Player Matchup

Cerberus
Cerberus
Crippled_UwU
Cerberus
Level 22
God Stats
4W - 4L
1,496 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 1
Kali
Kali
DÖLÖ
Kali
Level 26
God Stats
7W - 7L
1,612 SR
Queue Stats
50W - 36L
1,568 Elo+
Solo
Chaac
Chaac
HereticXx
Chaac
Level 69
God Stats
4W - 1L
1,645 SR
Queue Stats
92W - 76L
1,490 Elo+
Party 1
Izanami
Izanami
bowtie117
Izanami
Level 23
God Stats
6W - 3L
1,531 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
playniceinmyyard
Nu Wa
Level 26
God Stats
3W - 0L
1,608 SR
Queue Stats
13W - 13L
1,449 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,477 Elo+

VS

Team Averages
Level 27
1,407 SR
1,572 Elo+
Hachiman
Hachiman
DotardSlayer
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo
Loki
Loki
FactorForm
Loki
Level 29
God Stats
16W - 23L
1,582 SR
Queue Stats
1,393W - 1,344L
1,587 Elo+
Solo
King Arthur
King Arthur
GameMasterPro
King Arthur
Level 27
God Stats
3W - 6L
1,207 SR
Queue Stats
104W - 112L
1,479 Elo+
Solo
Bacchus
Bacchus
Nyudes
Bacchus
Level 28
God Stats
2W - 6L
1,434 SR
Queue Stats
155W - 146L
1,592 Elo+
Solo
Discordia
Discordia
hary2015
Discordia
Level 28
God Stats
2W - 6L
1,312 SR
Queue Stats
70W - 74L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crippled_UwU
Cerberus
17
1 / 5 / 8
11,784
436
5,403
13,469
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
DÖLÖ
Kali
20
17 / 4 / 12
18,261
676
36,998
36,693
18,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
HereticXx
Chaac
20
15 / 1 / 13
15,456
572
22,389
32,188
42,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
bowtie117
Izanami
20
3 / 7 / 4
13,051
483
10,358
16,816
6,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 20
14,100
522
18,150
21,694
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DotardSlayer
Hachiman
20
14 / 4 / 4
14,207
526
30,698
26,635
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 9 / 5
12,873
477
12,626
26,341
20,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
GameMasterPro
King Arthur
20
0 / 7 / 0
11,957
443
10,126
28,126
27,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Nyudes
Bacchus
15
0 / 8 / 10
10,551
391
9,644
20,281
28,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hary2015
Discordia
17
6 / 11 / 5
11,987
444
22,089
20,403
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
39
Kills
23
23
Deaths
39
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crippled_UwU
Cerberus
1
5
8
1
L
Hachiman
DotardSlayer
Hachiman
14
4
4
4
W
Kali
DÖLÖ
Kali
17
4
12
5.75
L
3
9
5
0.61
L
King Arthur
GameMasterPro
King Arthur
0
7
0
0
W
Chaac
HereticXx
Chaac
15
1
13
21.5
L
Bacchus
Nyudes
Bacchus
0
8
10
0.63
W
Izanami
bowtie117
Izanami
3
7
4
0.71
L
Discordia
hary2015
Discordia
6
11
5
0.77
W
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,298
Damage
85,183
120,860
Taken
121,786
87,714
Mitigated
96,690
46,593
Healing
36,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crippled_UwU
Cerberus
5,403
0
0
2,262
13,469
11,579
659
3,335
9,976
34,063
0
L
Hachiman
DotardSlayer
Hachiman
30,698
14,369
0
14,586
26,635
11,786
0
5,034
21,476
0
137,380
W
Kali
DÖLÖ
Kali
36,998
22,470
0
15,757
36,693
18,810
0
9,508
26,839
0
167,996
L
12,626
3,185
0
6,079
26,341
20,568
0
2,822
23,400
79
101,481
L
King Arthur
GameMasterPro
King Arthur
10,126
629
0
7,221
28,126
27,907
160
3,505
24,070
0
83,303
W
Chaac
HereticXx
Chaac
22,389
4,774
0
17,680
32,188
42,520
317
8,131
23,755
0
72,391
L
Bacchus
Nyudes
Bacchus
9,644
425
0
3,865
20,281
28,942
0
5,835
14,331
23,280
0
W
Izanami
bowtie117
Izanami
10,358
6,789
0
6,007
16,816
6,096
247
3,197
13,571
0
103,813
L
Discordia
hary2015
Discordia
22,089
1,378
0
4,552
20,403
7,487
711
6,357
13,947
79,482
0
W
18,150
3,399
0
4,887
21,694
8,709
3,585
7,815
13,378
88,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,652
Gold Earned
61,575
617
Minions Killed
668
0
Camps Cleared
0
2,478,437
Distance Traveled
2,348,216
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,784
436
65
2
0
488,066
0
L
Hachiman
14,207
526
213
8
0
443,947
5
W
Kali
18,261
676
164
6
0
529,510
3
L
Loki
12,873
477
143
5
0
466,810
4
L
King Arthur
11,957
443
159
6
0
521,842
0
W
Chaac
15,456
572
106
4
0
550,091
1
L
Bacchus
10,551
391
29
1
0
486,038
5
W
Izanami
13,051
483
162
6
0
435,801
3
L
Discordia
11,987
444
124
5
0
429,579
2
W
Nu Wa
14,100
522
120
4
0
474,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role