Player Matchup

Sol
Sol
Arima7
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Blasher1
Guan Yu
Level 46
God Stats
2W - 2L
1,239 SR
Queue Stats
350W - 316L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
Eseqx
Hou Yi
Level 159
God Stats
13W - 10L
1,682 SR
Queue Stats
300W - 282L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Jordyne
Cthulhu
Level 125
God Stats
3W - 3L
1,727 SR
Queue Stats
72W - 71L
1,571 Elo+
Party 2
Ao Kuang
Ao Kuang
activdisruption
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 93
1,530 SR
1,525 Elo+

VS

Team Averages
Level 95
1,537 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
BeefyGotSauce
Tsukuyomi
Level 108
God Stats
9W - 9L
1,457 SR
Queue Stats
106W - 113L
1,558 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CackSafari
Kumbhakarna
Level 49
God Stats
30W - 25L
1,672 SR
Queue Stats
56W - 69L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JesusWasAWoman
Ah Muzen Cab
Level 142
God Stats
1W - 3L
1,588 SR
Queue Stats
84W - 94L
1,505 Elo+
Party 3
Thoth
Thoth
LuckyJinx117
Thoth
Level 29
God Stats
2W - 9L
1,450 SR
Queue Stats
255W - 304L
1,473 Elo+
Solo
Apollo
Apollo
SupremeCheesus
Apollo
Level 148
God Stats
5W - 11L
1,516 SR
Queue Stats
191W - 200L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arima7
Sol
16
3 / 2 / 8
10,094
776
10,670
8,804
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Blasher1
Guan Yu
16
4 / 6 / 10
10,551
812
9,741
16,223
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Eseqx
Hou Yi
18
5 / 3 / 8
11,557
889
7,384
10,925
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Jordyne
Cthulhu
19
4 / 4 / 11
12,054
927
14,280
14,764
13,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
15
6 / 8 / 5
10,760
828
8,107
13,353
5,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeefyGotSauce
Tsukuyomi
17
6 / 6 / 12
11,688
899
12,347
15,848
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
CackSafari
Kumbhakarna
13
0 / 3 / 10
8,729
671
3,234
9,359
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
JesusWasAWoman
Ah Muzen Cab
17
3 / 6 / 14
10,786
830
16,617
15,333
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 9
10,066
774
10,636
6,934
1,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 3 / 4
12,925
994
12,357
10,842
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
22
Kills
23
23
Deaths
22
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sol
Arima7
Sol
3
2
8
3.5
L
Tsukuyomi
BeefyGotSauce
Tsukuyomi
6
6
12
2
W
Guan Yu
Blasher1
Guan Yu
4
6
10
1.5
L
Kumbhakarna
CackSafari
Kumbhakarna
0
3
10
1.67
W
Hou Yi
Eseqx
Hou Yi
5
3
8
3
L
Ah Muzen Cab
JesusWasAWoman
Ah Muzen Cab
3
6
14
1.67
W
Cthulhu
Jordyne
Cthulhu
4
4
11
2.38
L
2
4
9
1.63
L
12
3
4
4.67
W
Ao Kuang
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,182
Damage
55,191
64,069
Taken
58,316
45,725
Mitigated
23,087
9,788
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Arima7
Sol
10,670
1,196
0
1,750
8,804
2,970
4,252
2,337
6,467
34,932
0
L
Tsukuyomi
BeefyGotSauce
Tsukuyomi
12,347
1,744
0
2,589
15,848
5,403
1
9,073
6,698
0
32,403
W
Guan Yu
Blasher1
Guan Yu
9,741
1,600
1,604
2,715
16,223
18,988
57
3,432
12,791
0
22,342
L
Kumbhakarna
CackSafari
Kumbhakarna
3,234
0
0
1,228
9,359
6,819
0
4,941
4,343
9,013
0
W
Hou Yi
Eseqx
Hou Yi
7,384
3,712
0
1,785
10,925
4,563
988
4,031
6,894
0
38,082
L
Ah Muzen Cab
JesusWasAWoman
Ah Muzen Cab
16,617
6,788
597
3,599
15,333
4,910
1,452
9,157
6,026
0
48,385
W
Cthulhu
Jordyne
Cthulhu
14,280
743
0
250
14,764
13,997
606
2,737
12,027
49,602
0
L
10,636
710
0
338
6,934
1,625
1
3,543
3,341
28,462
0
L
12,357
6,838
0
1,179
10,842
4,330
830
6,635
4,107
0
36,175
W
Ao Kuang
8,107
1,342
0
1,684
13,353
5,207
627
1,889
11,464
11,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
54,194
307
Minions Killed
243
13
Camps Cleared
4
1,174,640
Distance Traveled
1,012,097
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,094
776
60
5
3
216,208
4
L
Tsukuyomi
11,688
899
46
4
1
233,675
1
W
Guan Yu
10,551
812
35
3
2
251,062
3
L
Kumbhakarna
8,729
671
14
1
0
173,359
1
W
Hou Yi
11,557
889
94
7
4
220,885
4
L
Ah Muzen Cab
10,786
830
66
5
2
210,178
1
W
Cthulhu
12,054
927
101
8
2
262,828
2
L
Thoth
10,066
774
48
4
0
174,332
0
L
Apollo
12,925
994
69
5
1
220,553
3
W
Ao Kuang
10,760
828
17
1
2
223,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role