Player Matchup

Anhur
Anhur
BryceTheSlyce
Anhur
Level 128
God Stats
2W - 1L
1,390 SR
Queue Stats
171W - 160L
1,514 Elo+
Party 3
Hel
Hel
ERR221
Hel
Level 85
God Stats
11W - 5L
1,633 SR
Queue Stats
186W - 184L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
F1ReGlitchz
Tsukuyomi
Level 44
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 1
Bellona
Bellona
F1ReSetzz
Bellona
Level 61
God Stats
1W - 1L
1,781 SR
Queue Stats
108W - 137L
1,469 Elo+
Party 1
Hera
Hera
F1ReVorz
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,498 Elo+
Party 1
Team Averages
Level 74
1,607 SR
1,486 Elo+

VS

Team Averages
Level 89
1,610 SR
1,623 Elo+
Geb
Geb
 
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
OutlawedWalrus
Cabrakan
Level 77
God Stats
19W - 18L
1,780 SR
Queue Stats
220W - 171L
1,731 Elo+
Party 2
Jing Wei
Jing Wei
ThatOneGranade
Jing Wei
Level 103
God Stats
2W - 0L
1,445 SR
Queue Stats
64W - 59L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
lsmabeast
Nu Wa
Level 109
God Stats
9W - 1L
1,898 SR
Queue Stats
86W - 72L
1,689 Elo+
Party 2
Loki
Loki
qKrispy
Loki
Level 113
God Stats
7W - 12L
1,426 SR
Queue Stats
75W - 72L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,833
483
2,337
6,513
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hel
ERR221
Hel
6
0 / 3 / 0
4,400
440
1,559
7,595
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
F1ReGlitchz
Tsukuyomi
8
0 / 3 / 0
4,885
489
1,875
6,774
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
F1ReSetzz
Bellona
9
0 / 3 / 0
5,175
518
817
6,425
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
9
0 / 3 / 0
5,223
522
1,831
5,338
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 6
5,884
588
3,607
6,811
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
12
1 / 0 / 1
6,774
677
3,688
2,760
2,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
9
3 / 1 / 4
5,489
549
6,160
4,636
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
lsmabeast
Nu Wa
11
1 / 0 / 5
6,454
645
4,320
2,749
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
qKrispy
Loki
11
9 / 0 / 2
7,046
705
5,031
6,140
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
L
1
3
0
0.33
L
Hel
ERR221
Hel
0
3
0
0
L
Tsukuyomi
F1ReGlitchz
Tsukuyomi
0
3
0
0
L
Bellona
F1ReSetzz
Bellona
0
3
0
0
L
Hera
0
3
0
0
W
Cabrakan
1
0
1
1.5
W
Jing Wei
3
1
4
5
W
Nu Wa
lsmabeast
Nu Wa
1
0
5
3.5
W
Loki
qKrispy
Loki
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,419
Damage
22,806
32,645
Taken
23,096
10,839
Mitigated
9,051
9,616
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,607
396
496
3,029
6,811
2,561
434
852
5,959
19,268
0
L
2,337
1,039
0
1,135
6,513
1,928
0
2,224
4,221
0
18,340
L
Hel
ERR221
Hel
1,559
130
1,522
2,502
7,595
2,358
0
2,164
5,357
9,768
0
L
Tsukuyomi
F1ReGlitchz
Tsukuyomi
1,875
722
0
2,442
6,774
1,897
0
1,202
5,558
0
23,541
L
Bellona
F1ReSetzz
Bellona
817
167
0
708
6,425
3,378
0
3,854
2,505
0
24,871
L
Hera
1,831
0
0
1,307
5,338
1,278
0
1,777
3,389
32,014
0
W
Cabrakan
3,688
560
0
1,353
2,760
2,575
315
0
2,760
40,550
0
W
Jing Wei
6,160
4,089
0
2,224
4,636
1,216
828
707
3,929
0
28,540
W
Nu Wa
lsmabeast
Nu Wa
4,320
1,608
0
1,695
2,749
768
7
1,082
1,667
33,552
0
W
Loki
qKrispy
Loki
5,031
1,663
0
1,831
6,140
1,931
475
749
5,391
0
34,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
31,647
234
Minions Killed
331
0
Camps Cleared
0
863,209
Distance Traveled
974,075
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,884
588
22
2
0
195,427
0
L
Anhur
4,833
483
43
4
0
121,091
2
L
Hel
4,400
440
11
1
0
154,089
2
L
Tsukuyomi
4,885
489
58
6
0
212,575
4
L
Bellona
5,175
518
62
6
0
196,289
4
L
Hera
5,223
522
60
6
0
179,165
5
W
Cabrakan
6,774
677
110
11
0
168,778
2
W
Jing Wei
5,489
549
62
6
0
184,226
0
W
Nu Wa
6,454
645
72
7
0
192,315
3
W
Loki
7,046
705
65
7
0
233,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role