Player Matchup

Odin
Odin
FaygoX420
Odin
Level 88
God Stats
4W - 0L
1,856 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 2
Neith
Neith
HSBC RACKS
Neith
Level 97
God Stats
2W - 1L
1,722 SR
Queue Stats
22W - 31L
1,443 Elo+
Party 2
Scylla
Scylla
idDFree
Scylla
Level 122
God Stats
3W - 1L
1,716 SR
Queue Stats
247W - 280L
1,462 Elo+
Solo
Team Averages
Level 102
1,765 SR
1,466 Elo+

VS

Team Averages
Level 56
1,513 SR
1,395 Elo+
Zeus
Zeus
DrACoFoXx
Zeus
Level 48
God Stats
32W - 20L
1,559 SR
Queue Stats
86W - 115L
1,299 Elo+
Party 1
Erlang Shen
Erlang Shen
Fire xSuperior
Erlang Shen
Level 47
God Stats
7W - 14L
1,459 SR
Queue Stats
519W - 633L
1,337 Elo+
Party 1
Neith
Neith
Rotting Hanzo
Neith
Level 73
God Stats
0W - 2L
1,521 SR
Queue Stats
89W - 108L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
6 / 7 / 14
10,667
762
10,092
16,017
8,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
9 / 2 / 13
11,270
805
12,156
12,722
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
idDFree
Scylla
15
8 / 1 / 14
10,934
781
18,321
12,067
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 9 / 5
9,803
700
14,618
19,191
10,592
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Fire xSuperior
Erlang Shen
11
2 / 8 / 4
9,202
657
7,593
15,581
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 6 / 4
9,813
701
7,290
12,385
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
23
Kills
9
10
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
9
5
0.72
W
Odin
6
7
14
1.86
L
Erlang Shen
Fire xSuperior
Erlang Shen
2
8
4
0.5
W
Neith
9
2
13
7.75
L
3
6
4
0.83
W
Scylla
idDFree
Scylla
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
29,501
40,806
Taken
47,157
17,812
Mitigated
24,891
17,489
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,618
1,500
274
2,257
19,191
10,592
564
8,541
10,650
36,356
0
W
Odin
10,092
3,493
784
4,750
16,017
8,922
629
4,034
10,862
0
21,590
L
Erlang Shen
Fire xSuperior
Erlang Shen
7,593
3,236
0
1,680
15,581
9,581
145
4,165
11,416
0
24,992
W
Neith
12,156
7,389
0
5,467
12,722
4,835
2,003
5,268
7,454
0
35,887
L
7,290
2,125
715
3,217
12,385
4,718
958
5,729
6,656
0
46,977
W
Scylla
idDFree
Scylla
18,321
538
411
6,077
12,067
4,055
787
5,376
6,691
54,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
28,818
136
Minions Killed
161
0
Camps Cleared
0
737,681
Distance Traveled
629,785
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,803
700
52
4
0
194,743
2
W
Odin
10,667
762
25
2
0
236,211
1
L
Erlang Shen
9,202
657
27
2
0
244,203
4
W
Neith
11,270
805
56
4
0
236,376
0
L
Neith
9,813
701
82
6
0
190,839
0
W
Scylla
10,934
781
55
4
0
265,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role