Player Matchup

Cthulhu
Cthulhu
AbafaSound
Cthulhu
Level 15
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Nemesis
Nemesis
BaunDur
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GabrielMontero
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Merlin
Merlin
Jujubinhauwu
Merlin
Level 28
God Stats
1W - 4L
1,380 SR
Queue Stats
265W - 212L
1,541 Elo+
Solo
Thanatos
Thanatos
bluezao2
Thanatos
Level 21
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,648 Elo+

VS

Team Averages
Level 24
1,557 SR
1,501 Elo+
Fenrir
Fenrir
LordPaiva02
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,742 Elo+
Party 2
Cthulhu
Cthulhu
PapaiSoSedes
Cthulhu
Level 9
God Stats
3W - 3L
1,467 SR
Queue Stats
7W - 12L
1,288 Elo+
Solo
Medusa
Medusa
PunisherD3
Medusa
Level 29
God Stats
30W - 21L
1,598 SR
Queue Stats
146W - 150L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Saeor
Kukulkan
Level 28
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 1L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
SoaresAr
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbafaSound
Cthulhu
8
1 / 1 / 1
4,781
478
1,321
2,763
1,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
BaunDur
Nemesis
10
2 / 3 / 3
5,955
596
5,045
9,370
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
GabrielMontero
Heimdallr
8
2 / 5 / 0
5,425
543
1,593
5,346
1,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
1 / 2 / 3
5,845
585
6,096
6,614
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
bluezao2
Thanatos
9
1 / 5 / 1
5,266
527
1,972
5,803
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 3
6,154
615
4,928
7,995
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
PapaiSoSedes
Cthulhu
1
0 / 0 / 0
3,630
363
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
PunisherD3
Medusa
10
4 / 1 / 3
6,274
627
5,209
4,839
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Saeor
Kukulkan
11
4 / 2 / 3
6,341
634
3,566
3,422
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SoaresAr
Baron Samedi
12
4 / 2 / 3
6,990
699
6,467
8,689
3,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbafaSound
Cthulhu
1
1
1
1.5
L
Nemesis
BaunDur
Nemesis
2
3
3
1.17
L
Heimdallr
GabrielMontero
Heimdallr
2
5
0
0.4
L
Merlin
1
2
3
1.25
W
Fenrir
4
2
3
2.75
W
Cthulhu
PapaiSoSedes
Cthulhu
0
0
0
0
W
Medusa
PunisherD3
Medusa
4
1
3
5.5
W
Kukulkan
Saeor
Kukulkan
4
2
3
2.75
W
Baron Samedi
SoaresAr
Baron Samedi
4
2
3
2.75
L
Thanatos
bluezao2
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
20,170
29,896
Taken
24,945
10,512
Mitigated
9,065
7,309
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbafaSound
Cthulhu
1,321
140
124
495
2,763
1,944
0
797
1,936
10,597
0
L
Nemesis
BaunDur
Nemesis
5,045
3,357
0
2,687
9,370
2,868
0
2,123
7,223
0
28,116
L
Heimdallr
GabrielMontero
Heimdallr
1,593
799
0
358
5,346
1,483
0
1,661
3,627
0
13,298
L
Merlin
6,096
88
0
1,165
6,614
2,093
0
2,017
4,545
33,774
0
W
Fenrir
4,928
2,120
0
4,077
7,995
2,579
0
1,981
5,989
0
26,053
W
Cthulhu
PapaiSoSedes
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
PunisherD3
Medusa
5,209
1,916
0
1,880
4,839
1,666
2,179
2,003
2,836
0
33,006
W
Kukulkan
Saeor
Kukulkan
3,566
514
0
500
3,422
1,146
0
983
2,414
27,169
0
W
Baron Samedi
SoaresAr
Baron Samedi
6,467
1,131
413
4,315
8,689
3,674
644
2,375
6,289
41,646
0
L
Thanatos
bluezao2
Thanatos
1,972
271
0
2,480
5,803
2,124
260
3,231
2,532
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
29,389
211
Minions Killed
258
0
Camps Cleared
0
991,106
Distance Traveled
742,254
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,781
478
15
2
0
190,970
3
L
Nemesis
5,955
596
62
6
0
232,671
1
L
Heimdallr
5,425
543
31
3
0
180,103
0
L
Merlin
5,845
585
66
7
0
191,172
3
W
Fenrir
6,154
615
62
6
0
201,242
3
W
Cthulhu
3,630
363
0
0
0
0
0
W
Medusa
6,274
627
58
6
0
186,816
4
W
Kukulkan
6,341
634
64
6
0
188,948
2
W
Baron Samedi
6,990
699
74
7
0
165,248
0
L
Thanatos
5,266
527
37
4
0
196,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role