Player Matchup

Cerberus
Cerberus
BoyHouseEP
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,343 Elo+
Party 1
Tiamat
Tiamat
CPTTHUGGIE
Tiamat
Level 27
God Stats
1W - 5L
1,249 SR
Queue Stats
28W - 31L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
PhantoBanto
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Amaterasu
Amaterasu
SneakyninjaGMK
Amaterasu
Level 49
God Stats
3W - 3L
1,434 SR
Queue Stats
4W - 8L
1,253 Elo+
Party 1
Thor
Thor
gawkyunicorn299
Thor
Level 66
God Stats
1W - 3L
1,250 SR
Queue Stats
78W - 105L
1,362 Elo+
Party 1
Team Averages
Level 32
1,387 SR
1,305 Elo+

VS

Team Averages
Level 24
1,400 SR
1,434 Elo+
Olorun
Olorun
Eddytoowavy
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 100L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
HungryApex
Tsukuyomi
Level 29
God Stats
7W - 9L
1,435 SR
Queue Stats
31W - 35L
1,431 Elo+
Solo
Cthulhu
Cthulhu
MachoTheRage
Cthulhu
Level 24
God Stats
6W - 7L
1,333 SR
Queue Stats
116W - 125L
1,362 Elo+
Party 2
Izanami
Izanami
ZordiakPrime
Izanami
Level 29
God Stats
8W - 11L
1,290 SR
Queue Stats
135W - 152L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 23
God Stats
215W - 243L
1,443 SR
Queue Stats
518W - 628L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoyHouseEP
Cerberus
11
2 / 9 / 3
7,897
439
3,024
15,790
7,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
CPTTHUGGIE
Tiamat
15
4 / 5 / 4
9,315
518
10,421
13,336
8,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
PhantoBanto
Heimdallr
12
2 / 10 / 4
7,764
431
2,797
14,526
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SneakyninjaGMK
Amaterasu
16
5 / 5 / 3
9,497
528
10,049
16,099
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 4
9,235
513
8,483
13,753
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 1 / 6
10,173
565
9,356
9,594
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
HungryApex
Tsukuyomi
18
7 / 5 / 1
11,339
630
9,847
14,364
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MachoTheRage
Cthulhu
16
6 / 4 / 19
10,112
562
12,209
11,233
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ZordiakPrime
Izanami
17
15 / 3 / 10
11,480
638
21,550
12,651
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
15
0 / 3 / 0
9,545
530
2,811
6,831
3,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
16
Kills
33
33
Deaths
16
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoyHouseEP
Cerberus
2
9
3
0.39
L
Tiamat
CPTTHUGGIE
Tiamat
4
5
4
1.2
W
Olorun
5
1
6
8
W
Tsukuyomi
HungryApex
Tsukuyomi
7
5
1
1.5
W
Cthulhu
MachoTheRage
Cthulhu
6
4
19
3.88
L
Heimdallr
PhantoBanto
Heimdallr
2
10
4
0.4
L
Amaterasu
SneakyninjaGMK
Amaterasu
5
5
3
1.3
W
Izanami
ZordiakPrime
Izanami
15
3
10
6.67
L
3
4
4
1.25
W
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
55,773
73,504
Taken
54,673
35,437
Mitigated
27,782
16,350
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoyHouseEP
Cerberus
3,024
354
0
2,025
15,790
7,080
0
4,459
11,081
23,065
0
L
Tiamat
CPTTHUGGIE
Tiamat
10,421
1,277
2
2,836
13,336
8,125
1,010
5,565
7,746
49,914
0
W
Olorun
9,356
4,132
585
4,266
9,594
3,576
2,174
4,870
4,257
52,188
1,985
W
Tsukuyomi
HungryApex
Tsukuyomi
9,847
3,070
0
5,930
14,364
5,312
0
1,979
12,199
0
82,268
W
Cthulhu
MachoTheRage
Cthulhu
12,209
1,397
721
1,682
11,233
10,799
363
2,974
8,141
31,984
0
L
Heimdallr
PhantoBanto
Heimdallr
2,797
1,570
0
2,280
14,526
4,536
0
3,649
10,677
0
22,324
L
Amaterasu
SneakyninjaGMK
Amaterasu
10,049
5,379
0
5,203
16,099
10,027
0
5,671
10,340
0
44,088
W
Izanami
ZordiakPrime
Izanami
21,550
16,001
0
2,416
12,651
4,301
1,353
2,312
10,312
0
79,660
L
8,483
1,913
0
4,004
13,753
5,669
0
3,956
9,647
0
45,921
W
Kukulkan
2,811
268
0
1,582
6,831
3,794
4,178
488
6,319
53,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
52,649
347
Minions Killed
573
0
Camps Cleared
0
1,460,360
Distance Traveled
1,508,882
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,897
439
43
2
0
293,830
0
L
Tiamat
9,315
518
100
6
0
304,326
0
W
Olorun
10,173
565
123
7
0
312,344
3
W
Tsukuyomi
11,339
630
143
8
0
340,587
3
W
Cthulhu
10,112
562
50
3
0
320,492
5
L
Heimdallr
7,764
431
38
2
0
255,471
0
L
Amaterasu
9,497
528
86
5
0
273,477
0
W
Izanami
11,480
638
132
7
0
291,883
3
L
Thor
9,235
513
80
4
0
333,256
3
W
Kukulkan
9,545
530
125
7
0
243,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role