Player Matchup

Poseidon
Poseidon
Arkerub
Poseidon
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cottoraton
Izanami
Level 8
God Stats
19W - 24L
1,468 SR
Queue Stats
20W - 25L
1,418 Elo+
Party 1
Sol
Sol
Hokoda
Sol
Level 17
God Stats
4W - 2L
1,682 SR
Queue Stats
90W - 100L
1,352 Elo+
Solo
Cthulhu
Cthulhu
eLectroNzL
Cthulhu
Level 26
God Stats
1W - 0L
1,437 SR
Queue Stats
24W - 13L
1,596 Elo+
Solo
Fenrir
Fenrir
Сольвент
Fenrir
Level 12
God Stats
2W - 6L
1,304 SR
Queue Stats
57W - 62L
1,172 Elo+
Solo
Team Averages
Level 35
1,478 SR
1,408 Elo+

VS

Team Averages
Level 12
1,487 SR
1,434 Elo+
Nemesis
Nemesis
Conqueror1993
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Solo
Ra
Ra
Dantyshkaa
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
Heranilo
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,573 Elo+
Solo
Neith
Neith
Lliapia
Neith
Level 28
God Stats
25W - 16L
1,389 SR
Queue Stats
105W - 124L
1,365 Elo+
Solo
Ares
Ares
mrBullDobbs
Ares
Level 15
God Stats
14W - 11L
1,546 SR
Queue Stats
27W - 36L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arkerub
Poseidon
20
13 / 1 / 28
13,994
1,272
24,533
11,441
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Cottoraton
Izanami
20
12 / 1 / 20
13,332
1,212
17,404
10,545
4,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Hokoda
Sol
19
7 / 2 / 28
12,294
1,118
19,892
16,676
5,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
eLectroNzL
Cthulhu
20
7 / 3 / 34
12,386
1,126
18,251
12,875
16,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 4 / 19
13,266
1,206
13,274
16,589
9,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
4 / 13 / 5
11,399
1,036
12,702
25,692
11,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 11 / 7
10,893
990
16,351
18,039
7,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Heranilo
Cupid
17
1 / 6 / 5
10,153
923
12,504
14,595
5,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Lliapia
Neith
17
3 / 9 / 4
11,196
1,018
13,313
17,079
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 15 / 3
10,102
918
8,421
26,253
15,089
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
35
54
Kills
11
11
Deaths
54
129
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arkerub
Poseidon
13
1
28
27
L
Nemesis
4
13
5
0.5
W
Izanami
Cottoraton
Izanami
12
1
20
22
L
1
11
7
0.41
L
Cupid
Heranilo
Cupid
1
6
5
0.58
W
Sol
Hokoda
Sol
7
2
28
10.5
L
Neith
Lliapia
Neith
3
9
4
0.56
W
Cthulhu
eLectroNzL
Cthulhu
7
3
34
8
L
2
15
3
0.23
W
15
4
19
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,354
Damage
63,291
68,126
Taken
101,658
40,269
Mitigated
46,892
13,434
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arkerub
Poseidon
24,533
4,031
456
1,032
11,441
4,345
0
4,064
7,377
47,963
0
L
Nemesis
12,702
6,830
0
1,460
25,692
11,924
0
14,402
11,290
0
36,183
W
Izanami
Cottoraton
Izanami
17,404
8,707
804
2,198
10,545
4,154
0
3,334
7,211
0
34,361
L
16,351
656
1,943
1,944
18,039
7,820
0
11,698
6,341
53,761
0
L
Cupid
Heranilo
Cupid
12,504
5,485
107
818
14,595
5,402
0
8,047
6,548
0
30,076
W
Sol
Hokoda
Sol
19,892
6,161
0
6,344
16,676
5,980
0
7,500
9,176
47,717
0
L
Neith
Lliapia
Neith
13,313
6,313
0
1,967
17,079
6,657
0
10,612
6,467
0
32,479
W
Cthulhu
eLectroNzL
Cthulhu
18,251
1,350
989
438
12,875
16,360
0
5,626
7,249
35,742
0
L
8,421
73
0
1,205
26,253
15,089
0
17,917
8,180
16,343
0
W
13,274
4,462
0
1,173
16,589
9,430
0
4,248
12,341
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,272
Gold Earned
53,743
205
Minions Killed
215
7
Camps Cleared
3
1,117,968
Distance Traveled
978,368
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,994
1,272
55
5
3
245,581
0
L
Nemesis
11,399
1,036
51
5
0
233,359
1
W
Izanami
13,332
1,212
42
4
4
188,518
0
L
Ra
10,893
990
83
8
0
207,804
2
L
Cupid
10,153
923
41
4
1
205,566
0
W
Sol
12,294
1,118
51
5
0
219,577
1
L
Neith
11,196
1,018
31
3
1
160,734
0
W
Cthulhu
12,386
1,126
45
4
0
239,064
0
L
Ares
10,102
918
9
1
1
170,905
3
W
Fenrir
13,266
1,206
12
1
0
225,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role