Player Matchup

Nemesis
Nemesis
Erkkk
Nemesis
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 29L
1,466 Elo+
Solo
Neith
Neith
Grill2
Neith
Level 18
God Stats
14W - 7L
1,626 SR
Queue Stats
17W - 14L
1,492 Elo+
Party 1
Tiamat
Tiamat
Lokkaa16
Tiamat
Level 21
God Stats
2W - 1L
1,319 SR
Queue Stats
105W - 98L
1,449 Elo+
Solo
Chronos
Chronos
eusoubrhuehuezz
Chronos
Level 137
God Stats
1W - 1L
1,742 SR
Queue Stats
113W - 103L
1,515 Elo+
Party 1
Chaac
Chaac
rainhadoce
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,713 Elo+
Party 1
Team Averages
Level 44
1,537 SR
1,527 Elo+

VS

Team Averages
Level 18
1,486 SR
1,469 Elo+
Izanami
Izanami
Alaskan169
Izanami
Level 13
God Stats
17W - 16L
1,500 SR
Queue Stats
272W - 254L
1,637 Elo+
Party 3
Anubis
Anubis
Dafluuba
Anubis
Level 21
God Stats
16W - 12L
1,489 SR
Queue Stats
71W - 59L
1,408 Elo+
Party 2
Ares
Ares
DanyEOM
Ares
Level 7
God Stats
59W - 67L
1,357 SR
Queue Stats
355W - 356L
1,086 Elo+
Party 3
Sylvanus
Sylvanus
Pontara06
Sylvanus
Level 25
God Stats
4W - 3L
1,579 SR
Queue Stats
48W - 35L
1,804 Elo+
Solo
Loki
Loki
Tasty Kinkajou
Loki
Level 26
God Stats
4W - 6L
1,506 SR
Queue Stats
62W - 51L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erkkk
Nemesis
13
4 / 3 / 2
7,834
560
3,708
7,772
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Grill2
Neith
11
2 / 3 / 1
7,029
502
3,146
7,178
1,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lokkaa16
Tiamat
13
2 / 3 / 5
7,493
535
5,584
6,533
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 4
7,190
514
4,365
6,010
1,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
12
5 / 2 / 5
7,835
560
11,387
15,311
8,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alaskan169
Izanami
10
0 / 4 / 2
6,241
446
4,575
6,976
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Dafluuba
Anubis
11
3 / 3 / 1
6,849
489
5,604
8,567
4,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
DanyEOM
Ares
9
0 / 3 / 1
5,903
422
1,093
5,180
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Pontara06
Sylvanus
13
3 / 4 / 1
7,851
561
7,822
13,017
11,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 2 / 3
8,055
575
6,428
5,788
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
13
13
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alaskan169
Izanami
0
4
2
0.25
L
Anubis
Dafluuba
Anubis
3
3
1
1.17
L
Ares
DanyEOM
Ares
0
3
1
0.17
W
Nemesis
Erkkk
Nemesis
4
3
2
1.67
W
Neith
Grill2
Neith
2
3
1
0.83
W
Tiamat
Lokkaa16
Tiamat
2
3
5
1.5
L
Sylvanus
Pontara06
Sylvanus
3
4
1
0.88
L
7
2
3
4.25
W
3
2
4
2.5
W
Chaac
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
25,522
42,804
Taken
39,528
18,521
Mitigated
21,176
14,154
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alaskan169
Izanami
4,575
3,295
258
1,573
6,976
1,829
0
1,442
5,534
0
40,390
L
Anubis
Dafluuba
Anubis
5,604
377
0
2,098
8,567
4,252
52
4,844
3,723
27,364
0
L
Ares
DanyEOM
Ares
1,093
601
0
528
5,180
1,929
0
1,926
3,254
8,795
0
W
Nemesis
Erkkk
Nemesis
3,708
1,525
0
1,351
7,772
2,982
884
2,376
5,396
0
44,480
W
Neith
Grill2
Neith
3,146
1,570
0
2,699
7,178
1,920
0
2,632
4,546
0
31,484
W
Tiamat
Lokkaa16
Tiamat
5,584
881
0
2,276
6,533
3,531
567
2,898
3,635
37,902
0
L
Sylvanus
Pontara06
Sylvanus
7,822
1,670
200
4,151
13,017
11,703
654
1,092
11,925
39,698
7,829
L
6,428
2,088
0
772
5,788
1,463
0
645
5,143
0
21,430
W
4,365
1,740
0
341
6,010
1,451
2,375
1,367
4,643
31,870
0
W
Chaac
11,387
4,479
0
7,487
15,311
8,637
130
4,787
10,524
0
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
34,899
347
Minions Killed
308
0
Camps Cleared
0
1,355,706
Distance Traveled
1,227,648
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,241
446
81
6
0
225,051
2
L
Anubis
6,849
489
67
5
0
243,019
0
L
Ares
5,903
422
13
1
0
232,602
2
W
Nemesis
7,834
560
96
7
0
269,603
1
W
Neith
7,029
502
60
4
0
227,177
1
W
Tiamat
7,493
535
61
4
0
294,396
2
L
Sylvanus
7,851
561
106
8
0
207,170
0
L
Loki
8,055
575
41
3
0
319,806
1
W
Chronos
7,190
514
63
5
0
284,846
0
W
Chaac
7,835
560
67
5
0
279,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role