Player Matchup

Medusa
Medusa
Fullmetal6274
Medusa
Level 67
God Stats
13W - 14L
1,500 SR
Queue Stats
167W - 110L
1,671 Elo+
Party 2
Sobek
Sobek
Quantum V0id22
Sobek
Level 136
God Stats
4W - 4L
1,379 SR
Queue Stats
486W - 359L
1,702 Elo+
Party 2
Nox
Nox
Viper5569
Nox
Level 106
God Stats
13W - 7L
1,764 SR
Queue Stats
319W - 211L
1,698 Elo+
Party 2
Team Averages
Level 103
1,548 SR
1,690 Elo+

VS

Team Averages
Level 140
1,597 SR
1,682 Elo+
Fenrir
Fenrir
MaGiCsQuIrReL4
Fenrir
Level 155
God Stats
8W - 3L
1,598 SR
Queue Stats
497W - 378L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
MixedPharoah
Sun Wukong
Level 158
God Stats
3W - 2L
1,575 SR
Queue Stats
239W - 196L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
T3PP3N
Kukulkan
Level 108
God Stats
19W - 6L
1,619 SR
Queue Stats
314W - 207L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 0
10,634
665
9,194
15,814
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 7
11,527
720
9,971
23,910
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 7
10,299
644
11,452
13,700
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 7
12,370
773
13,292
17,612
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
MixedPharoah
Sun Wukong
15
2 / 3 / 16
11,064
692
8,825
19,328
24,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
T3PP3N
Kukulkan
17
8 / 1 / 11
12,647
790
23,278
5,945
2,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
19
19
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
9
5
7
2.5
W
Sun Wukong
MixedPharoah
Sun Wukong
2
3
16
3.33
L
2
4
7
1.38
W
Kukulkan
T3PP3N
Kukulkan
8
1
11
13.5
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
45,395
53,424
Taken
42,885
34,868
Mitigated
37,121
11,353
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,194
4,235
0
1,046
15,814
7,051
0
5,348
10,066
0
42,555
W
13,292
3,404
0
4,437
17,612
10,150
1,185
9,028
8,584
0
49,639
W
Sun Wukong
MixedPharoah
Sun Wukong
8,825
809
0
6,487
19,328
24,631
602
8,935
10,393
0
29,804
L
9,971
612
0
8,787
23,910
21,994
124
13,372
9,981
29,352
0
W
Kukulkan
T3PP3N
Kukulkan
23,278
2,110
0
1,303
5,945
2,340
821
3,540
2,405
84,069
0
L
11,452
955
0
1,520
13,700
5,823
255
4,613
8,747
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
36,081
161
Minions Killed
215
0
Camps Cleared
0
857,472
Distance Traveled
898,584
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,634
665
68
4
0
279,447
0
W
Fenrir
12,370
773
54
3
0
314,206
3
W
Sun Wukong
11,064
692
38
2
0
297,813
1
L
Sobek
11,527
720
32
2
0
307,212
3
W
Kukulkan
12,647
790
123
8
0
286,565
1
L
Nox
10,299
644
61
4
0
270,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role