Player Matchup

Pele
Pele
AkiraWusky
Pele
Level 123
God Stats
4W - 5L
1,483 SR
Queue Stats
503W - 413L
1,585 Elo+
Party 2
Horus
Horus
Dasobuster
Horus
Level 69
God Stats
24W - 15L
1,689 SR
Queue Stats
122W - 104L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
LordDerSchattem
Danzaburou
Level 29
God Stats
38W - 23L
1,691 SR
Queue Stats
98W - 73L
1,559 Elo+
Party 2
Sol
Sol
Maxi4President
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 2
King Arthur
King Arthur
sleepyBl0ss0m
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,573 SR
1,495 Elo+

VS

Team Averages
Level 15
1,560 SR
1,393 Elo+
Chernobog
Chernobog
Daminod
Chernobog
Level 20
God Stats
2W - 2L
1,591 SR
Queue Stats
23W - 21L
1,535 Elo+
Party 3
Bakasura
Bakasura
OllyTheOstrich
Bakasura
Level 21
God Stats
1W - 1L
1,709 SR
Queue Stats
46W - 42L
1,467 Elo+
Party 1
Ra
Ra
PekkaKakka
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 3
Ares
Ares
ats951
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 3
Odin
Odin
kanishe
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 9
12,758
671
21,326
18,343
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
3 / 4 / 20
9,813
516
8,652
20,238
11,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
LordDerSchattem
Danzaburou
20
24 / 1 / 7
13,844
729
27,237
16,674
7,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 5 / 17
11,027
580
18,043
16,874
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
sleepyBl0ss0m
King Arthur
15
6 / 2 / 11
10,423
549
5,939
12,831
10,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daminod
Chernobog
13
4 / 14 / 4
8,699
458
11,228
18,941
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
3 / 8 / 6
8,690
457
10,771
16,631
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 15 / 2
9,080
478
8,298
16,490
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
ats951
Ares
13
2 / 10 / 7
8,720
459
6,148
20,007
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
kanishe
Odin
13
2 / 9 / 7
8,212
432
7,837
21,821
17,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
41
55
Kills
15
15
Deaths
56
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
15
3
9
6.5
L
Chernobog
Daminod
Chernobog
4
14
4
0.43
W
Horus
3
4
20
3.25
W
Danzaburou
LordDerSchattem
Danzaburou
24
1
7
27.5
W
7
5
17
3.1
L
Bakasura
3
8
6
0.75
L
4
15
2
0.33
L
Ares
ats951
Ares
2
10
7
0.55
L
Odin
kanishe
Odin
2
9
7
0.61
W
King Arthur
sleepyBl0ss0m
King Arthur
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,197
Damage
44,282
84,960
Taken
93,890
42,356
Mitigated
55,791
32,518
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,326
5,320
0
7,436
18,343
7,635
1,008
1,431
16,546
0
103,283
L
Chernobog
Daminod
Chernobog
11,228
7,500
0
682
18,941
6,411
0
1,764
17,177
0
28,207
W
Horus
8,652
4,235
1,686
6,399
20,238
11,342
1,057
4,477
15,463
0
25,263
W
Danzaburou
LordDerSchattem
Danzaburou
27,237
17,940
0
7,053
16,674
7,546
7,697
1,807
14,439
0
117,054
W
18,043
8,533
0
7,568
16,874
5,697
2,418
4,642
11,575
69,101
0
L
Bakasura
10,771
5,975
0
2,213
16,631
7,832
0
3,354
13,277
0
32,529
L
8,298
1,907
468
1,263
16,490
6,070
341
3,955
12,535
41,059
0
L
Ares
ats951
Ares
6,148
827
0
490
20,007
17,978
0
5,861
13,993
12,544
0
L
Odin
kanishe
Odin
7,837
2,258
0
560
21,821
17,500
0
3,109
18,712
123
34,933
W
King Arthur
sleepyBl0ss0m
King Arthur
5,939
1,398
0
2,376
12,831
10,136
786
1,754
10,045
0
37,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
43,401
528
Minions Killed
237
0
Camps Cleared
0
1,740,133
Distance Traveled
1,541,694
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,758
671
157
8
0
379,851
3
L
Chernobog
8,699
458
37
2
0
272,530
0
W
Horus
9,813
516
27
1
0
358,080
1
W
Danzaburou
13,844
729
162
9
0
355,426
1
W
Sol
11,027
580
111
6
0
306,236
0
L
Bakasura
8,690
457
66
3
0
380,904
0
L
Ra
9,080
478
75
4
0
256,915
4
L
Ares
8,720
459
10
1
0
324,118
1
L
Odin
8,212
432
49
3
0
307,227
0
W
King Arthur
10,423
549
71
4
0
340,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role