Player Matchup

Arachne
Arachne
BEAMIESTABYSS8
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 3
Kukulkan
Kukulkan
ElGamerLegend
Kukulkan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 117L
1,438 Elo+
Party 3
Ares
Ares
HonestAbeOGC
Ares
Level 25
God Stats
5W - 3L
1,848 SR
Queue Stats
102W - 83L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
Vaa15
Guan Yu
Level 88
God Stats
4W - 1L
1,848 SR
Queue Stats
47W - 36L
1,553 Elo+
Party 2
Neith
Neith
diegaming1208
Neith
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 70
1,639 SR
1,442 Elo+

VS

Team Averages
Level 83
1,569 SR
1,571 Elo+
Ra
Ra
BacchusBot69
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,562 Elo+
Party 1
Serqet
Serqet
BartBimpson
Serqet
Level 87
God Stats
1W - 1L
1,814 SR
Queue Stats
97W - 92L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
Ooots114
Jormungandr
Level 65
God Stats
44W - 32L
1,571 SR
Queue Stats
169W - 185L
1,499 Elo+
Party 1
Sobek
Sobek
StankleyYelknats
Sobek
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 77L
1,645 Elo+
Party 1
Cupid
Cupid
corruptsolee
Cupid
Level 148
God Stats
25W - 27L
1,458 SR
Queue Stats
402W - 379L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,401
533
3,596
7,382
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ElGamerLegend
Kukulkan
14
6 / 0 / 1
7,839
653
8,361
5,153
1,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 4 / 2
6,082
507
2,599
9,143
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vaa15
Guan Yu
13
2 / 3 / 3
6,980
582
7,374
9,621
7,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 1
6,120
510
2,435
3,793
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,142
429
1,473
6,574
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
8
3 / 2 / 3
5,610
468
3,786
8,510
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Ooots114
Jormungandr
12
3 / 2 / 0
6,693
558
3,386
9,891
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 2
6,057
505
5,744
11,578
8,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 3
6,965
580
5,873
4,959
1,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
9
9
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
5
0
0
L
Serqet
3
2
3
2.25
W
Kukulkan
ElGamerLegend
Kukulkan
6
0
1
6.5
W
2
4
2
0.75
L
Jormungandr
Ooots114
Jormungandr
3
2
0
1.5
L
2
4
2
0.75
W
Guan Yu
Vaa15
Guan Yu
2
3
3
1.17
L
1
1
3
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
20,262
35,092
Taken
41,512
18,932
Mitigated
20,588
13,009
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,596
2,434
0
4,268
7,382
2,129
349
1,169
5,998
0
28,844
L
1,473
232
46
1,386
6,574
2,183
0
3,298
3,276
22,362
0
L
Serqet
3,786
789
0
2,210
8,510
4,736
0
2,210
6,275
0
11,342
W
Kukulkan
ElGamerLegend
Kukulkan
8,361
1,115
0
1,806
5,153
1,913
253
2,774
1,898
52,326
0
W
2,599
59
0
1,079
9,143
6,648
0
1,480
7,538
12,992
0
L
Jormungandr
Ooots114
Jormungandr
3,386
747
0
820
9,891
4,182
0
3,739
6,152
47,138
0
L
5,744
1,300
0
2,662
11,578
8,044
0
893
10,215
25,383
0
W
Guan Yu
Vaa15
Guan Yu
7,374
1,223
112
4,442
9,621
7,073
0
4,898
4,479
0
33,417
L
5,873
2,136
341
2,329
4,959
1,443
0
820
4,139
0
45,237
W
2,435
879
0
1,302
3,793
1,169
0
0
3,642
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
30,467
312
Minions Killed
304
0
Camps Cleared
0
1,191,479
Distance Traveled
1,087,368
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,401
533
51
4
0
258,407
1
L
Ra
5,142
429
48
4
0
198,624
0
L
Serqet
5,610
468
14
1
0
245,313
1
W
Kukulkan
7,839
653
109
9
0
243,702
4
W
Ares
6,082
507
13
1
0
211,924
1
L
Jormungandr
6,693
558
94
8
0
238,692
6
L
Sobek
6,057
505
42
4
0
207,335
0
W
Guan Yu
6,980
582
65
5
0
258,163
6
L
Cupid
6,965
580
106
9
0
197,404
1
W
Neith
6,120
510
74
6
0
219,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role