Player Matchup

Jormungandr
Jormungandr
ZabuzaMomochi22
Jormungandr
Level 157
God Stats
1W - 1L
1,479 SR
Queue Stats
87W - 78L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hoemedon
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
koltin96
Baron Samedi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 127L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
neutralcurve
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,631 Elo+
Solo
Eset
Eset
santos50
Eset
Level 124
God Stats
2W - 1L
1,432 SR
Queue Stats
41W - 38L
1,518 Elo+
Solo
Team Averages
Level 131
1,482 SR
1,574 Elo+

VS

Team Averages
Level 109
1,552 SR
1,544 Elo+
Sol
Sol
NoirBush
Sol
Level 65
God Stats
4W - 1L
1,964 SR
Queue Stats
58W - 50L
1,672 Elo+
Party 1
Mulan
Mulan
Sasuke8253
Mulan
Level 83
God Stats
1W - 2L
1,548 SR
Queue Stats
69W - 59L
1,669 Elo+
Party 1
Artemis
Artemis
hscarnage89
Artemis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
relampagoazul15
Zhong Kui
Level 125
God Stats
0W - 1L
1,240 SR
Queue Stats
131W - 124L
1,601 Elo+
Solo
Sylvanus
Sylvanus
supermankyle
Sylvanus
Level 158
God Stats
0W - 1L
1,511 SR
Queue Stats
10W - 21L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ZabuzaMomochi22
Jormungandr
18
2 / 3 / 22
12,002
706
13,543
22,596
28,553
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
hoemedon
Tsukuyomi
20
4 / 4 / 19
12,095
711
12,992
24,040
12,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
koltin96
Baron Samedi
20
13 / 4 / 16
13,810
812
24,555
23,448
18,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
neutralcurve
Cthulhu
20
10 / 2 / 21
13,568
798
24,585
20,236
20,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
20
11 / 5 / 20
13,361
786
28,048
18,388
9,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
11,469
675
19,212
18,722
8,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
20
6 / 7 / 9
12,269
722
19,807
22,260
20,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
hscarnage89
Artemis
17
2 / 12 / 5
10,361
609
15,632
21,121
8,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
relampagoazul15
Zhong Kui
19
6 / 8 / 7
12,297
723
20,259
25,088
23,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
supermankyle
Sylvanus
17
0 / 7 / 10
10,404
612
10,201
25,596
33,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
56
40
Kills
18
18
Deaths
40
98
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Mulan
6
7
9
1.5
W
Jormungandr
ZabuzaMomochi22
Jormungandr
2
3
22
4.33
W
Tsukuyomi
hoemedon
Tsukuyomi
4
4
19
3.38
L
Artemis
hscarnage89
Artemis
2
12
5
0.38
W
Baron Samedi
koltin96
Baron Samedi
13
4
16
5.25
W
Cthulhu
neutralcurve
Cthulhu
10
2
21
10.25
L
Zhong Kui
relampagoazul15
Zhong Kui
6
8
7
1.19
W
Eset
11
5
20
4.2
L
Sylvanus
supermankyle
Sylvanus
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,723
Damage
85,111
108,708
Taken
112,787
89,910
Mitigated
95,307
52,317
Healing
38,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,212
3,454
1,970
5,579
18,722
8,305
0
15,224
3,498
45,278
0
L
Mulan
19,807
718
2,091
3,971
22,260
20,875
0
18,372
3,888
0
31,275
W
Jormungandr
ZabuzaMomochi22
Jormungandr
13,543
3,807
1,411
3,325
22,596
28,553
383
8,931
13,665
24,989
0
W
Tsukuyomi
hoemedon
Tsukuyomi
12,992
2,764
1,035
7,310
24,040
12,493
913
11,191
12,849
0
21,691
L
Artemis
hscarnage89
Artemis
15,632
8,149
1,300
1,529
21,121
8,788
0
17,111
4,010
0
26,736
W
Baron Samedi
koltin96
Baron Samedi
24,555
1,187
12,990
8,105
23,448
18,056
2,056
10,221
13,227
52,365
0
W
Cthulhu
neutralcurve
Cthulhu
24,585
980
3,639
3,113
20,236
20,814
1,042
9,106
11,130
42,799
0
L
Zhong Kui
relampagoazul15
Zhong Kui
20,259
959
1,270
5,947
25,088
23,977
220
18,408
6,680
39,174
0
W
Eset
28,048
3,129
6,638
4,751
18,388
9,994
1,064
10,223
8,165
49,156
0
L
Sylvanus
supermankyle
Sylvanus
10,201
2,537
6,799
8,502
25,596
33,362
80
21,616
3,980
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,836
Gold Earned
56,800
195
Minions Killed
156
0
Camps Cleared
0
1,503,556
Distance Traveled
1,263,348
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,469
675
60
4
0
244,843
4
L
Mulan
12,269
722
18
1
0
268,862
2
W
Jormungandr
12,002
706
23
1
0
246,685
0
W
Tsukuyomi
12,095
711
16
1
0
340,529
1
L
Artemis
10,361
609
25
1
0
221,000
1
W
Baron Samedi
13,810
812
67
4
0
284,669
5
W
Cthulhu
13,568
798
46
3
0
338,588
0
L
Zhong Kui
12,297
723
36
2
0
312,807
1
W
Eset
13,361
786
43
3
0
293,085
0
L
Sylvanus
10,404
612
17
1
0
215,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role