Player Matchup

Chaac
Chaac
MorTe72O8
Chaac
Level 118
God Stats
1W - 3L
1,361 SR
Queue Stats
162W - 153L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
PanByletho
Nu Wa
Level 11
God Stats
3W - 2L
1,477 SR
Queue Stats
19W - 16L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
Thejoker0075
Cabrakan
Level 107
God Stats
2W - 0L
1,763 SR
Queue Stats
132W - 108L
1,537 Elo+
Party 2
Team Averages
Level 79
1,534 SR
1,539 Elo+

VS

Team Averages
Level 7
1,474 SR
1,541 Elo+
Ratatoskr
Ratatoskr
Dwight111
Ratatoskr
Level 8
God Stats
6W - 9L
1,697 SR
Queue Stats
6W - 9L
1,622 Elo+
Solo
Cthulhu
Cthulhu
JulEx97
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
wieichwill
Kukulkan
Level 6
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MorTe72O8
Chaac
16
12 / 0 / 11
12,405
827
16,352
17,140
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
15
3 / 5 / 18
10,979
732
12,210
9,799
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Thejoker0075
Cabrakan
15
9 / 2 / 11
12,558
837
11,580
11,214
13,701
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dwight111
Ratatoskr
12
3 / 11 / 2
9,832
655
6,025
15,685
5,065
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JulEx97
Cthulhu
13
2 / 5 / 3
9,732
649
7,868
19,837
15,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
wieichwill
Kukulkan
14
2 / 8 / 3
10,391
693
6,952
9,901
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
24
Kills
7
7
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Dwight111
Ratatoskr
3
11
2
0.36
L
Cthulhu
JulEx97
Cthulhu
2
5
3
0.7
W
Chaac
MorTe72O8
Chaac
12
0
11
17.5
W
Nu Wa
3
5
18
2.4
W
Cabrakan
Thejoker0075
Cabrakan
9
2
11
7.25
L
Kukulkan
wieichwill
Kukulkan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
20,845
38,153
Taken
45,423
34,127
Mitigated
23,316
12,330
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Dwight111
Ratatoskr
6,025
1,501
0
271
15,685
5,065
0
6,790
8,325
0
19,654
L
Cthulhu
JulEx97
Cthulhu
7,868
774
73
1,620
19,837
15,163
0
9,633
9,392
37,839
0
W
Chaac
MorTe72O8
Chaac
16,352
4,100
0
10,144
17,140
16,758
1,219
5,460
11,680
0
63,168
W
Nu Wa
12,210
4,122
0
815
9,799
3,668
1,102
5,224
4,575
36,442
0
W
Cabrakan
Thejoker0075
Cabrakan
11,580
2,782
0
1,371
11,214
13,701
162
4,357
6,857
41,449
0
L
Kukulkan
wieichwill
Kukulkan
6,952
905
537
766
9,901
3,088
0
6,517
3,123
41,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
29,955
178
Minions Killed
158
0
Camps Cleared
0
864,635
Distance Traveled
775,689
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,832
655
22
1
0
270,837
4
L
Cthulhu
9,732
649
39
3
0
264,362
0
W
Chaac
12,405
827
89
6
0
331,290
0
W
Nu Wa
10,979
732
49
3
0
245,076
2
W
Cabrakan
12,558
837
40
3
0
288,269
9
L
Kukulkan
10,391
693
97
6
0
240,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role