Player Matchup

Chaac
Chaac
Charapa80
Chaac
Level 136
God Stats
7W - 6L
1,741 SR
Queue Stats
132W - 123L
1,618 Elo+
Party 1
Janus
Janus
Flaming_StreakZ
Janus
Level 108
God Stats
0W - 2L
1,179 SR
Queue Stats
101W - 86L
1,599 Elo+
Party 1
Bakasura
Bakasura
ShadowNinja1357_
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,572 Elo+

VS

Team Averages
Level 55
1,490 SR
1,545 Elo+
Sun Wukong
Sun Wukong
Tydontdy9
Sun Wukong
Level 29
God Stats
8W - 7L
1,558 SR
Queue Stats
258W - 220L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
XSuper CeleryX
Baron Samedi
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
136W - 102L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
iNfamouSNICK
Jing Wei
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 259L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Charapa80
Chaac
14
3 / 5 / 3
11,116
695
13,208
19,404
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 12 / 4
10,692
668
14,703
13,966
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 9 / 1
9,476
592
2,138
15,108
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tydontdy9
Sun Wukong
15
10 / 1 / 12
12,183
761
15,571
15,159
9,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
XSuper CeleryX
Baron Samedi
15
4 / 3 / 15
11,087
693
12,198
11,136
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
iNfamouSNICK
Jing Wei
16
12 / 2 / 9
12,518
782
13,522
14,480
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
26
26
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Charapa80
Chaac
3
5
3
0.9
L
2
12
4
0.33
L
1
9
1
0.17
W
Sun Wukong
Tydontdy9
Sun Wukong
10
1
12
16
W
Baron Samedi
XSuper CeleryX
Baron Samedi
4
3
15
3.83
W
Jing Wei
iNfamouSNICK
Jing Wei
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
41,291
48,478
Taken
40,775
32,193
Mitigated
19,429
12,663
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Charapa80
Chaac
13,208
3,393
0
9,625
19,404
21,924
276
5,925
13,479
0
36,021
L
14,703
371
0
1,031
13,966
4,648
99
2,571
11,395
47,259
0
L
2,138
1,667
0
2,007
15,108
5,621
0
3,750
11,358
0
15,585
W
Sun Wukong
Tydontdy9
Sun Wukong
15,571
3,447
0
6,442
15,159
9,722
469
5,415
9,264
0
43,065
W
Baron Samedi
XSuper CeleryX
Baron Samedi
12,198
1,581
666
4,681
11,136
4,412
0
4,204
6,531
41,145
0
W
Jing Wei
iNfamouSNICK
Jing Wei
13,522
8,362
0
4,374
14,480
5,295
2,215
4,218
10,012
0
66,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
35,788
133
Minions Killed
171
0
Camps Cleared
0
788,734
Distance Traveled
918,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,116
695
36
2
0
292,508
2
L
Janus
10,692
668
45
3
0
222,664
0
L
Bakasura
9,476
592
52
3
0
273,562
0
W
Sun Wukong
12,183
761
48
3
0
339,068
0
W
Baron Samedi
11,087
693
36
2
0
281,912
1
W
Jing Wei
12,518
782
87
5
0
297,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role