Player Matchup

Agni
Agni
HandsomDevil504
Agni
Level 35
God Stats
4W - 15L
1,708 SR
Queue Stats
370W - 480L
1,399 Elo+
Solo
Nox
Nox
Lucas Caracini5
Nox
Level 155
God Stats
19W - 13L
1,479 SR
Queue Stats
216W - 265L
1,432 Elo+
Solo
Bastet
Bastet
NightEvil_ninja
Bastet
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 193L
1,412 Elo+
Solo
Chaac
Chaac
X-Seppuku
Chaac
Level 67
God Stats
7W - 9L
1,494 SR
Queue Stats
43W - 43L
1,461 Elo+
Solo
Cupid
Cupid
barbedwired
Cupid
Level 106
God Stats
0W - 5L
1,255 SR
Queue Stats
325W - 329L
1,477 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,436 Elo+

VS

Team Averages
Level 59
1,506 SR
1,429 Elo+
Kukulkan
Kukulkan
Derick_Somer
Kukulkan
Level 145
God Stats
1W - 1L
1,778 SR
Queue Stats
43W - 53L
1,492 Elo+
Solo
Bacchus
Bacchus
GHO5T SaVaGe
Bacchus
Level 51
God Stats
2W - 1L
1,693 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
Slimefully
Danzaburou
Level 47
God Stats
8W - 6L
1,403 SR
Queue Stats
105W - 115L
1,487 Elo+
Solo
Ah Puch
Ah Puch
SpitFire3649
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Wolfblood1012
Fenrir
Level 33
God Stats
6W - 8L
1,156 SR
Queue Stats
101W - 113L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,748
523
1,205
5,343
1,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 2
5,342
486
2,233
5,650
2,389
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,153
468
4,108
8,515
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
X-Seppuku
Chaac
10
0 / 3 / 0
5,511
501
3,563
11,659
8,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,509
501
2,704
6,306
1,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Derick_Somer
Kukulkan
13
2 / 0 / 0
7,315
665
3,032
2,483
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GHO5T SaVaGe
Bacchus
9
0 / 0 / 3
5,762
524
2,586
5,044
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Slimefully
Danzaburou
10
2 / 3 / 1
5,606
510
4,118
5,462
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
SpitFire3649
Ah Puch
12
4 / 0 / 1
6,983
635
8,480
6,788
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 1 / 2
6,619
602
5,530
6,553
2,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
13
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Derick_Somer
Kukulkan
2
0
0
2
W
Bacchus
GHO5T SaVaGe
Bacchus
0
0
3
1.5
L
1
2
0
0.5
L
1
1
2
2
L
1
5
0
0.2
W
Danzaburou
Slimefully
Danzaburou
2
3
1
0.83
W
Ah Puch
SpitFire3649
Ah Puch
4
0
1
4.5
W
5
1
2
6
L
Chaac
X-Seppuku
Chaac
0
3
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
23,746
37,473
Taken
26,330
16,118
Mitigated
10,326
13,516
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Derick_Somer
Kukulkan
3,032
225
0
126
2,483
828
502
13
2,470
51,354
0
W
Bacchus
GHO5T SaVaGe
Bacchus
2,586
197
0
864
5,044
3,662
0
1,015
4,029
11,548
0
L
1,205
95
0
1,325
5,343
1,520
64
2,024
3,319
24,376
0
L
2,233
123
330
1,462
5,650
2,389
24
1,702
3,948
18,105
0
L
4,108
1,178
0
1,665
8,515
2,399
0
1,667
6,848
0
24,414
W
Danzaburou
Slimefully
Danzaburou
4,118
1,121
351
1,651
5,462
1,515
0
865
4,597
0
33,819
W
Ah Puch
SpitFire3649
Ah Puch
8,480
278
0
4,902
6,788
2,089
130
0
6,788
41,235
0
W
5,530
1,453
0
2,332
6,553
2,232
219
1,545
5,008
0
32,727
L
Chaac
X-Seppuku
Chaac
3,563
643
24
5,604
11,659
8,165
66
7,521
4,138
0
30,019
L
2,704
1,062
751
2,355
6,306
1,645
0
1,184
5,122
0
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
32,285
280
Minions Killed
332
0
Camps Cleared
0
1,062,505
Distance Traveled
986,107
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,315
665
104
9
0
185,648
5
W
Bacchus
5,762
524
11
1
0
232,047
0
L
Agni
5,748
523
55
5
0
197,564
4
L
Nox
5,342
486
43
4
0
206,344
4
L
Bastet
5,153
468
53
5
0
227,671
2
W
Danzaburou
5,606
510
64
6
0
184,307
2
W
Ah Puch
6,983
635
79
7
0
172,533
1
W
Fenrir
6,619
602
74
7
0
211,572
0
L
Chaac
5,511
501
70
6
0
213,392
5
L
Cupid
5,509
501
59
5
0
217,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role