Player Matchup

Bellona
Bellona
ArtoriasRUS
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,563 Elo+
Solo
Ares
Ares
Blastaf
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Solo
Ra
Ra
Raullugia
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
soloQpoudoVRAU
Anhur
Level 26
God Stats
2W - 2L
1,539 SR
Queue Stats
65W - 58L
1,565 Elo+
Party 2
Nemesis
Nemesis
xwmsven
Nemesis
Level 27
God Stats
3W - 3L
1,496 SR
Queue Stats
62W - 48L
1,593 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,549 Elo+

VS

Team Averages
Level 31
1,653 SR
1,638 Elo+
Cerberus
Cerberus
DamnTheFish
Cerberus
Level 11
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 3L
1,704 Elo+
Party 1
Guan Yu
Guan Yu
Hazeboy3000
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 17L
1,741 Elo+
Solo
Ao Kuang
Ao Kuang
Kazeyasha
Ao Kuang
Level 63
God Stats
22W - 11L
1,659 SR
Queue Stats
306W - 292L
1,533 Elo+
Party 1
Izanami
Izanami
kamzyn
Izanami
Level 46
God Stats
35W - 14L
1,665 SR
Queue Stats
459W - 452L
1,507 Elo+
Party 1
Loki
Loki
swimfty
Loki
Level 7
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 3L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtoriasRUS
Bellona
9
0 / 3 / 0
5,341
486
4,320
5,755
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Blastaf
Ares
8
1 / 2 / 1
4,928
448
1,267
5,528
2,676
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 3 / 1
5,478
498
2,453
4,396
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,430
494
3,212
5,476
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
xwmsven
Nemesis
8
0 / 4 / 1
5,013
456
3,179
6,876
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DamnTheFish
Cerberus
7
0 / 0 / 4
5,038
458
2,913
3,798
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Hazeboy3000
Guan Yu
12
5 / 1 / 3
7,072
643
5,939
7,824
4,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kazeyasha
Ao Kuang
12
5 / 0 / 1
6,677
607
3,577
6,184
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
kamzyn
Izanami
10
3 / 2 / 2
5,901
536
4,177
5,338
1,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
swimfty
Loki
10
1 / 0 / 1
5,103
464
1,698
4,361
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArtoriasRUS
Bellona
0
3
0
0
L
Ares
Blastaf
Ares
1
2
1
0.75
W
Cerberus
DamnTheFish
Cerberus
0
0
4
2
W
Guan Yu
Hazeboy3000
Guan Yu
5
1
3
6.5
W
Ao Kuang
Kazeyasha
Ao Kuang
5
0
1
5.5
L
0
3
1
0.17
W
Izanami
kamzyn
Izanami
3
2
2
2
L
2
2
1
1.25
W
Loki
swimfty
Loki
1
0
1
1.5
L
Nemesis
xwmsven
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
18,304
28,031
Taken
27,505
10,704
Mitigated
10,848
6,091
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArtoriasRUS
Bellona
4,320
1,035
0
484
5,755
3,688
0
2,314
3,041
0
22,740
L
Ares
Blastaf
Ares
1,267
226
0
500
5,528
2,676
0
1,728
3,800
9,611
0
W
Cerberus
DamnTheFish
Cerberus
2,913
224
0
692
3,798
1,544
0
924
2,842
9,778
0
W
Guan Yu
Hazeboy3000
Guan Yu
5,939
433
0
1,321
7,824
4,238
0
1,672
5,948
0
40,944
W
Ao Kuang
Kazeyasha
Ao Kuang
3,577
868
0
1,471
6,184
1,980
0
42
6,118
41,731
0
L
2,453
555
214
1,253
4,396
1,032
0
119
4,277
27,440
0
W
Izanami
kamzyn
Izanami
4,177
2,432
0
1,251
5,338
1,199
0
800
4,516
0
39,178
L
3,212
1,581
0
1,343
5,476
1,277
0
1,573
3,903
0
21,868
W
Loki
swimfty
Loki
1,698
302
0
1,525
4,361
1,887
0
0
4,361
0
12,833
L
Nemesis
xwmsven
Nemesis
3,179
1,259
0
2,297
6,876
2,031
0
756
6,120
0
27,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
29,791
237
Minions Killed
289
0
Camps Cleared
0
1,033,983
Distance Traveled
1,082,135
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,341
486
54
5
0
224,987
0
L
Ares
4,928
448
16
1
0
191,540
1
W
Cerberus
5,038
458
12
1
0
213,503
0
W
Guan Yu
7,072
643
88
8
0
227,387
3
W
Ao Kuang
6,677
607
89
8
0
225,421
8
L
Ra
5,478
498
64
6
0
204,768
4
W
Izanami
5,901
536
82
7
0
198,724
3
L
Anhur
5,430
494
51
5
0
190,255
1
W
Loki
5,103
464
18
2
0
217,100
4
L
Nemesis
5,013
456
52
5
0
222,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role