Player Matchup

Pele
Pele
TiiZOXiiK
Pele
Level 19
God Stats
1W - 3L
1,380 SR
Queue Stats
58W - 39L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
Wolf-Rider-Storm
Baron Samedi
Level 147
God Stats
31W - 12L
1,728 SR
Queue Stats
412W - 350L
1,541 Elo+
Party 1
Chernobog
Chernobog
snakeeyes1221
Chernobog
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 203L
1,597 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,584 Elo+

VS

Team Averages
Level 14
1,592 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Banned QuayV
Agni
Level 14
God Stats
17W - 7L
1,542 SR
Queue Stats
18W - 7L
1,582 Elo+
Party 2
Ganesha
Ganesha
FrozenToken8017
Ganesha
Level 5
God Stats
3W - 4L
1,733 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 6 / 3
8,684
579
2,903
11,717
3,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Wolf-Rider-Storm
Baron Samedi
12
1 / 3 / 2
8,997
600
6,692
11,787
5,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
snakeeyes1221
Chernobog
11
1 / 6 / 0
8,662
577
8,332
12,265
4,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 0 / 6
11,817
788
10,792
11,370
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 8
10,897
726
13,131
10,265
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 12
10,387
692
4,789
6,413
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
6
12
W
6
3
8
3.33
W
0
0
12
6
L
Pele
0
6
3
0.25
L
Baron Samedi
Wolf-Rider-Storm
Baron Samedi
1
3
2
0.67
L
Chernobog
snakeeyes1221
Chernobog
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
28,712
35,769
Taken
28,048
13,798
Mitigated
14,835
6,140
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,792
2,681
0
4,051
11,370
4,239
2,113
2,644
8,726
0
54,558
W
13,131
353
1,201
3,741
10,265
5,246
265
2,540
7,725
54,457
0
W
4,789
73
934
1,855
6,413
5,350
815
1,588
4,825
19,696
0
L
Pele
2,903
184
0
885
11,717
3,977
0
6,201
5,516
0
32,716
L
Baron Samedi
Wolf-Rider-Storm
Baron Samedi
6,692
299
481
4,004
11,787
5,584
0
5,914
5,873
29,815
0
L
Chernobog
snakeeyes1221
Chernobog
8,332
3,834
0
770
12,265
4,237
0
5,929
6,336
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
33,101
133
Minions Killed
183
0
Camps Cleared
0
669,745
Distance Traveled
789,915
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,817
788
75
5
0
275,470
5
W
Agni
10,897
726
108
7
0
276,716
2
W
Ganesha
10,387
692
0
0
0
237,729
3
L
Pele
8,684
579
47
3
0
234,175
0
L
Baron Samedi
8,997
600
26
2
0
208,627
3
L
Chernobog
8,662
577
60
4
0
226,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role