Player Matchup

Ullr
Ullr
DaftDuck
Ullr
Level 19
God Stats
3W - 4L
1,332 SR
Queue Stats
124W - 120L
1,414 Elo+
Solo
Sol
Sol
NeroMeister
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
P4P3S
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
RubixDHHD
Hun Batz
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,751 Elo+
Party 1
Ymir
Ymir
Ydle
Ymir
Level 28
God Stats
2W - 0L
1,616 SR
Queue Stats
8W - 4L
1,564 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,557 Elo+

VS

Team Averages
Level 25
1,525 SR
1,462 Elo+
Danzaburou
Danzaburou
Fluejakt
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GeorgeXatzhDD
Mercury
Level 27
God Stats
7W - 4L
1,828 SR
Queue Stats
275W - 258L
1,452 Elo+
Solo
Chaac
Chaac
Karismas
Chaac
Level 24
God Stats
15W - 15L
1,568 SR
Queue Stats
61W - 63L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
krumbly
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,461 Elo+
Party 2
Thoth
Thoth
wewe23
Thoth
Level 18
God Stats
0W - 4L
1,231 SR
Queue Stats
98W - 84L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
3 / 1 / 2
5,296
530
2,877
4,330
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 5
6,229
623
3,233
6,810
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
P4P3S
Zhong Kui
11
2 / 0 / 2
6,098
610
5,768
5,251
4,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
RubixDHHD
Hun Batz
11
7 / 0 / 0
6,512
651
3,827
4,076
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Ydle
Ymir
7
0 / 1 / 4
4,393
439
2,534
6,090
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fluejakt
Danzaburou
7
1 / 2 / 0
4,898
490
3,347
6,002
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
8
2 / 2 / 1
4,942
494
3,343
6,806
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Karismas
Chaac
9
0 / 3 / 0
4,727
473
2,013
7,448
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
krumbly
Aphrodite
7
0 / 3 / 2
4,597
460
2,414
5,343
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
wewe23
Thoth
7
1 / 3 / 1
4,250
425
1,467
3,348
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
1
2
4
L
Danzaburou
Fluejakt
Danzaburou
1
2
0
0.5
L
Mercury
2
2
1
1.25
L
Chaac
Karismas
Chaac
0
3
0
0
W
1
2
5
1.75
W
Zhong Kui
P4P3S
Zhong Kui
2
0
2
3
W
Hun Batz
RubixDHHD
Hun Batz
7
0
0
7
W
Ymir
Ydle
Ymir
0
1
4
2
L
Aphrodite
krumbly
Aphrodite
0
3
2
0.33
L
Thoth
wewe23
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
12,584
26,557
Taken
28,947
10,897
Mitigated
9,427
13,022
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
2,877
453
0
1,430
4,330
934
392
473
3,857
0
20,084
L
Danzaburou
Fluejakt
Danzaburou
3,347
1,607
0
1,545
6,002
1,635
0
1,135
4,867
0
25,968
L
Mercury
3,343
1,294
0
1,754
6,806
1,987
0
2,414
4,392
0
21,853
L
Chaac
Karismas
Chaac
2,013
164
0
2,316
7,448
2,747
0
4,384
3,064
0
20,180
W
3,233
1,114
0
3,455
6,810
2,439
2,044
506
6,192
30,977
2,043
W
Zhong Kui
P4P3S
Zhong Kui
5,768
1,515
0
3,849
5,251
4,106
538
277
4,932
32,859
0
W
Hun Batz
RubixDHHD
Hun Batz
3,827
878
0
2,456
4,076
1,233
0
667
3,363
0
33,814
W
Ymir
Ydle
Ymir
2,534
788
0
1,832
6,090
2,185
32
1,758
4,332
9,665
0
L
Aphrodite
krumbly
Aphrodite
2,414
849
40
2,114
5,343
2,202
0
1,984
3,359
9,442
0
L
Thoth
wewe23
Thoth
1,467
258
0
72
3,348
856
0
1,425
1,923
8,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
23,414
269
Minions Killed
167
0
Camps Cleared
0
902,480
Distance Traveled
820,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,296
530
45
5
0
156,669
2
L
Danzaburou
4,898
490
57
6
0
158,670
0
L
Mercury
4,942
494
42
4
0
204,085
0
L
Chaac
4,727
473
44
4
0
147,191
0
W
Sol
6,229
623
73
7
0
183,906
2
W
Zhong Kui
6,098
610
56
6
0
149,878
2
W
Hun Batz
6,512
651
82
8
0
221,909
1
W
Ymir
4,393
439
13
1
0
190,118
0
L
Aphrodite
4,597
460
8
1
0
147,121
2
L
Thoth
4,250
425
16
2
0
163,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role