W
Merlin
Khaimera34
Merlin
4
4
11
2.38
W
5
3
11
3.5
L
Ne Zha
OneForTEX
Ne Zha
8
5
10
2.6
L
2
5
15
1.9
L
Ah Muzen Cab
THENEGATIVE1
Ah Muzen Cab
5
4
14
3
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,543
Damage
67,842
79,016
Taken
79,913
66,516
Mitigated
38,597
28,919
Healing
36,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fascii
Artemis
12,051
3,574
1,993
4,076
14,531
6,238
970
7,309
6,922
0
24,543
W
Xbalanque
Giovani_GvN
Xbalanque
15,667
3,897
2,672
3,352
18,010
9,870
1,453
0
17,860
0
29,517
L
Medusa
IagoKiller
Medusa
16,712
6,136
3,647
7,628
18,477
7,733
65
9,450
8,649
0
36,252
W
19,930
552
947
4,092
12,750
9,069
1,755
0
12,690
26,618
0
W
Merlin
Khaimera34
Merlin
13,886
373
1,972
5,536
17,627
10,636
1,089
0
17,527
41,453
0
W
12,763
892
2,706
3,430
19,856
30,742
602
0
19,710
26,709
0
L
Ne Zha
OneForTEX
Ne Zha
15,132
2,018
2,783
1,781
15,760
8,734
76
10,258
5,128
0
28,355
L
8,302
1,453
2,437
2,928
13,869
8,341
0
7,225
6,444
0
12,628
L
Ah Muzen Cab
THENEGATIVE1
Ah Muzen Cab
15,645
4,684
1,853
7,349
17,276
7,551
530
10,763
6,191
0
34,174
W
9,297
111
1,491
2,721
10,773
6,199
703
0
10,698
0
30,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,606
Gold Earned
52,900
206
Minions Killed
173
0
Camps Cleared
0
1,433,069
Distance Traveled
1,448,636
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,544
659
42
3
0
280,645
0
W
Xbalanque
11,228
702
49
3
0
283,826
1
L
Medusa
10,568
661
39
2
0
312,144
1
W
Tiamat
12,594
787
31
2
0
291,836
0
W
Merlin
11,823
739
53
3
0
262,061
0
W
Geb
12,886
805
31
2
0
304,171
0
L
Ne Zha
10,803
675
18
1
0
296,656
0
L
Set
9,525
595
14
1
0
280,536
0
L
Ah Muzen Cab
11,460
716
60
4
0
278,655
1
W
Loki
11,075
692
42
3
0
291,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role