Player Matchup

Zeus
Zeus
moregarlicbread
Zeus
Level 28
God Stats
14W - 5L
1,533 SR
Queue Stats
55W - 44L
1,477 Elo+
Party 2
Chaac
Chaac
myHealsAreFat
Chaac
Level 75
God Stats
11W - 7L
1,650 SR
Queue Stats
62W - 52L
1,479 Elo+
Party 2
Neith
Neith
saphrane
Neith
Level 18
God Stats
2W - 0L
1,181 SR
Queue Stats
55W - 41L
1,492 Elo+
Party 2
Team Averages
Level 40
1,455 SR
1,483 Elo+

VS

Team Averages
Level 70
1,518 SR
1,522 Elo+
Scylla
Scylla
Knocked Buzz
Scylla
Level 115
God Stats
12W - 10L
1,655 SR
Queue Stats
281W - 271L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
criss katros
Heimdallr
Level 27
God Stats
1W - 2L
1,438 SR
Queue Stats
1W - 2L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
gabcool98
Sylvanus
Level 67
God Stats
124W - 95L
1,460 SR
Queue Stats
330W - 335L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
15,380
669
25,314
17,278
4,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 5 / 11
15,461
672
22,862
30,372
31,871
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
saphrane
Neith
15
3 / 5 / 4
13,006
565
10,036
14,529
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 8 / 9
12,884
560
18,557
19,148
8,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
criss katros
Heimdallr
17
4 / 7 / 9
13,873
603
18,004
23,978
13,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
gabcool98
Sylvanus
17
7 / 2 / 5
14,909
648
10,066
23,633
36,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
17
Kills
13
13
Deaths
17
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
9
0.81
L
Heimdallr
criss katros
Heimdallr
4
7
9
1.21
L
Sylvanus
gabcool98
Sylvanus
7
2
5
4.75
W
8
3
5
3.5
W
6
5
11
2.3
W
Neith
saphrane
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
46,627
62,179
Taken
66,759
42,008
Mitigated
58,157
30,082
Healing
25,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
18,557
1,413
0
971
19,148
8,515
140
5,583
13,565
57,696
0
L
Heimdallr
criss katros
Heimdallr
18,004
14,703
526
2,918
23,978
13,490
797
10,589
13,389
0
66,891
L
Sylvanus
gabcool98
Sylvanus
10,066
1,865
9,385
11,729
23,633
36,152
285
9,168
14,465
36,125
0
W
25,314
3,806
875
11,374
17,278
4,893
1,606
10,009
7,269
67,721
0
W
22,862
3,145
450
12,830
30,372
31,871
147
11,584
18,788
0
76,128
W
Neith
saphrane
Neith
10,036
5,535
0
4,553
14,529
5,244
1,530
7,433
7,096
0
40,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
41,666
175
Minions Killed
193
0
Camps Cleared
0
1,172,418
Distance Traveled
1,022,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,884
560
57
2
0
315,997
1
L
Heimdallr
13,873
603
98
4
0
345,781
2
L
Sylvanus
14,909
648
38
2
0
360,706
1
W
Zeus
15,380
669
69
3
0
243,134
2
W
Chaac
15,461
672
54
2
0
535,177
0
W
Neith
13,006
565
52
2
0
394,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role