Player Matchup

Cerberus
Cerberus
Brydx78
Cerberus
Level 16
God Stats
5W - 2L
1,806 SR
Queue Stats
21W - 13L
1,660 Elo+
Solo
Apollo
Apollo
Itstickleqt
Apollo
Level 27
God Stats
5W - 1L
1,839 SR
Queue Stats
149W - 154L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
MaxiCoro
Erlang Shen
Level 3
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo
Ne Zha
Ne Zha
Mild2k
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,725 Elo+
Solo
Ra
Ra
Thenaitt
Ra
Level 25
God Stats
3W - 5L
1,605 SR
Queue Stats
77W - 69L
1,559 Elo+
Solo
Team Averages
Level 17
1,700 SR
1,614 Elo+

VS

Team Averages
Level 27
1,546 SR
1,541 Elo+
Thanatos
Thanatos
BoostFlik
Thanatos
Level 29
God Stats
9W - 7L
1,730 SR
Queue Stats
176W - 183L
1,509 Elo+
Party 1
Sobek
Sobek
DavidTheKid
Sobek
Level 19
God Stats
4W - 4L
1,471 SR
Queue Stats
24W - 20L
1,608 Elo+
Party 2
Tiamat
Tiamat
VisitorKiller
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
scholarofsause
Nike
Level 21
God Stats
29W - 16L
1,738 SR
Queue Stats
79W - 61L
1,665 Elo+
Solo
Neith
Neith
sunchips9799
Neith
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
50W - 70L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brydx78
Cerberus
12
0 / 2 / 0
6,773
484
2,672
9,609
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
12
1 / 3 / 3
7,064
505
4,251
8,734
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MaxiCoro
Erlang Shen
6
0 / 3 / 1
4,875
348
277
4,090
986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Mild2k
Ne Zha
10
1 / 6 / 3
6,449
461
4,089
9,955
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
6 / 1 / 2
7,843
560
7,585
8,465
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoostFlik
Thanatos
12
3 / 2 / 6
7,439
531
5,983
8,643
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 4
6,746
482
2,904
7,474
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 3
7,781
556
7,354
8,012
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 0
8,569
612
8,292
8,608
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
6,928
495
2,981
5,039
2,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
14
15
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BoostFlik
Thanatos
3
2
6
3
L
Cerberus
Brydx78
Cerberus
0
2
0
0
W
1
1
4
3
L
Apollo
1
3
3
0.83
L
Erlang Shen
MaxiCoro
Erlang Shen
0
3
1
0.17
L
Ne Zha
Mild2k
Ne Zha
1
6
3
0.42
L
6
1
2
7
W
3
3
3
1.5
W
6
0
0
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
27,514
40,853
Taken
37,776
14,049
Mitigated
19,934
13,674
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BoostFlik
Thanatos
5,983
1,814
0
7,368
8,643
3,357
0
2,767
5,876
0
42,025
L
Cerberus
Brydx78
Cerberus
2,672
69
0
3,379
9,609
5,248
0
0
9,159
34,924
0
W
2,904
571
0
1,693
7,474
5,085
181
1,831
5,643
7,401
0
L
Apollo
4,251
2,029
0
4,233
8,734
2,550
325
1,924
6,742
0
43,642
L
Erlang Shen
MaxiCoro
Erlang Shen
277
0
0
162
4,090
986
90
875
3,147
0
7,622
L
Ne Zha
Mild2k
Ne Zha
4,089
1,959
0
2,000
9,955
2,583
0
3,137
6,493
0
26,923
L
7,585
675
267
3,633
8,465
2,682
0
3,646
4,489
43,507
0
W
7,354
773
0
2,342
8,012
3,724
1,021
1,282
6,730
41,660
0
W
8,292
1,258
0
3,379
8,608
5,202
0
2,560
6,048
0
51,866
W
2,981
1,792
0
2,060
5,039
2,566
729
1,817
3,222
0
41,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
37,463
314
Minions Killed
351
0
Camps Cleared
0
1,279,378
Distance Traveled
1,397,406
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,439
531
67
5
0
296,913
0
L
Cerberus
6,773
484
88
6
0
269,194
1
W
Sobek
6,746
482
2
0
0
300,015
2
L
Apollo
7,064
505
74
5
0
246,402
2
L
Erlang Shen
4,875
348
18
1
0
204,024
0
L
Ne Zha
6,449
461
58
4
0
263,476
2
L
Ra
7,843
560
76
5
0
296,282
5
W
Tiamat
7,781
556
90
6
0
258,919
2
W
Nike
8,569
612
107
8
0
301,229
0
W
Neith
6,928
495
85
6
0
240,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role