Player Matchup

Nike
Nike
Foerschder
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 116L
1,591 Elo+
Party 3
Artio
Artio
Jekoz
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
Pipils
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Pykko
Scylla
Level 119
God Stats
8W - 9L
1,618 SR
Queue Stats
489W - 473L
1,612 Elo+
Party 3
Chernobog
Chernobog
Saddan
Chernobog
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
463W - 463L
1,583 Elo+
Party 3
Team Averages
Level 60
1,524 SR
1,517 Elo+

VS

Team Averages
Level 60
1,573 SR
1,550 Elo+
Fafnir
Fafnir
AverageNathan
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
KnightOfCold
Hera
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
29W - 34L
1,492 Elo+
Solo
Danzaburou
Danzaburou
PuRe SlIckShOts
Danzaburou
Level 29
God Stats
2W - 0L
1,870 SR
Queue Stats
19W - 6L
1,711 Elo+
Party 2
Ares
Ares
iNamelessKing
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,548 Elo+
Party 2
Sol
Sol
ktn5712
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,540
712
6,246
11,552
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artio
Jekoz
Artio
14
2 / 4 / 6
8,403
700
5,080
13,870
12,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Pipils
Sun Wukong
14
2 / 7 / 5
7,878
657
7,848
13,721
8,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Pykko
Scylla
16
4 / 3 / 4
8,740
728
14,109
6,188
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Saddan
Chernobog
13
0 / 5 / 9
7,594
633
5,283
10,028
4,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 18
8,723
727
3,405
11,858
12,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 2 / 13
10,699
892
16,663
9,148
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PuRe SlIckShOts
Danzaburou
18
8 / 1 / 12
11,340
945
14,223
11,498
6,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

14
3 / 4 / 14
9,705
809
7,788
11,701
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
17
3 / 1 / 12
9,689
807
8,991
7,387
3,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
10
Kills
24
24
Deaths
10
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
2
5
6
1
L
Artio
Jekoz
Artio
2
4
6
1.25
W
10
2
13
8.25
L
Sun Wukong
Pipils
Sun Wukong
2
7
5
0.64
W
Danzaburou
PuRe SlIckShOts
Danzaburou
8
1
12
14
L
Scylla
Pykko
Scylla
4
3
4
2
L
Chernobog
Saddan
Chernobog
0
5
9
0.9
W
3
4
14
2.5
W
Sol
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
51,070
55,359
Taken
51,592
41,430
Mitigated
38,856
11,729
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,405
1,595
1,393
2,258
11,858
12,084
332
2,565
9,218
7,210
0
L
6,246
1,341
161
555
11,552
13,025
158
6,932
4,620
0
11,572
L
Artio
Jekoz
Artio
5,080
880
1,004
3,702
13,870
12,607
0
9,531
4,339
11,557
0
W
16,663
2,894
2,418
3,862
9,148
5,066
633
3,427
5,721
28,962
0
L
Sun Wukong
Pipils
Sun Wukong
7,848
1,896
0
1,737
13,721
8,716
0
9,981
3,740
0
15,808
W
Danzaburou
PuRe SlIckShOts
Danzaburou
14,223
4,329
2,655
5,123
11,498
6,239
1,246
5,736
5,712
0
44,057
L
Scylla
Pykko
Scylla
14,109
609
309
163
6,188
2,683
0
3,068
3,120
40,601
0
L
Chernobog
Saddan
Chernobog
5,283
3,143
1,764
2,334
10,028
4,399
374
7,335
2,693
0
11,959
W
7,788
400
0
513
11,701
12,166
219
4,466
7,060
8,169
0
W
Sol
8,991
2,063
597
2,200
7,387
3,301
2,265
2,995
4,317
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
50,156
114
Minions Killed
131
0
Camps Cleared
0
901,489
Distance Traveled
949,326
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,723
727
7
1
0
194,000
0
L
Nike
8,540
712
15
1
0
158,982
1
L
Artio
8,403
700
6
1
0
200,074
3
W
Hera
10,699
892
25
2
0
202,574
2
L
Sun Wukong
7,878
657
15
1
0
193,952
0
W
Danzaburou
11,340
945
74
6
0
189,645
0
L
Scylla
8,740
728
56
5
0
172,972
0
L
Chernobog
7,594
633
22
2
0
175,509
0
W
Ares
9,705
809
2
0
0
169,573
0
W
Sol
9,689
807
23
2
0
193,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role