Player Matchup

Bellona
Bellona
CaptainNuttt
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,751 Elo+
Party 1
Ra
Ra
HeManNeMeYoy
Ra
Level 18
God Stats
0W - 1L
1,692 SR
Queue Stats
43W - 48L
1,439 Elo+
Party 1
Apollo
Apollo
Hunterkey
Apollo
Level 29
God Stats
4W - 4L
1,600 SR
Queue Stats
116W - 135L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
great229
Cthulhu
Level 18
God Stats
14W - 20L
1,543 SR
Queue Stats
28W - 34L
1,430 Elo+
Party 1
Neith
Neith
tumorboy
Neith
Level 10
God Stats
4W - 5L
1,627 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1
Team Averages
Level 33
1,592 SR
1,496 Elo+

VS

Team Averages
Level 27
1,506 SR
1,465 Elo+
Kuzenbo
Kuzenbo
AppleJuiceJ
Kuzenbo
Level 88
God Stats
1W - 1L
1,222 SR
Queue Stats
22W - 25L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
AwakeNoctis
Kukulkan
Level 14
God Stats
4W - 3L
1,658 SR
Queue Stats
74W - 54L
1,230 Elo+
Solo
Hun Batz
Hun Batz
MysticViper
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Hades
Hades
killmaster559
Hades
Level 18
God Stats
3W - 3L
1,358 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo
Danzaburou
Danzaburou
oProbably
Danzaburou
Level 9
God Stats
6W - 11L
1,791 SR
Queue Stats
8W - 12L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainNuttt
Bellona
13
5 / 5 / 0
8,877
522
5,738
13,604
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 1
8,039
473
3,399
10,971
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Hunterkey
Apollo
16
4 / 4 / 3
9,738
573
7,275
12,322
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
great229
Cthulhu
12
1 / 3 / 0
6,933
408
3,966
10,002
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tumorboy
Neith
12
0 / 4 / 1
7,400
435
3,571
9,616
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AppleJuiceJ
Kuzenbo
14
4 / 0 / 6
9,367
551
7,255
8,812
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
AwakeNoctis
Kukulkan
18
11 / 1 / 2
10,815
636
14,865
8,523
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MysticViper
Hun Batz
10
0 / 3 / 1
6,834
402
1,114
8,520
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 4 / 2
8,777
516
6,223
8,286
4,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
oProbably
Danzaburou
13
4 / 2 / 2
8,614
507
8,435
7,331
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
21
22
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AppleJuiceJ
Kuzenbo
4
0
6
7
W
Kukulkan
AwakeNoctis
Kukulkan
11
1
2
12
L
Bellona
CaptainNuttt
Bellona
5
5
0
1
L
0
6
1
0.08
L
Apollo
Hunterkey
Apollo
4
4
3
1.38
W
Hun Batz
MysticViper
Hun Batz
0
3
1
0.17
L
Cthulhu
great229
Cthulhu
1
3
0
0.33
W
2
4
2
0.75
W
Danzaburou
oProbably
Danzaburou
4
2
2
2.5
L
Neith
tumorboy
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
37,892
56,515
Taken
41,472
27,240
Mitigated
20,958
8,271
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AppleJuiceJ
Kuzenbo
7,255
3,063
338
3,203
8,812
8,463
1,016
1,824
6,767
32,442
0
W
Kukulkan
AwakeNoctis
Kukulkan
14,865
1,855
0
970
8,523
3,224
708
2,584
5,613
71,048
0
L
Bellona
CaptainNuttt
Bellona
5,738
2,713
0
3,336
13,604
7,682
1,298
8,918
4,686
0
45,005
L
3,399
0
30
1,867
10,971
4,873
455
8,667
2,304
44,126
0
L
Apollo
Hunterkey
Apollo
7,275
4,384
0
0
12,322
5,062
218
5,141
7,181
0
69,503
W
Hun Batz
MysticViper
Hun Batz
1,114
281
0
2,344
8,520
2,480
0
469
8,031
0
37,518
L
Cthulhu
great229
Cthulhu
3,966
0
61
857
10,002
6,423
510
2,570
7,432
28,467
0
W
6,223
836
0
3,523
8,286
4,133
0
0
8,286
39,951
0
W
Danzaburou
oProbably
Danzaburou
8,435
4,161
0
2,711
7,331
2,658
1,398
1,696
5,410
0
41,003
L
Neith
tumorboy
Neith
3,571
1,986
0
2,120
9,616
3,200
382
3,047
6,569
0
41,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
44,407
429
Minions Killed
410
0
Camps Cleared
0
1,525,399
Distance Traveled
1,545,643
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,367
551
63
4
0
314,384
0
W
Kukulkan
10,815
636
130
8
0
328,085
4
L
Bellona
8,877
522
93
5
0
315,864
2
L
Ra
8,039
473
91
5
0
296,483
0
L
Apollo
9,738
573
121
7
0
325,480
0
W
Hun Batz
6,834
402
65
4
0
339,183
0
L
Cthulhu
6,933
408
55
3
0
314,830
0
W
Hades
8,777
516
81
5
0
261,907
0
W
Danzaburou
8,614
507
71
4
0
302,084
0
L
Neith
7,400
435
69
4
0
272,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role