Player Matchup

Cthulhu
Cthulhu
KingQuo
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,642 Elo+
Solo
Kumbhakarna
Kumbhakarna
Muñaño1127
Kumbhakarna
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
StanDarsh1
Danzaburou
Level 27
God Stats
3W - 3L
1,755 SR
Queue Stats
66W - 43L
1,639 Elo+
Solo
Nox
Nox
µwut
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
她叫金晨
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,713 Elo+
Party 2
Team Averages
Level 19
1,551 SR
1,621 Elo+

VS

Team Averages
Level 22
1,660 SR
1,717 Elo+
Tsukuyomi
Tsukuyomi
Brydx78
Tsukuyomi
Level 16
God Stats
3W - 1L
1,818 SR
Queue Stats
21W - 13L
1,635 Elo+
Solo
Baba Yaga
Baba Yaga
DaBeheader
Baba Yaga
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 9L
1,843 Elo+
Party 1
Janus
Janus
PossiblyDraiden
Janus
Level 29
God Stats
14W - 3L
1,957 SR
Queue Stats
128W - 43L
1,852 Elo+
Solo
Cerberus
Cerberus
SoloOneTrick
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 26L
1,867 Elo+
Party 1
Bellona
Bellona
theh0llow
Bellona
Level 15
God Stats
1W - 0L
1,526 SR
Queue Stats
18W - 31L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingQuo
Cthulhu
17
3 / 6 / 8
10,721
466
8,985
23,800
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Muñaño1127
Kumbhakarna
15
2 / 6 / 10
10,446
454
8,202
21,981
20,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
StanDarsh1
Danzaburou
20
6 / 2 / 4
13,013
566
16,258
20,755
7,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
µwut
Nox
16
6 / 1 / 4
10,400
452
9,338
8,518
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
她叫金晨
Erlang Shen
18
5 / 6 / 7
11,761
511
12,756
21,526
11,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brydx78
Tsukuyomi
16
2 / 7 / 11
9,927
432
9,479
17,217
7,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
DaBeheader
Baba Yaga
17
4 / 0 / 12
11,077
482
16,175
15,420
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 3 / 3
13,133
571
18,906
10,399
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SoloOneTrick
Cerberus
17
3 / 5 / 9
10,860
472
19,431
19,983
10,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
theh0llow
Bellona
16
2 / 7 / 5
10,218
444
5,407
15,553
11,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
22
Kills
21
21
Deaths
22
33
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brydx78
Tsukuyomi
2
7
11
1.07
W
Baba Yaga
DaBeheader
Baba Yaga
4
0
12
10
L
Cthulhu
KingQuo
Cthulhu
3
6
8
1.17
L
Kumbhakarna
Muñaño1127
Kumbhakarna
2
6
10
1.17
W
10
3
3
3.83
W
Cerberus
SoloOneTrick
Cerberus
3
5
9
1.5
L
Danzaburou
StanDarsh1
Danzaburou
6
2
4
4
W
Bellona
theh0llow
Bellona
2
7
5
0.64
L
Nox
µwut
Nox
6
1
4
8
L
Erlang Shen
她叫金晨
Erlang Shen
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,539
Damage
69,398
96,580
Taken
78,572
63,253
Mitigated
51,898
27,925
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brydx78
Tsukuyomi
9,479
1,955
0
834
17,217
7,277
0
8,261
8,627
0
68,752
W
Baba Yaga
DaBeheader
Baba Yaga
16,175
1,259
0
5,634
15,420
17,677
329
4,493
10,738
48,054
0
L
Cthulhu
KingQuo
Cthulhu
8,985
741
190
7,288
23,800
20,119
18
13,004
10,588
53,640
0
L
Kumbhakarna
Muñaño1127
Kumbhakarna
8,202
952
0
2,006
21,981
20,141
32
11,788
9,857
36,129
0
W
18,906
610
0
180
10,399
4,352
0
4,403
5,788
116,011
0
W
Cerberus
SoloOneTrick
Cerberus
19,431
787
0
4,656
19,983
10,842
0
2,736
17,194
75,329
0
L
Danzaburou
StanDarsh1
Danzaburou
16,258
7,936
0
12,737
20,755
7,973
2,071
12,897
7,466
0
120,462
W
Bellona
theh0llow
Bellona
5,407
1,694
0
3,188
15,553
11,750
793
5,398
9,700
0
48,183
L
Nox
µwut
Nox
9,338
1,054
0
1,757
8,518
3,584
186
5,324
3,168
56,482
0
L
Erlang Shen
她叫金晨
Erlang Shen
12,756
6,970
0
3,947
21,526
11,436
904
10,399
10,989
0
81,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
55,215
577
Minions Killed
633
0
Camps Cleared
0
1,976,719
Distance Traveled
2,179,114
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,927
432
89
4
0
416,297
1
W
Baba Yaga
11,077
482
59
3
0
467,371
3
L
Cthulhu
10,721
466
110
5
0
396,553
2
L
Kumbhakarna
10,446
454
32
1
0
422,808
6
W
Janus
13,133
571
219
10
0
474,855
1
W
Cerberus
10,860
472
161
7
0
411,843
8
L
Danzaburou
13,013
566
220
10
0
395,286
6
W
Bellona
10,218
444
105
5
0
408,748
11
L
Nox
10,400
452
96
4
0
342,564
4
L
Erlang Shen
11,761
511
119
5
0
419,508
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role