Player Matchup

Da Ji
Da Ji
Aeondyne
Da Ji
Level 29
God Stats
30W - 21L
1,594 SR
Queue Stats
517W - 586L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Franco_3678
Cthulhu
Level 29
God Stats
14W - 15L
1,462 SR
Queue Stats
43W - 42L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
GreenReaper08
Baron Samedi
Level 25
God Stats
44W - 26L
1,626 SR
Queue Stats
120W - 85L
1,543 Elo+
Solo
Nu Wa
Nu Wa
MochaFraps
Nu Wa
Level 28
God Stats
3W - 0L
1,266 SR
Queue Stats
33W - 23L
1,581 Elo+
Solo
Achilles
Achilles
dorlault
Achilles
Level 13
God Stats
66W - 23L
1,768 SR
Queue Stats
91W - 35L
1,702 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,556 Elo+

VS

Team Averages
Level 15
1,678 SR
1,532 Elo+
Kukulkan
Kukulkan
DrXereaux
Kukulkan
Level 28
God Stats
23W - 15L
1,534 SR
Queue Stats
29W - 27L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GNTLOrange
Ah Muzen Cab
Level 28
God Stats
31W - 26L
1,515 SR
Queue Stats
100W - 123L
1,448 Elo+
Solo
Bellona
Bellona
Magnie
Bellona
Level 6
God Stats
5W - 2L
1,850 SR
Queue Stats
8W - 7L
1,539 Elo+
Solo
Ra
Ra
Yumcax
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Loki
Loki
wickedfrost72
Loki
Level 8
God Stats
5W - 1L
1,989 SR
Queue Stats
71W - 65L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aeondyne
Da Ji
19
3 / 4 / 20
12,390
1,033
12,994
10,745
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Franco_3678
Cthulhu
20
8 / 1 / 17
13,748
1,146
18,379
11,698
16,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
GreenReaper08
Baron Samedi
19
8 / 2 / 16
13,172
1,098
11,746
9,105
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
20
12 / 1 / 19
14,723
1,227
27,390
7,379
2,820
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
dorlault
Achilles
19
7 / 2 / 21
12,695
1,058
14,698
13,102
13,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrXereaux
Kukulkan
18
0 / 3 / 6
11,359
947
9,726
13,151
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
GNTLOrange
Ah Muzen Cab
17
0 / 7 / 4
10,419
868
10,251
17,545
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Magnie
Bellona
15
1 / 5 / 1
9,874
823
4,702
11,094
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
17
3 / 9 / 3
11,839
987
8,897
21,401
8,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 14 / 2
12,682
1,057
12,548
27,391
10,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
26
38
Kills
10
10
Deaths
38
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aeondyne
Da Ji
3
4
20
3.25
L
Kukulkan
DrXereaux
Kukulkan
0
3
6
1
W
Cthulhu
Franco_3678
Cthulhu
8
1
17
16.5
L
Ah Muzen Cab
GNTLOrange
Ah Muzen Cab
0
7
4
0.29
W
Baron Samedi
GreenReaper08
Baron Samedi
8
2
16
8
L
Bellona
Magnie
Bellona
1
5
1
0.3
W
Nu Wa
12
1
19
21.5
L
Ra
3
9
3
0.5
W
Achilles
dorlault
Achilles
7
2
21
8.75
L
6
14
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,207
Damage
46,124
52,029
Taken
90,582
42,403
Mitigated
37,650
11,578
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aeondyne
Da Ji
12,994
3,403
0
1,105
10,745
4,678
0
4,484
6,261
0
21,393
L
Kukulkan
DrXereaux
Kukulkan
9,726
422
1,011
1,069
13,151
5,387
0
8,471
4,300
43,277
0
W
Cthulhu
Franco_3678
Cthulhu
18,379
571
1,695
0
11,698
16,931
0
4,616
7,082
50,015
0
L
Ah Muzen Cab
GNTLOrange
Ah Muzen Cab
10,251
3,273
0
1,444
17,545
7,397
0
8,931
8,410
0
32,849
W
Baron Samedi
GreenReaper08
Baron Samedi
11,746
547
3,196
2,145
9,105
4,511
0
2,842
6,263
39,189
0
L
Bellona
Magnie
Bellona
4,702
1,039
0
549
11,094
5,505
0
7,022
3,646
300
11,826
W
Nu Wa
27,390
8,407
112
1,407
7,379
2,820
0
2,883
4,496
51,462
0
L
Ra
8,897
909
1,125
345
21,401
8,630
0
13,674
7,341
44,509
0
W
Achilles
dorlault
Achilles
14,698
5,027
0
1,918
13,102
13,463
0
4,026
9,076
77
25,234
L
12,548
3,316
0
2,295
27,391
10,731
0
17,423
9,293
0
38,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,728
Gold Earned
56,173
267
Minions Killed
269
15
Camps Cleared
3
1,173,774
Distance Traveled
1,016,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,390
1,033
26
2
3
203,288
0
L
Kukulkan
11,359
947
81
7
1
227,874
1
W
Cthulhu
13,748
1,146
71
6
2
266,707
0
L
Ah Muzen Cab
10,419
868
40
3
0
227,351
0
W
Baron Samedi
13,172
1,098
78
7
1
233,340
3
L
Bellona
9,874
823
13
1
0
151,161
2
W
Nu Wa
14,723
1,227
74
6
2
223,103
0
L
Ra
11,839
987
79
7
1
195,716
0
W
Achilles
12,695
1,058
18
2
7
247,336
1
L
Loki
12,682
1,057
56
5
1
214,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role