Player Matchup

Cerberus
Cerberus
Melliug
Cerberus
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
27W - 26L
1,354 Elo+
Party 1
Fenrir
Fenrir
TusMuertos65
Fenrir
Level 27
God Stats
35W - 37L
1,420 SR
Queue Stats
202W - 228L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Wollkerr
Kukulkan
Level 26
God Stats
13W - 16L
1,404 SR
Queue Stats
21W - 30L
1,298 Elo+
Party 2
Guan Yu
Guan Yu
itsjukkah
Guan Yu
Level 25
God Stats
1W - 4L
1,483 SR
Queue Stats
192W - 232L
1,314 Elo+
Party 1
Artemis
Artemis
ЭллардиоН
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,273 Elo+
Party 2
Team Averages
Level 27
1,475 SR
1,320 Elo+

VS

Team Averages
Level 11
1,414 SR
1,501 Elo+
Anubis
Anubis
AleXV2012
Anubis
Level 7
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 5L
1,130 Elo+
Solo
Bellona
Bellona
Gnylqraps
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SlowLeBoss
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,720 Elo+
Party 3
Neith
Neith
Xoal
Neith
Level 8
God Stats
3W - 1L
1,364 SR
Queue Stats
5W - 6L
1,656 Elo+
Party 3
Da Ji
Da Ji
f4l3x
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Melliug
Cerberus
12
0 / 5 / 3
7,803
411
3,972
11,847
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
17
9 / 7 / 3
10,674
562
11,869
17,473
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wollkerr
Kukulkan
14
7 / 8 / 0
9,309
490
11,210
13,327
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
itsjukkah
Guan Yu
12
1 / 6 / 1
7,908
416
3,323
9,610
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 5
8,576
451
11,346
14,827
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AleXV2012
Anubis
16
3 / 7 / 7
10,247
539
13,479
18,422
9,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Gnylqraps
Bellona
20
14 / 1 / 4
13,308
700
17,378
17,082
20,069
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 5
9,022
475
7,119
10,308
7,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Xoal
Neith
16
5 / 0 / 6
9,948
524
8,636
6,841
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
f4l3x
Da Ji
13
4 / 9 / 9
8,731
460
5,257
13,561
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
18
Kills
32
32
Deaths
19
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
AleXV2012
Anubis
3
7
7
0.93
W
Bellona
Gnylqraps
Bellona
14
1
4
16
L
Cerberus
Melliug
Cerberus
0
5
3
0.3
W
6
2
5
4.25
L
Fenrir
9
7
3
1.5
L
Kukulkan
Wollkerr
Kukulkan
7
8
0
0.88
W
Neith
Xoal
Neith
5
0
6
8
W
Da Ji
f4l3x
Da Ji
4
9
9
0.94
L
Guan Yu
itsjukkah
Guan Yu
1
6
1
0.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
51,869
67,084
Taken
66,214
32,140
Mitigated
44,344
9,236
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AleXV2012
Anubis
13,479
721
0
9,312
18,422
9,937
706
4,581
13,477
64,979
0
W
Bellona
Gnylqraps
Bellona
17,378
9,515
0
6,966
17,082
20,069
340
1,548
15,172
0
102,238
L
Cerberus
Melliug
Cerberus
3,972
675
0
1,834
11,847
7,702
91
1,962
9,885
32,969
0
W
7,119
505
0
766
10,308
7,787
33
3,081
7,181
24,252
0
L
Fenrir
11,869
2,323
0
3,158
17,473
6,742
267
5,639
11,834
0
60,547
L
Kukulkan
Wollkerr
Kukulkan
11,210
1,239
0
0
13,327
4,563
270
7,029
6,298
41,885
0
W
Neith
Xoal
Neith
8,636
3,504
0
2,558
6,841
2,101
1,274
2,934
3,767
0
62,214
W
Da Ji
f4l3x
Da Ji
5,257
1,970
0
2,271
13,561
4,450
608
2,376
11,085
0
28,156
L
Guan Yu
itsjukkah
Guan Yu
3,323
1,076
262
1,917
9,610
7,082
0
0
9,610
0
30,449
L
11,346
5,059
0
2,065
14,827
6,051
0
5,968
8,859
0
50,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
51,256
392
Minions Killed
530
0
Camps Cleared
0
1,734,927
Distance Traveled
1,761,106
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,247
539
116
6
0
297,257
2
W
Bellona
13,308
700
214
11
0
413,206
4
L
Cerberus
7,803
411
65
3
0
339,677
1
W
Ymir
9,022
475
15
1
0
364,860
2
L
Fenrir
10,674
562
93
5
0
390,322
0
L
Kukulkan
9,309
490
93
5
0
332,624
5
W
Neith
9,948
524
144
8
0
354,664
6
W
Da Ji
8,731
460
41
2
0
331,119
2
L
Guan Yu
7,908
416
59
3
0
357,889
4
L
Artemis
8,576
451
82
4
0
314,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role