Player Matchup

Loki
Loki
DestroyrZuzu117
Loki
Level 127
God Stats
2W - 3L
1,247 SR
Queue Stats
52W - 73L
1,434 Elo+
Party 1
Khepri
Khepri
Globshoblin
Khepri
Level 55
God Stats
0W - 2L
1,365 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Da Ji
Da Ji
Nootau
Da Ji
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
212W - 203L
1,487 Elo+
Party 3
Amaterasu
Amaterasu
Rizs
Amaterasu
Level 16
God Stats
0W - 1L
1,206 SR
Queue Stats
5W - 14L
1,451 Elo+
Party 1
Bacchus
Bacchus
Yðung
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,552 Elo+
Party 3
Team Averages
Level 60
1,322 SR
1,485 Elo+

VS

Team Averages
Level 79
1,563 SR
1,589 Elo+
Susano
Susano
GrandpaWally
Susano
Level 106
God Stats
9W - 5L
1,500 SR
Queue Stats
1,486W - 1,258L
1,682 Elo+
Party 2
Discordia
Discordia
TwIzTiD KrYpTiK
Discordia
Level 155
God Stats
2W - 1L
1,599 SR
Queue Stats
71W - 70L
1,475 Elo+
Solo
Cabrakan
Cabrakan
Volzy_
Cabrakan
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
69W - 50L
1,556 Elo+
Party 2
Hun Batz
Hun Batz
Xenarek
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
killeryoshi4444
Janus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
408W - 279L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 7
15,345
767
21,700
21,376
13,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
20
3 / 9 / 15
13,091
655
13,445
27,777
41,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Nootau
Da Ji
19
8 / 7 / 10
12,791
640
17,080
22,406
26,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
Rizs
Amaterasu
17
1 / 13 / 13
10,738
537
10,182
29,663
24,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Yðung
Bacchus
19
3 / 7 / 12
13,902
695
16,373
26,461
45,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
8 / 5 / 20
14,084
704
22,540
19,869
19,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
TwIzTiD KrYpTiK
Discordia
20
7 / 4 / 26
13,974
699
28,275
13,458
6,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Volzy_
Cabrakan
20
2 / 4 / 24
13,693
685
6,313
21,814
37,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Xenarek
Hun Batz
19
4 / 13 / 20
13,472
674
15,307
21,239
9,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
20 / 4 / 11
17,040
852
38,067
15,540
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
142
30
Kills
41
43
Deaths
30
57
Assists
101
Player
Kills
Deaths
Assists
KDA
L
15
7
7
2.64
L
Khepri
3
9
15
1.17
W
Susano
8
5
20
3.6
L
Da Ji
Nootau
Da Ji
8
7
10
1.86
L
Amaterasu
Rizs
Amaterasu
1
13
13
0.58
W
Discordia
TwIzTiD KrYpTiK
Discordia
7
4
26
5
W
Cabrakan
Volzy_
Cabrakan
2
4
24
3.5
W
Hun Batz
Xenarek
Hun Batz
4
13
20
1.08
L
Bacchus
Yðung
Bacchus
3
7
12
1.29
W
20
4
11
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,780
Damage
110,502
127,683
Taken
91,920
151,587
Mitigated
80,797
23,273
Healing
32,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,700
3,434
2,006
4,705
21,376
13,458
865
12,217
9,159
0
49,310
L
Khepri
13,445
413
0
1,076
27,777
41,550
0
13,813
13,964
31,622
0
W
Susano
22,540
7,404
6,513
4,409
19,869
19,590
918
6,640
12,982
0
38,273
L
Da Ji
Nootau
Da Ji
17,080
2,180
3,601
4,012
22,406
26,928
620
13,838
8,568
0
24,102
L
Amaterasu
Rizs
Amaterasu
10,182
1,403
307
4,755
29,663
24,410
38
20,470
9,193
122
22,983
W
Discordia
TwIzTiD KrYpTiK
Discordia
28,275
720
5,309
4,492
13,458
6,455
1,485
3,919
9,440
54,166
0
W
Cabrakan
Volzy_
Cabrakan
6,313
775
22
1,082
21,814
37,263
376
5,653
15,969
12,934
0
W
Hun Batz
Xenarek
Hun Batz
15,307
3,848
2,295
1,688
21,239
9,849
1,116
6,481
14,659
0
30,036
L
Bacchus
Yðung
Bacchus
16,373
503
874
1,937
26,461
45,241
22
12,317
14,144
29,364
0
W
38,067
1,915
3,972
2,962
15,540
7,640
1,879
7,247
8,145
73,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,867
Gold Earned
72,263
143
Minions Killed
192
0
Camps Cleared
0
1,575,534
Distance Traveled
1,771,655
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,345
767
60
3
0
331,639
3
L
Khepri
13,091
655
23
1
0
325,503
0
W
Susano
14,084
704
33
2
0
390,075
6
L
Da Ji
12,791
640
20
1
0
328,559
1
L
Amaterasu
10,738
537
15
1
0
318,131
2
W
Discordia
13,974
699
39
2
0
389,799
1
W
Cabrakan
13,693
685
10
1
0
309,722
0
W
Hun Batz
13,472
674
23
1
0
305,077
0
L
Bacchus
13,902
695
25
1
0
271,702
0
W
Janus
17,040
852
87
4
0
376,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role