Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Edgy Boi 117
Cthulhu
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,170 Elo+
Solo
Sol
Sol
WeighedPepper65
Sol
Level 7
God Stats
9W - 7L
1,763 SR
Queue Stats
45W - 76L
1,341 Elo+
Party 1
Team Averages
Level 39
1,588 SR
1,337 Elo+

VS

Team Averages
Level 27
1,585 SR
1,147 Elo+
Cthulhu
Cthulhu
Dr_Dabbin710
Cthulhu
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 125L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
broncin_Buckp2
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 2
Anubis
Anubis
dimitris19241
Anubis
Level 7
God Stats
8W - 3L
1,753 SR
Queue Stats
54W - 96L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
19 / 3 / 10
16,671
695
28,899
24,493
17,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Edgy Boi 117
Cthulhu
19
6 / 3 / 16
15,823
659
15,823
20,909
24,114
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 15
14,385
599
11,486
16,097
5,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr_Dabbin710
Cthulhu
20
7 / 6 / 1
15,819
659
25,255
26,785
28,303
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
broncin_Buckp2
Heimdallr
14
2 / 11 / 1
12,875
536
9,268
22,999
9,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 14 / 3
12,334
514
1,760
16,203
6,099

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
31
Kills
9
9
Deaths
31
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
19
3
10
8
L
Cthulhu
Dr_Dabbin710
Cthulhu
7
6
1
1.25
W
Cthulhu
Edgy Boi 117
Cthulhu
6
3
16
4.67
W
6
3
15
4.5
L
Heimdallr
broncin_Buckp2
Heimdallr
2
11
1
0.23
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,208
Damage
36,283
61,499
Taken
65,987
47,887
Mitigated
43,434
15,975
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
28,899
7,313
999
6,465
24,493
17,892
537
12,748
11,745
0
54,636
L
Cthulhu
Dr_Dabbin710
Cthulhu
25,255
1,961
651
1,534
26,785
28,303
0
12,949
13,496
76,044
0
W
Cthulhu
Edgy Boi 117
Cthulhu
15,823
1,282
1,607
3,340
20,909
24,114
297
7,876
13,033
58,451
0
W
11,486
2,721
0
3,564
16,097
5,881
224
6,391
9,706
49,206
0
L
Heimdallr
broncin_Buckp2
Heimdallr
9,268
3,523
0
1,463
22,999
9,032
32
8,377
14,497
0
31,597
L
1,760
142
0
0
16,203
6,099
0
5,573
10,580
23,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
41,028
184
Minions Killed
175
0
Camps Cleared
0
1,326,631
Distance Traveled
982,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,671
695
51
2
0
429,479
0
L
Cthulhu
15,819
659
115
5
0
425,724
2
W
Cthulhu
15,823
659
73
3
0
420,072
0
W
Sol
14,385
599
60
3
0
477,080
0
L
Heimdallr
12,875
536
31
1
0
288,254
0
L
Anubis
12,334
514
29
1
0
268,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role