Player Matchup

Discordia
Discordia
Pareem_V99
Discordia
Level 64
God Stats
45W - 43L
1,498 SR
Queue Stats
59W - 66L
1,436 Elo+
Party 2
Rama
Rama
Romi101
Rama
Level 60
God Stats
3W - 5L
1,359 SR
Queue Stats
38W - 48L
1,437 Elo+
Party 2
Chaac
Chaac
wariedinho
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,397 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,423 Elo+

VS

Team Averages
Level 27
1,309 SR
1,199 Elo+
Chaac
Chaac
IlRagnoooooo
Chaac
Level 18
God Stats
3W - 12L
1,224 SR
Queue Stats
12W - 43L
1,056 Elo+
Party 1
Janus
Janus
pablocore9
Janus
Level 44
God Stats
5W - 2L
1,437 SR
Queue Stats
58W - 42L
1,527 Elo+
Solo
Cernunnos
Cernunnos
richixlv87
Cernunnos
Level 18
God Stats
3W - 8L
1,265 SR
Queue Stats
9W - 42L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pareem_V99
Discordia
16
3 / 1 / 10
11,697
688
11,115
5,855
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Romi101
Rama
17
12 / 2 / 3
12,495
735
14,844
12,590
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
15
3 / 0 / 12
11,090
652
10,734
12,014
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
10,092
594
6,049
14,261
7,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
13
0 / 4 / 2
9,425
554
12,504
13,014
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
richixlv87
Cernunnos
12
1 / 10 / 1
9,345
550
4,487
15,619
6,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
3
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Discordia
Pareem_V99
Discordia
3
1
10
8
W
Rama
Romi101
Rama
12
2
3
6.75
L
Janus
0
4
2
0.25
L
Cernunnos
richixlv87
Cernunnos
1
10
1
0.15
W
Chaac
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
23,040
30,459
Taken
42,894
13,283
Mitigated
17,303
11,828
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,049
936
0
4,312
14,261
7,115
254
2,398
11,469
0
23,990
W
Discordia
Pareem_V99
Discordia
11,115
342
0
1,460
5,855
2,010
696
2,068
3,627
79,987
0
W
Rama
Romi101
Rama
14,844
8,953
0
4,468
12,590
4,752
1,453
4,195
8,065
0
68,351
L
Janus
12,504
237
0
1,492
13,014
3,924
100
3,088
9,572
67,109
0
L
Cernunnos
richixlv87
Cernunnos
4,487
2,345
0
1,870
15,619
6,264
450
4,537
10,662
0
25,879
W
Chaac
10,734
618
168
5,732
12,014
6,521
780
6,054
5,598
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
28,862
227
Minions Killed
183
0
Camps Cleared
0
981,454
Distance Traveled
755,509
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,092
594
31
2
0
267,221
0
W
Discordia
11,697
688
113
7
0
319,983
3
W
Rama
12,495
735
87
5
0
294,227
4
L
Janus
9,425
554
94
6
0
278,116
1
L
Cernunnos
9,345
550
58
3
0
210,172
0
W
Chaac
11,090
652
27
2
0
367,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role