Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
MasterFull0ak
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,381 Elo+
Party 3
Baron Samedi
Baron Samedi
Sir_Nate12
Baron Samedi
Level 103
God Stats
1W - 3L
1,579 SR
Queue Stats
155W - 143L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
Skullishh
Ne Zha
Level 39
God Stats
9W - 12L
1,612 SR
Queue Stats
686W - 588L
1,652 Elo+
Party 1
Team Averages
Level 78
1,538 SR
1,529 Elo+

VS

Team Averages
Level 75
1,672 SR
1,671 Elo+
Danzaburou
Danzaburou
DJsmackThatHo
Danzaburou
Level 125
God Stats
10W - 1L
1,926 SR
Queue Stats
438W - 342L
1,773 Elo+
Party 2
Geb
Geb
Doujinko
Geb
Level 84
God Stats
8W - 5L
1,681 SR
Queue Stats
195W - 188L
1,605 Elo+
Party 2
Loki
Loki
RuinaDev
Loki
Level 81
God Stats
2W - 2L
1,313 SR
Queue Stats
371W - 316L
1,733 Elo+
Party 2
Cerberus
Cerberus
SlightlyWarmCup
Cerberus
Level 48
God Stats
4W - 2L
1,926 SR
Queue Stats
142W - 112L
1,734 Elo+
Party 2
Scylla
Scylla
syfoxx4
Scylla
Level 37
God Stats
19W - 21L
1,512 SR
Queue Stats
237W - 263L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 4 / 1
8,710
512
9,642
18,184
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
 
Athena
11
2 / 7 / 4
7,139
420
6,481
16,805
8,777
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 10 / 2
6,803
400
6,563
12,915
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Sir_Nate12
Baron Samedi
14
3 / 7 / 3
8,445
497
8,318
13,051
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Skullishh
Ne Zha
13
0 / 4 / 5
7,760
456
8,528
13,922
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJsmackThatHo
Danzaburou
18
21 / 0 / 5
12,075
710
28,214
16,541
6,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 2
9,364
551
6,641
13,230
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
15
4 / 5 / 10
9,352
550
12,420
12,148
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
14
2 / 1 / 17
8,678
510
6,195
10,249
7,324
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
syfoxx4
Scylla
15
4 / 2 / 8
9,639
567
5,912
8,265
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
8
Kills
32
32
Deaths
8
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
1
0.63
L
Athena
 
Athena
2
7
4
0.57
W
Danzaburou
DJsmackThatHo
Danzaburou
21
0
5
23.5
W
1
0
2
2
L
1
10
2
0.2
W
Loki
4
5
10
1.8
L
Baron Samedi
Sir_Nate12
Baron Samedi
3
7
3
0.64
L
Ne Zha
Skullishh
Ne Zha
0
4
5
0.63
W
Cerberus
2
1
17
10.5
W
Scylla
syfoxx4
Scylla
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,532
Damage
59,382
74,877
Taken
60,433
34,602
Mitigated
32,606
18,621
Healing
26,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,642
4,501
0
5,090
18,184
11,054
140
4,570
13,164
0
59,337
L
Athena
 
Athena
6,481
1,577
202
2,571
16,805
8,777
0
3,671
13,073
22,288
0
W
Danzaburou
DJsmackThatHo
Danzaburou
28,214
18,544
0
12,079
16,541
6,323
2,130
4,685
11,806
0
96,387
W
6,641
1,461
0
4,989
13,230
11,504
259
622
12,108
58,695
0
L
6,563
3,306
0
923
12,915
3,427
550
2,114
10,745
0
27,658
W
Loki
12,420
4,245
0
3,933
12,148
4,526
0
3,412
8,716
0
62,368
L
Baron Samedi
Sir_Nate12
Baron Samedi
8,318
760
1,750
3,781
13,051
5,332
0
4,837
8,034
49,243
0
L
Ne Zha
Skullishh
Ne Zha
8,528
2,175
0
4,304
13,922
6,012
0
2,759
11,113
0
43,227
W
Cerberus
6,195
501
483
3,327
10,249
7,324
253
3,514
6,710
27,577
0
W
Scylla
syfoxx4
Scylla
5,912
469
0
1,540
8,265
2,929
1,264
2,566
5,674
51,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
49,108
353
Minions Killed
490
0
Camps Cleared
0
1,526,701
Distance Traveled
1,648,277
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,710
512
107
6
0
311,340
2
L
Athena
7,139
420
44
3
0
337,389
6
W
Danzaburou
12,075
710
129
8
0
331,056
1
W
Geb
9,364
551
116
7
0
334,842
2
L
Medusa
6,803
400
40
2
0
281,605
2
W
Loki
9,352
550
94
6
0
333,988
3
L
Baron Samedi
8,445
497
81
5
0
268,438
3
L
Ne Zha
7,760
456
81
5
0
327,929
6
W
Cerberus
8,678
510
53
3
0
337,585
5
W
Scylla
9,639
567
98
6
0
310,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role