Player Matchup

Guan Yu
Guan Yu
Diegardodardo587
Guan Yu
Level 5
God Stats
1W - 1L
1,786 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 2
Neith
Neith
Doomwick
Neith
Level 8
God Stats
3W - 2L
1,246 SR
Queue Stats
14W - 17L
1,597 Elo+
Solo
Agni
Agni
Ezefabri_Gonzale
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 2
Bellona
Bellona
Mojo187
Bellona
Level 4
God Stats
0W - 3L
1,286 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
Sol
Sol
n8v00000
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Solo
Team Averages
Level 5
1,464 SR
1,433 Elo+

VS

Team Averages
Level 23
1,640 SR
1,576 Elo+
Apollo
Apollo
DiplexHat98304
Apollo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 145L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Its Frantik
Tsukuyomi
Level 40
God Stats
42W - 34L
1,586 SR
Queue Stats
174W - 154L
1,469 Elo+
Party 1
Vamana
Vamana
NitrousX
Vamana
Level 8
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo
Janus
Janus
RockandTekila
Janus
Level 19
God Stats
9W - 3L
1,784 SR
Queue Stats
62W - 22L
1,733 Elo+
Solo
Bacchus
Bacchus
iLimitlesss
Bacchus
Level 37
God Stats
2W - 3L
1,622 SR
Queue Stats
190W - 167L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 4
6,251
347
1,133
14,019
6,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Doomwick
Neith
10
1 / 10 / 2
6,929
385
9,170
14,139
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 14 / 4
6,994
389
3,876
12,505
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mojo187
Bellona
12
3 / 6 / 0
8,302
461
11,130
19,256
11,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 14 / 2
6,953
386
8,681
16,697
5,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 18
8,446
469
6,609
10,680
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Its Frantik
Tsukuyomi
16
21 / 1 / 11
11,399
633
18,608
13,973
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
NitrousX
Vamana
17
5 / 0 / 6
10,281
571
9,605
14,787
10,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
14 / 1 / 17
11,211
623
16,750
10,702
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iLimitlesss
Bacchus
12
9 / 3 / 13
9,875
549
9,802
16,405
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
7
Kills
50
53
Deaths
9
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
1
4
18
2.5
L
Neith
Doomwick
Neith
1
10
2
0.2
L
1
14
4
0.21
W
Tsukuyomi
Its Frantik
Tsukuyomi
21
1
11
26.5
L
Bellona
Mojo187
Bellona
3
6
0
0.5
W
Vamana
NitrousX
Vamana
5
0
6
8
W
14
1
17
22.5
W
Bacchus
iLimitlesss
Bacchus
9
3
13
5.17
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,990
Damage
61,374
76,616
Taken
66,547
30,137
Mitigated
41,435
7,408
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
296
110
264
14,019
6,435
73
3,476
10,439
0
17,823
W
6,609
4,760
0
3,759
10,680
4,133
1,461
2,507
8,081
0
27,517
L
Neith
Doomwick
Neith
9,170
3,522
0
1,460
14,139
4,357
0
5,406
8,597
0
29,149
L
3,876
581
0
0
12,505
3,183
100
5,857
6,456
14,816
0
W
Tsukuyomi
Its Frantik
Tsukuyomi
18,608
4,393
972
6,040
13,973
6,076
1,821
2,388
11,455
0
65,489
L
Bellona
Mojo187
Bellona
11,130
2,796
0
3,379
19,256
11,095
0
3,578
15,614
0
37,594
W
Vamana
NitrousX
Vamana
9,605
4,365
0
4,512
14,787
10,915
1,324
989
13,798
0
67,030
W
16,750
1,103
0
2,423
10,702
4,547
1,596
1,647
9,015
76,507
0
W
Bacchus
iLimitlesss
Bacchus
9,802
1,258
1,191
5,237
16,405
15,764
411
4,537
11,641
22,121
0
L
8,681
488
513
1,682
16,697
5,067
29
7,409
8,958
26,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
51,212
196
Minions Killed
409
0
Camps Cleared
0
1,467,140
Distance Traveled
1,812,481
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,251
347
27
2
0
298,178
0
W
Apollo
8,446
469
44
2
0
321,625
3
L
Neith
6,929
385
39
2
0
298,042
1
L
Agni
6,994
389
21
1
0
274,994
0
W
Tsukuyomi
11,399
633
111
6
0
410,017
0
L
Bellona
8,302
461
67
4
0
317,919
0
W
Vamana
10,281
571
100
6
0
332,333
0
W
Janus
11,211
623
126
7
0
371,260
2
W
Bacchus
9,875
549
28
2
0
377,246
0
L
Sol
6,953
386
42
2
0
278,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role