Player Matchup

Sol
Sol
K1224
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,321 Elo+
Solo
Bacchus
Bacchus
Quackykun
Bacchus
Level 29
God Stats
26W - 30L
1,504 SR
Queue Stats
325W - 338L
1,406 Elo+
Solo
Awilix
Awilix
RENGAR NAUTILUS
Awilix
Level 8
God Stats
20W - 23L
1,698 SR
Queue Stats
62W - 61L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
TTVSweatyMurda
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,403 Elo+
Solo
Nemesis
Nemesis
xMT Dizzy
Nemesis
Level 11
God Stats
0W - 1L
1,793 SR
Queue Stats
19W - 21L
1,327 Elo+
Party 1
Team Averages
Level 15
1,599 SR
1,363 Elo+

VS

Team Averages
Level 26
1,514 SR
1,413 Elo+
Neith
Neith
DaniSofy
Neith
Level 49
God Stats
8W - 4L
1,664 SR
Queue Stats
76W - 75L
1,394 Elo+
Party 3
Cerberus
Cerberus
Krumpusiscummin
Cerberus
Level 23
God Stats
15W - 14L
1,371 SR
Queue Stats
210W - 257L
1,366 Elo+
Party 2
Hachiman
Hachiman
N0_0bCosmico
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
Ruckdafoo
Pele
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
425W - 432L
1,456 Elo+
Solo
Zeus
Zeus
Siouxthelen
Zeus
Level 25
God Stats
37W - 40L
1,536 SR
Queue Stats
256W - 304L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
K1224
Sol
17
1 / 8 / 8
10,753
978
10,921
15,605
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Quackykun
Bacchus
17
6 / 6 / 6
11,081
1,007
15,068
16,736
19,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 11 / 12
12,038
1,094
13,439
21,537
7,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
16
1 / 9 / 10
10,147
922
8,418
17,701
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
xMT Dizzy
Nemesis
18
7 / 5 / 10
12,234
1,112
15,288
16,507
6,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

82

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaniSofy
Neith
19
7 / 1 / 17
12,454
1,132
20,454
10,721
4,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
18
4 / 8 / 17
11,187
1,017
14,300
19,322
16,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
N0_0bCosmico
Hachiman
17
0 / 3 / 15
10,377
943
3,028
10,376
3,668
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
20
22 / 1 / 8
15,141
1,376
21,647
15,407
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 6 / 20
12,360
1,124
18,834
13,921
4,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
116
19
Kills
39
39
Deaths
19
46
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
DaniSofy
Neith
7
1
17
15.5
L
Sol
K1224
Sol
1
8
8
0.63
W
Cerberus
4
8
17
1.56
W
Hachiman
N0_0bCosmico
Hachiman
0
3
15
2.5
L
Bacchus
Quackykun
Bacchus
6
6
6
1.5
L
4
11
12
0.91
W
Pele
22
1
8
26
W
6
6
20
2.67
L
Hun Batz
1
9
10
0.67
L
Nemesis
xMT Dizzy
Nemesis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,134
Damage
78,263
88,086
Taken
69,747
44,341
Mitigated
35,511
3,549
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaniSofy
Neith
20,454
8,744
597
3,963
10,721
4,310
0
3,334
7,387
0
48,002
L
Sol
K1224
Sol
10,921
4,355
0
2,020
15,605
4,639
0
3,972
11,633
40,817
0
W
Cerberus
14,300
850
0
1,313
19,322
16,643
0
7,077
12,245
28,132
0
W
Hachiman
N0_0bCosmico
Hachiman
3,028
2,477
0
536
10,376
3,668
0
3,924
6,452
0
8,092
L
Bacchus
Quackykun
Bacchus
15,068
2,026
0
736
16,736
19,326
0
5,312
11,424
25,352
0
L
13,439
8,343
0
0
21,537
7,764
0
8,002
13,535
0
21,839
W
Pele
21,647
8,290
280
6,230
15,407
6,486
0
6,096
9,311
0
39,649
W
18,834
4,410
0
2,668
13,921
4,404
0
5,558
8,363
40,615
0
L
Hun Batz
8,418
1,627
0
0
17,701
6,203
0
8,883
8,818
0
24,844
L
Nemesis
xMT Dizzy
Nemesis
15,288
7,607
0
793
16,507
6,409
0
6,965
9,542
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
61,519
170
Minions Killed
208
4
Camps Cleared
7
1,043,116
Distance Traveled
910,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,454
1,132
64
6
3
165,429
1
L
Sol
10,753
978
59
5
2
136,558
0
W
Cerberus
11,187
1,017
50
5
0
178,297
0
W
Hachiman
10,377
943
7
1
0
179,806
0
L
Bacchus
11,081
1,007
20
2
0
232,149
1
L
Awilix
12,038
1,094
14
1
0
215,777
0
W
Pele
15,141
1,376
36
3
4
233,642
2
W
Zeus
12,360
1,124
51
5
0
153,337
1
L
Hun Batz
10,147
922
27
2
1
224,385
0
L
Nemesis
12,234
1,112
50
5
1
234,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role