Player Matchup

Cerberus
Cerberus
KINGDenneh
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lair112
Sol
Level 28
God Stats
2W - 3L
1,531 SR
Queue Stats
40W - 19L
1,689 Elo+
Party 2
Heimdallr
Heimdallr
RT01Skynet
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Runeward
Achilles
Level 18
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 14L
1,380 Elo+
Party 2
Hel
Hel
Shadowight
Hel
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,454 SR
1,514 Elo+

VS

Team Averages
Level 107
1,469 SR
1,599 Elo+
Serqet
Serqet
Archiebaker
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Blink
Odin
Level 160
God Stats
1W - 0L
1,280 SR
Queue Stats
53W - 26L
1,788 Elo+
Party 1
Ne Zha
Ne Zha
Davyoscare1
Ne Zha
Level 143
God Stats
40W - 39L
1,405 SR
Queue Stats
525W - 529L
1,455 Elo+
Solo
Ra
Ra
F6ForCookies
Ra
Level 28
God Stats
3W - 1L
1,510 SR
Queue Stats
23W - 5L
1,769 Elo+
Party 1
Ah Puch
Ah Puch
InkedJester
Ah Puch
Level 45
God Stats
7W - 4L
1,651 SR
Queue Stats
67W - 77L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KINGDenneh
Cerberus
15
2 / 3 / 5
9,417
942
8,127
17,964
16,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
15
2 / 5 / 4
9,499
950
12,821
14,108
4,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
RT01Skynet
Heimdallr
15
0 / 8 / 8
8,976
898
11,410
20,265
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Runeward
Achilles
15
3 / 8 / 5
9,591
959
7,881
19,778
17,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 10 / 4
8,721
872
3,732
15,910
6,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

116

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
10 / 2 / 16
11,617
1,162
13,358
8,954
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Blink
Odin
17
10 / 3 / 16
11,633
1,163
20,298
13,229
10,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
3 / 2 / 20
9,855
986
13,059
9,546
4,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 18
12,231
1,223
20,306
10,196
4,719
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
InkedJester
Ah Puch
17
1 / 1 / 15
9,876
988
13,261
5,845
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
8
Kills
34
34
Deaths
8
26
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
2
16
9
W
Odin
Blink
Odin
10
3
16
6
W
Ne Zha
3
2
20
6.5
W
10
0
18
19
W
Ah Puch
InkedJester
Ah Puch
1
1
15
8.5
L
Cerberus
KINGDenneh
Cerberus
2
3
5
1.5
L
Sol
2
5
4
0.8
L
Heimdallr
RT01Skynet
Heimdallr
0
8
8
0.5
L
Achilles
Runeward
Achilles
3
8
5
0.69
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,971
Damage
80,282
88,025
Taken
47,770
58,183
Mitigated
27,591
16,518
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,358
2,483
0
0
8,954
5,890
0
4,996
3,783
0
16,462
W
Odin
Blink
Odin
20,298
5,996
0
1,634
13,229
10,566
0
7,323
5,195
0
31,072
W
Ne Zha
13,059
2,233
0
639
9,546
4,181
0
4,798
4,673
0
23,830
W
20,306
5,492
2,640
3,992
10,196
4,719
0
4,330
5,791
50,060
0
W
Ah Puch
InkedJester
Ah Puch
13,261
205
0
2,420
5,845
2,235
0
3,501
2,269
34,507
0
L
Cerberus
KINGDenneh
Cerberus
8,127
853
340
2,554
17,964
16,314
0
6,862
10,381
36,107
0
L
Sol
12,821
4,485
0
2,707
14,108
4,562
0
5,101
8,833
41,245
0
L
Heimdallr
RT01Skynet
Heimdallr
11,410
3,932
0
341
20,265
13,372
0
7,743
12,355
0
22,198
L
Achilles
Runeward
Achilles
7,881
3,037
0
303
19,778
17,665
0
9,608
9,559
304
16,664
L
3,732
0
6,441
3,832
15,910
6,270
0
4,253
11,657
14,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
55,212
200
Minions Killed
188
4
Camps Cleared
10
901,658
Distance Traveled
983,664
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,617
1,162
13
1
1
196,092
0
W
Odin
11,633
1,163
36
4
1
235,531
0
W
Ne Zha
9,855
986
16
2
1
166,818
0
W
Ra
12,231
1,223
64
6
6
215,246
0
W
Ah Puch
9,876
988
59
6
1
169,977
0
L
Cerberus
9,417
942
78
8
0
181,991
2
L
Sol
9,499
950
49
5
1
178,842
2
L
Heimdallr
8,976
898
24
2
2
168,401
0
L
Achilles
9,591
959
20
2
1
187,005
2
L
Hel
8,721
872
29
3
0
185,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role