Player Matchup

Chang'e
Chang'e
Euly
Chang'e
Level 29
God Stats
9W - 7L
1,589 SR
Queue Stats
52W - 43L
1,572 Elo+
Solo
Nox
Nox
Gaygory
Nox
Level 29
God Stats
33W - 37L
1,424 SR
Queue Stats
348W - 378L
1,578 Elo+
Party 2
Achilles
Achilles
MoonnLurker
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ripley7
Fenrir
Level 28
God Stats
243W - 210L
1,619 SR
Queue Stats
259W - 254L
1,575 Elo+
Party 2
Artemis
Artemis
Vanderburg
Artemis
Level 19
God Stats
8W - 2L
1,872 SR
Queue Stats
32W - 21L
1,554 Elo+
Solo
Team Averages
Level 27
1,601 SR
1,556 Elo+

VS

Team Averages
Level 29
1,693 SR
1,692 Elo+
Olorun
Olorun
Hndredeyez
Olorun
Level 4
God Stats
2W - 7L
1,678 SR
Queue Stats
2W - 7L
1,722 Elo+
Solo
Odin
Odin
MrAdol007
Odin
Level 13
God Stats
5W - 8L
1,353 SR
Queue Stats
175W - 195L
1,449 Elo+
Solo
Yemoja
Yemoja
PJsteez
Yemoja
Level 16
God Stats
20W - 8L
1,805 SR
Queue Stats
51W - 19L
1,777 Elo+
Party 1
The Morrigan
The Morrigan
Snydz
The Morrigan
Level 89
God Stats
14W - 12L
1,815 SR
Queue Stats
602W - 320L
1,832 Elo+
Party 1
Bacchus
Bacchus
jquan5000
Bacchus
Level 25
God Stats
3W - 1L
1,815 SR
Queue Stats
21W - 12L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Euly
Chang'e
20
6 / 1 / 12
14,185
1,091
14,316
12,829
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
19
2 / 0 / 14
12,363
951
16,979
8,353
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MoonnLurker
Achilles
19
4 / 2 / 12
12,411
955
18,411
19,654
20,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Ripley7
Fenrir
18
4 / 0 / 11
12,325
948
6,449
12,049
7,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Vanderburg
Artemis
20
8 / 1 / 12
13,082
1,006
30,487
13,087
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hndredeyez
Olorun
17
0 / 8 / 3
11,573
890
9,840
20,987
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Odin
17
1 / 3 / 2
11,163
859
5,291
12,386
10,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
PJsteez
Yemoja
17
0 / 2 / 3
10,800
831
9,256
18,970
15,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Snydz
The Morrigan
17
3 / 6 / 0
12,658
974
22,691
18,576
9,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
jquan5000
Bacchus
17
0 / 5 / 3
10,744
826
10,618
22,770
27,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
24
Kills
4
4
Deaths
24
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Euly
Chang'e
6
1
12
12
W
Nox
2
0
14
9
L
Olorun
Hndredeyez
Olorun
0
8
3
0.19
W
Achilles
MoonnLurker
Achilles
4
2
12
5
L
Odin
1
3
2
0.67
L
Yemoja
PJsteez
Yemoja
0
2
3
0.75
W
Fenrir
Ripley7
Fenrir
4
0
11
9.5
L
The Morrigan
Snydz
The Morrigan
3
6
0
0.5
W
Artemis
Vanderburg
Artemis
8
1
12
14
L
Bacchus
jquan5000
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,642
Damage
57,696
65,972
Taken
93,689
44,002
Mitigated
75,728
24,741
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Euly
Chang'e
14,316
1,470
11,293
7,774
12,829
7,399
0
10,730
2,024
33,904
0
W
Nox
16,979
1,511
0
0
8,353
3,388
0
5,510
2,743
50,790
0
L
Olorun
Hndredeyez
Olorun
9,840
3,716
2,013
4,675
20,987
12,901
0
4,109
16,753
38,407
0
W
Achilles
MoonnLurker
Achilles
18,411
6,597
0
1,982
19,654
20,751
0
16,449
2,880
0
37,423
L
Odin
5,291
958
0
0
12,386
10,895
0
4,900
7,411
0
26,052
L
Yemoja
PJsteez
Yemoja
9,256
1,683
10,053
3,095
18,970
15,251
0
6,351
12,369
22,697
0
W
Fenrir
Ripley7
Fenrir
6,449
1,497
0
1,205
12,049
7,191
0
8,250
3,774
0
24,738
L
The Morrigan
Snydz
The Morrigan
22,691
3,651
0
1,122
18,576
9,268
0
7,763
10,472
44,870
748
W
Artemis
Vanderburg
Artemis
30,487
18,576
0
2,487
13,087
5,273
0
10,199
2,738
0
59,001
L
Bacchus
jquan5000
Bacchus
10,618
331
0
307
22,770
27,413
0
8,113
14,417
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,366
Gold Earned
56,938
261
Minions Killed
196
6
Camps Cleared
5
1,325,452
Distance Traveled
1,204,574
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,185
1,091
41
3
2
278,329
1
W
Nox
12,363
951
82
6
2
257,817
0
L
Olorun
11,573
890
50
4
2
192,778
0
W
Achilles
12,411
955
35
3
1
273,252
0
L
Odin
11,163
859
50
4
1
246,268
1
L
Yemoja
10,800
831
22
2
0
265,590
0
W
Fenrir
12,325
948
35
3
1
283,353
0
L
The Morrigan
12,658
974
54
4
1
246,041
0
W
Artemis
13,082
1,006
68
5
0
232,701
0
L
Bacchus
10,744
826
20
2
1
253,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role