Player Matchup

Cthulhu
Cthulhu
DasFavela
Cthulhu
Level 23
God Stats
9W - 10L
1,686 SR
Queue Stats
330W - 331L
1,450 Elo+
Party 1
Ares
Ares
Lord-Thouzer
Ares
Level 155
God Stats
4W - 2L
1,388 SR
Queue Stats
368W - 278L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
YuckyGerm
Danzaburou
Level 26
God Stats
16W - 14L
1,500 SR
Queue Stats
341W - 326L
1,757 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,611 Elo+

VS

Team Averages
Level 19
1,590 SR
1,698 Elo+
Mulan
Mulan
A Wannabe Weeb
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,698 Elo+
Party 2
Skadi
Skadi
R3AP3RT0R
Skadi
Level 14
God Stats
3W - 1L
1,769 SR
Queue Stats
5W - 5L
1,698 Elo+
Party 2
Agni
Agni
Sandstorm325
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DasFavela
Cthulhu
11
3 / 0 / 6
8,174
681
4,632
9,008
5,003
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 6
8,768
731
8,107
10,918
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YuckyGerm
Danzaburou
11
5 / 3 / 4
9,049
754
5,012
6,893
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,841
653
8,011
8,769
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
R3AP3RT0R
Skadi
9
0 / 6 / 3
7,274
606
3,966
7,991
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 3 / 0
7,420
618
7,924
6,118
2,266
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Cthulhu
DasFavela
Cthulhu
3
0
6
6
W
2
0
6
5
L
Skadi
R3AP3RT0R
Skadi
0
6
3
0.25
L
1
3
0
0.33
W
Danzaburou
YuckyGerm
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,751
Damage
19,901
26,819
Taken
22,878
18,033
Mitigated
9,940
3,465
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,011
1,706
0
2,065
8,769
4,904
0
4,125
4,644
0
37,903
W
Cthulhu
DasFavela
Cthulhu
4,632
463
61
560
9,008
5,003
0
3,612
5,296
22,656
0
W
8,107
487
0
1,582
10,918
10,168
224
2,536
8,182
20,741
0
L
Skadi
R3AP3RT0R
Skadi
3,966
2,092
0
0
7,991
2,770
340
4,869
3,122
0
17,359
L
7,924
1,208
0
0
6,118
2,266
0
3,805
2,313
29,656
0
W
Danzaburou
YuckyGerm
Danzaburou
5,012
1,967
0
1,262
6,893
2,862
1,082
1,825
4,993
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
22,535
93
Minions Killed
127
0
Camps Cleared
0
636,092
Distance Traveled
594,733
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,841
653
57
5
0
225,109
5
W
Cthulhu
8,174
681
35
3
0
219,162
2
W
Ares
8,768
731
15
1
0
221,102
5
L
Skadi
7,274
606
23
2
0
176,857
0
L
Agni
7,420
618
47
4
0
192,767
5
W
Danzaburou
9,049
754
43
4
0
195,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role