Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eque Sanctus
Tiamat
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 152L
1,609 Elo+
Solo
Thanatos
Thanatos
Juri__Tarded
Thanatos
Level 80
God Stats
35W - 34L
1,650 SR
Queue Stats
229W - 222L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
Sir_TiddyMilk
Kuzenbo
Level 128
God Stats
1W - 2L
1,541 SR
Queue Stats
113W - 122L
1,579 Elo+
Solo
Anhur
Anhur
VaroGLZ
Anhur
Level 139
God Stats
1W - 2L
1,311 SR
Queue Stats
112W - 132L
1,574 Elo+
Solo
Team Averages
Level 109
1,501 SR
1,573 Elo+

VS

Team Averages
Level 122
1,551 SR
1,620 Elo+
Cerberus
Cerberus
Neops1005
Cerberus
Level 107
God Stats
4W - 5L
1,502 SR
Queue Stats
270W - 210L
1,583 Elo+
Party 1
Artio
Artio
R4vens ghost
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 249L
1,631 Elo+
Party 1
Kali
Kali
SIMSOC88
Kali
Level 147
God Stats
39W - 31L
1,652 SR
Queue Stats
1,026W - 991L
1,579 Elo+
Solo
Eset
Eset
SmaLLiceTee
Eset
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
135W - 164L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
WNR_Zero
Tsukuyomi
Level 123
God Stats
6W - 4L
1,793 SR
Queue Stats
431W - 302L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 2 / 0
5,927
395
2,861
6,683
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
2 / 4 / 10
7,605
507
9,447
9,261
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Juri__Tarded
Thanatos
14
2 / 5 / 5
8,223
548
7,561
17,666
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
13
8 / 4 / 5
8,924
595
11,828
13,992
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
VaroGLZ
Anhur
14
4 / 3 / 3
8,306
554
8,062
10,614
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Neops1005
Cerberus
13
4 / 5 / 3
7,909
527
9,566
15,103
6,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 7
7,708
514
5,340
11,155
4,510
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
14
2 / 3 / 8
8,260
551
5,488
12,536
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 7 / 2
8,138
543
8,619
10,545
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WNR_Zero
Tsukuyomi
15
6 / 2 / 2
9,059
604
12,288
11,547
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
17
Kills
17
18
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Tiamat
2
4
10
1.75
L
Thanatos
Juri__Tarded
Thanatos
2
5
5
0.9
W
Cerberus
Neops1005
Cerberus
4
5
3
1.1
W
2
1
7
5.5
W
Kali
2
3
8
2
L
Kuzenbo
8
4
5
2.63
W
3
7
2
0.57
L
Anhur
VaroGLZ
Anhur
4
3
3
1.83
W
Tsukuyomi
WNR_Zero
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
41,301
58,216
Taken
60,886
29,540
Mitigated
24,277
24,490
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,861
734
0
2,366
6,683
3,554
0
0
6,683
0
18,405
L
Tiamat
9,447
1,120
0
2,739
9,261
5,651
28
4,869
4,115
38,182
0
L
Thanatos
Juri__Tarded
Thanatos
7,561
3,302
0
11,761
17,666
5,616
0
6,743
10,697
0
55,995
W
Cerberus
Neops1005
Cerberus
9,566
774
147
5,827
15,103
6,656
0
5,699
9,314
46,453
0
W
5,340
1,159
830
5,355
11,155
4,510
647
3,921
7,064
30,806
0
W
Kali
5,488
2,269
0
4,460
12,536
5,372
0
4,547
7,871
0
56,790
L
Kuzenbo
11,828
4,043
0
3,117
13,992
11,079
34
6,547
7,336
33,527
0
W
8,619
858
621
1,777
10,545
3,195
0
4,469
5,878
48,649
0
L
Anhur
VaroGLZ
Anhur
8,062
4,053
0
4,507
10,614
3,640
0
4,736
5,860
0
54,860
W
Tsukuyomi
WNR_Zero
Tsukuyomi
12,288
3,062
0
5,818
11,547
4,544
0
1,959
9,209
0
61,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
41,074
355
Minions Killed
472
0
Camps Cleared
0
1,223,390
Distance Traveled
1,493,704
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,927
395
37
2
0
148,300
3
L
Tiamat
7,605
507
81
5
0
274,465
4
L
Thanatos
8,223
548
103
7
0
288,153
1
W
Cerberus
7,909
527
129
9
0
289,251
2
W
Artio
7,708
514
60
4
0
293,801
2
W
Kali
8,260
551
100
7
0
320,607
2
L
Kuzenbo
8,924
595
36
2
0
265,445
0
W
Eset
8,138
543
97
6
0
261,779
4
L
Anhur
8,306
554
98
7
0
247,027
1
W
Tsukuyomi
9,059
604
86
6
0
328,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role