Player Matchup

Heimdallr
Heimdallr
Democristos94
Heimdallr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 39L
1,682 Elo+
Party 1
Anhur
Anhur
Gibo_attack
Anhur
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 68L
1,681 Elo+
Party 1
Hercules
Hercules
TheWaren
Hercules
Level 160
God Stats
6W - 6L
1,646 SR
Queue Stats
115W - 83L
1,650 Elo+
Party 1
Ganesha
Ganesha
morgoan
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
zbighi
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,603 Elo+

VS

Team Averages
Level 82
1,640 SR
1,537 Elo+
Medusa
Medusa
Haikuf
Medusa
Level 104
God Stats
0W - 1L
1,737 SR
Queue Stats
81W - 72L
1,552 Elo+
Party 2
Ganesha
Ganesha
SoloComment
Ganesha
Level 84
God Stats
6W - 6L
1,698 SR
Queue Stats
49W - 45L
1,535 Elo+
Party 2
Set
Set
VeloXite
Set
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Solo
Tiamat
Tiamat
Wintersxx
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,508 Elo+
Solo
Hades
Hades
Xasimoto
Hades
Level 69
God Stats
0W - 3L
1,766 SR
Queue Stats
16W - 13L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Democristos94
Heimdallr
16
4 / 5 / 3
9,990
555
9,736
14,444
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 7
8,963
498
4,227
9,611
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheWaren
Hercules
16
9 / 0 / 10
10,509
584
10,897
13,682
12,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
morgoan
Ganesha
11
0 / 2 / 14
7,926
440
2,535
6,782
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
zbighi
Janus
17
11 / 0 / 8
10,752
597
14,482
7,161
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haikuf
Medusa
16
7 / 4 / 0
9,768
543
12,999
12,370
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SoloComment
Ganesha
12
0 / 1 / 6
8,112
451
4,866
11,791
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 1
6,068
337
2,671
9,319
3,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Wintersxx
Tiamat
12
1 / 8 / 0
7,272
404
5,302
13,195
5,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Xasimoto
Hades
14
0 / 8 / 0
8,079
449
4,006
15,232
7,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
8
8
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Democristos94
Heimdallr
4
5
3
1.1
W
1
1
7
4.5
L
Medusa
Haikuf
Medusa
7
4
0
1.75
L
Ganesha
SoloComment
Ganesha
0
1
6
3
W
Hercules
TheWaren
Hercules
9
0
10
14
L
0
4
1
0.13
L
Tiamat
Wintersxx
Tiamat
1
8
0
0.13
L
Hades
Xasimoto
Hades
0
8
0
0
W
Ganesha
morgoan
Ganesha
0
2
14
3.5
W
Janus
zbighi
Janus
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
29,844
51,680
Taken
61,907
28,157
Mitigated
28,661
16,132
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Democristos94
Heimdallr
9,736
5,739
0
6,205
14,444
4,531
0
2,384
12,060
0
71,078
W
4,227
1,259
0
1,762
9,611
4,263
94
1,566
8,045
0
73,881
L
Medusa
Haikuf
Medusa
12,999
5,846
0
3,416
12,370
4,924
122
986
11,281
0
75,212
L
Ganesha
SoloComment
Ganesha
4,866
427
0
3,968
11,791
6,656
0
4,278
7,313
19,362
0
W
Hercules
TheWaren
Hercules
10,897
5,331
0
5,807
13,682
12,406
222
5,068
8,614
0
53,915
L
2,671
742
0
475
9,319
3,320
0
2,876
6,327
0
29,308
L
Tiamat
Wintersxx
Tiamat
5,302
751
0
4,024
13,195
5,990
772
4,506
8,215
38,984
0
L
Hades
Xasimoto
Hades
4,006
486
340
3,162
15,232
7,771
0
3,808
11,112
55,414
0
W
Ganesha
morgoan
Ganesha
2,535
324
0
1,206
6,782
4,622
0
2,453
4,329
11,332
0
W
Janus
zbighi
Janus
14,482
747
0
1,152
7,161
2,335
0
2,703
4,458
84,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,140
Gold Earned
39,299
512
Minions Killed
410
0
Camps Cleared
0
1,768,078
Distance Traveled
1,686,279
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,990
555
130
7
0
310,902
4
W
Anhur
8,963
498
118
7
0
351,992
5
L
Medusa
9,768
543
138
8
0
357,519
4
L
Ganesha
8,112
451
12
1
0
413,431
11
W
Hercules
10,509
584
103
6
0
346,649
5
L
Set
6,068
337
45
3
0
329,053
0
L
Tiamat
7,272
404
93
5
0
333,778
1
L
Hades
8,079
449
122
7
0
252,498
0
W
Ganesha
7,926
440
7
0
0
359,564
16
W
Janus
10,752
597
154
9
0
398,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role