Player Matchup

Cthulhu
Cthulhu
ANTRAXGAN
Cthulhu
Level 154
God Stats
4W - 1L
1,720 SR
Queue Stats
503W - 489L
1,533 Elo+
Party 1
Chaac
Chaac
El Mafia vg
Chaac
Level 66
God Stats
10W - 3L
1,736 SR
Queue Stats
295W - 256L
1,544 Elo+
Party 1
Artemis
Artemis
nastinate
Artemis
Level 123
God Stats
2W - 0L
1,792 SR
Queue Stats
22W - 27L
1,219 Elo+
Solo
Team Averages
Level 114
1,749 SR
1,432 Elo+

VS

Team Averages
Level 59
1,514 SR
1,434 Elo+
Chaac
Chaac
Duffman49497838
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,321 Elo+
Solo
Hou Yi
Hou Yi
Hauzers
Hou Yi
Level 86
God Stats
175W - 261L
1,542 SR
Queue Stats
332W - 553L
1,514 Elo+
Party 2
Janus
Janus
aznvu
Janus
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 253L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANTRAXGAN
Cthulhu
12
2 / 8 / 10
9,101
700
6,539
14,215
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 4 / 8
9,910
762
7,350
11,697
7,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
nastinate
Artemis
14
8 / 1 / 6
10,666
820
11,968
7,602
2,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 6
9,542
734
7,490
15,586
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Hauzers
Hou Yi
13
6 / 4 / 6
9,745
750
9,248
9,311
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
aznvu
Janus
11
1 / 6 / 8
8,155
627
7,520
8,241
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
13
13
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANTRAXGAN
Cthulhu
2
8
10
0.88
L
6
5
6
1.8
W
5
4
8
2.25
L
Hou Yi
Hauzers
Hou Yi
6
4
6
2.25
L
Janus
aznvu
Janus
1
6
8
0.83
W
Artemis
nastinate
Artemis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
24,258
33,514
Taken
33,138
15,551
Mitigated
21,249
6,576
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANTRAXGAN
Cthulhu
6,539
361
166
548
14,215
5,675
385
4,200
9,885
27,491
0
L
7,490
1,489
0
4,961
15,586
15,077
261
2,292
13,294
0
26,564
W
7,350
1,220
0
4,357
11,697
7,379
136
1,384
10,138
0
37,473
L
Hou Yi
Hauzers
Hou Yi
9,248
4,453
792
970
9,311
4,136
298
3,221
6,090
0
27,447
L
Janus
aznvu
Janus
7,520
850
652
835
8,241
2,036
172
1,094
7,147
31,914
0
W
Artemis
nastinate
Artemis
11,968
5,365
0
1,505
7,602
2,497
2,118
2,022
5,405
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
27,442
150
Minions Killed
123
0
Camps Cleared
0
642,698
Distance Traveled
623,963
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,101
700
40
3
0
207,514
2
L
Chaac
9,542
734
41
3
0
229,772
1
W
Chaac
9,910
762
59
5
0
213,314
4
L
Hou Yi
9,745
750
30
2
0
201,360
4
L
Janus
8,155
627
52
4
0
192,831
1
W
Artemis
10,666
820
51
4
0
221,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role