Player Matchup

Nemesis
Nemesis
Edgy Boi 117
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,211 Elo+
Solo
Kuzenbo
Kuzenbo
GAb0y1788
Kuzenbo
Level 29
God Stats
17W - 23L
1,299 SR
Queue Stats
143W - 169L
1,321 Elo+
Party 1
Sol
Sol
kidd_buu57
Sol
Level 68
God Stats
5W - 8L
1,362 SR
Queue Stats
99W - 134L
1,285 Elo+
Party 1
Team Averages
Level 41
1,387 SR
1,272 Elo+

VS

Team Averages
Level 47
1,431 SR
1,307 Elo+
Scylla
Scylla
Its T Rex Cuh
Scylla
Level 63
God Stats
6W - 3L
1,431 SR
Queue Stats
6W - 4L
1,311 Elo+
Party 2
Chiron
Chiron
MattyIceCuh
Chiron
Level 17
God Stats
13W - 10L
1,363 SR
Queue Stats
25W - 27L
1,335 Elo+
Party 2
Hera
Hera
VizionSphinx
Hera
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 24L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edgy Boi 117
Nemesis
9
0 / 8 / 1
6,692
558
4,314
13,870
4,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
GAb0y1788
Kuzenbo
10
1 / 4 / 0
7,130
594
4,219
12,379
12,889
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 7 / 1
6,904
575
6,233
12,000
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
9,255
771
8,083
5,019
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
8 / 1 / 9
9,530
794
12,261
10,537
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 10
9,422
785
11,647
9,882
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edgy Boi 117
Nemesis
0
8
1
0.06
L
Kuzenbo
GAb0y1788
Kuzenbo
1
4
0
0.25
W
6
0
11
11.5
W
Chiron
8
1
9
12.5
W
5
0
10
10
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,766
Damage
31,991
38,249
Taken
25,438
21,108
Mitigated
8,482
6,269
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edgy Boi 117
Nemesis
4,314
1,437
759
2,078
13,870
4,651
0
7,735
6,135
0
11,797
L
Kuzenbo
GAb0y1788
Kuzenbo
4,219
1,451
0
150
12,379
12,889
0
6,244
6,135
16,378
0
W
8,083
1,235
74
1,315
5,019
1,584
117
1,941
3,078
20,684
0
W
Chiron
12,261
6,005
2,266
5,757
10,537
3,577
2,604
4,892
5,645
0
41,475
W
11,647
2,940
0
4,024
9,882
3,321
969
3,691
6,191
49,470
0
L
6,233
2,080
369
2,913
12,000
3,568
0
5,790
6,210
26,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
28,207
79
Minions Killed
167
0
Camps Cleared
0
585,157
Distance Traveled
628,827
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,692
558
21
2
0
211,942
2
L
Kuzenbo
7,130
594
14
1
0
207,865
0
W
Scylla
9,255
771
28
2
0
207,553
2
W
Chiron
9,530
794
55
5
0
212,656
4
W
Hera
9,422
785
84
7
0
208,618
3
L
Sol
6,904
575
44
4
0
165,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role