Player Matchup

Agni
Agni
BigMeatKarl
Agni
Level 49
God Stats
0W - 1L
1,150 SR
Queue Stats
42W - 60L
1,336 Elo+
Party 2
King Arthur
King Arthur
ChiefManySleeps
King Arthur
Level 116
God Stats
1W - 7L
1,191 SR
Queue Stats
180W - 182L
1,328 Elo+
Party 2
Athena
Athena
G5SayGoodbye
Athena
Level 40
God Stats
0W - 7L
1,339 SR
Queue Stats
75W - 91L
1,339 Elo+
Party 2
Anhur
Anhur
KlittCommndr
Anhur
Level 17
God Stats
1W - 4L
1,400 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 2
Arachne
Arachne
TheMadEnchilada
Arachne
Level 49
God Stats
13W - 17L
1,476 SR
Queue Stats
35W - 52L
1,313 Elo+
Party 2
Team Averages
Level 54
1,311 SR
1,302 Elo+

VS

Team Averages
Level 108
1,549 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ApostleChar
Medusa
Level 147
God Stats
37W - 20L
1,710 SR
Queue Stats
376W - 340L
1,565 Elo+
Party 1
Horus
Horus
Genjyoni
Horus
Level 69
God Stats
10W - 14L
1,674 SR
Queue Stats
301W - 263L
1,550 Elo+
Party 1
Kali
Kali
Reckl3ssGring0
Kali
Level 117
God Stats
20W - 24L
1,231 SR
Queue Stats
1,018W - 973L
1,476 Elo+
Party 3
Artio
Artio
XZankantouX
Artio
Level 141
God Stats
4W - 3L
1,630 SR
Queue Stats
326W - 287L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,711
479
4,036
6,753
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ChiefManySleeps
King Arthur
11
1 / 5 / 0
6,559
469
5,791
11,730
7,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
0 / 4 / 1
5,884
420
3,262
13,413
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
5,167
369
2,468
5,641
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 6 / 1
6,921
494
3,295
11,033
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 1 / 8
8,761
626
7,804
6,506
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
11 / 0 / 1
8,782
627
11,382
7,522
2,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Genjyoni
Horus
11
1 / 0 / 11
6,761
483
4,321
8,018
3,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
8 / 2 / 4
8,793
628
4,422
8,303
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 9
7,567
541
6,392
14,021
12,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
5
Kills
26
26
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
8
10
W
Medusa
11
0
1
11.5
L
2
7
0
0.29
L
King Arthur
ChiefManySleeps
King Arthur
1
5
0
0.2
L
Athena
0
4
1
0.13
W
Horus
Genjyoni
Horus
1
0
11
6.5
L
0
4
0
0
W
8
2
4
5
L
2
6
1
0.42
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
34,321
48,570
Taken
44,370
21,276
Mitigated
24,397
5,375
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,804
1,044
451
2,815
6,506
2,454
262
1,410
4,832
54,012
0
W
Medusa
11,382
5,265
0
3,234
7,522
2,570
2,237
1,452
6,028
0
64,218
L
4,036
401
0
0
6,753
1,947
662
2,420
4,183
29,565
0
L
King Arthur
ChiefManySleeps
King Arthur
5,791
1,179
0
2,423
11,730
7,097
328
4,974
6,708
0
31,415
L
Athena
3,262
876
0
552
13,413
8,161
193
1,739
11,634
15,256
0
W
Horus
Genjyoni
Horus
4,321
1,513
1,493
1,934
8,018
3,154
246
2,483
5,467
0
15,265
L
2,468
466
0
0
5,641
1,196
44
721
4,898
0
16,319
W
4,422
2,334
0
1,704
8,303
3,296
0
301
7,962
0
49,025
L
3,295
2,452
0
2,400
11,033
2,875
321
3,918
6,951
0
24,243
W
6,392
1,662
640
6,929
14,021
12,923
368
1,206
12,783
36,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
40,664
229
Minions Killed
405
0
Camps Cleared
0
1,149,394
Distance Traveled
1,263,927
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,761
626
118
8
0
262,263
1
W
Medusa
8,782
627
96
7
0
243,589
4
L
Agni
6,711
479
63
5
0
210,618
1
L
King Arthur
6,559
469
66
5
0
204,450
1
L
Athena
5,884
420
29
2
0
248,004
1
W
Horus
6,761
483
27
2
0
269,550
6
L
Anhur
5,167
369
29
2
0
212,027
5
W
Kali
8,793
628
93
7
0
253,460
2
L
Arachne
6,921
494
42
3
0
274,295
1
W
Artio
7,567
541
71
5
0
235,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role