Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JayLaFuze
Artemis
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
419W - 427L
1,382 Elo+
Party 3
Poseidon
Poseidon
Qc_Kraken2201
Poseidon
Level 64
God Stats
1W - 0L
1,707 SR
Queue Stats
397W - 415L
1,388 Elo+
Party 3
Chang'e
Chang'e
Riot_Rabin
Chang'e
Level 100
God Stats
32W - 17L
1,567 SR
Queue Stats
154W - 152L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
SimBlanchhh
Xing Tian
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 304L
1,324 Elo+
Party 3
Team Averages
Level 105
1,555 SR
1,412 Elo+

VS

Team Averages
Level 118
1,520 SR
1,543 Elo+
Ares
Ares
Hitome Meisner
Ares
Level 157
God Stats
5W - 9L
1,275 SR
Queue Stats
494W - 499L
1,549 Elo+
Solo
Ra
Ra
NagolSook
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,545 Elo+
Party 1
Loki
Loki
TheRealPotatoes
Loki
Level 104
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 8L
1,545 Elo+
Party 1
Achilles
Achilles
TheRuloss
Achilles
Level 105
God Stats
38W - 30L
1,584 SR
Queue Stats
1,029W - 978L
1,575 Elo+
Solo
Danzaburou
Danzaburou
jcasm2008
Danzaburou
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
12 / 4 / 2
11,393
543
11,150
16,821
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
JayLaFuze
Artemis
16
4 / 5 / 4
9,610
458
12,217
14,327
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Qc_Kraken2201
Poseidon
15
1 / 5 / 0
9,483
452
5,593
7,154
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Riot_Rabin
Chang'e
19
2 / 3 / 2
11,861
565
8,759
16,924
7,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SimBlanchhh
Xing Tian
15
0 / 5 / 8
9,452
450
8,679
16,658
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
8,966
427
7,857
20,249
14,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 0 / 6
11,469
546
11,849
10,268
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 5
10,922
520
11,500
17,150
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
TheRuloss
Achilles
16
3 / 6 / 6
11,012
524
11,836
18,703
12,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
jcasm2008
Danzaburou
9
1 / 3 / 5
7,546
359
4,366
5,083
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
19
Kills
22
22
Deaths
19
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
4
2
3.25
L
5
5
5
1.5
W
Artemis
JayLaFuze
Artemis
4
5
4
1.2
L
7
0
6
10
W
Poseidon
Qc_Kraken2201
Poseidon
1
5
0
0.2
W
Chang'e
Riot_Rabin
Chang'e
2
3
2
1
W
Xing Tian
SimBlanchhh
Xing Tian
0
5
8
0.8
L
6
5
5
1.7
L
Achilles
TheRuloss
Achilles
3
6
6
1
L
Danzaburou
jcasm2008
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
47,408
71,884
Taken
71,453
32,548
Mitigated
39,127
24,165
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,150
2,722
0
4,742
16,821
7,444
0
2,793
14,028
0
65,030
L
7,857
381
0
2,676
20,249
14,150
0
5,979
14,132
29,944
0
W
Artemis
JayLaFuze
Artemis
12,217
5,809
0
5,422
14,327
6,352
1,698
4,503
9,824
0
73,622
L
11,849
835
1,223
4,863
10,268
4,042
244
3,631
6,489
74,290
0
W
Poseidon
Qc_Kraken2201
Poseidon
5,593
366
0
234
7,154
2,224
0
3,435
3,719
55,338
0
W
Chang'e
Riot_Rabin
Chang'e
8,759
780
79
9,963
16,924
7,831
1,394
726
16,198
87,276
0
W
Xing Tian
SimBlanchhh
Xing Tian
8,679
436
564
3,161
16,658
8,697
159
8,249
8,409
33,407
0
L
11,500
2,549
0
4,445
17,150
6,561
579
3,786
13,298
0
75,957
L
Achilles
TheRuloss
Achilles
11,836
3,237
0
3,892
18,703
12,597
467
8,499
10,034
0
61,336
L
Danzaburou
jcasm2008
Danzaburou
4,366
1,633
0
828
5,083
1,777
36
614
4,469
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
49,915
553
Minions Killed
435
0
Camps Cleared
0
1,867,273
Distance Traveled
1,781,077
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,393
543
87
4
0
415,509
1
L
Ares
8,966
427
33
2
0
355,372
7
W
Artemis
9,610
458
134
6
0
311,845
2
L
Ra
11,469
546
141
7
0
439,440
5
W
Poseidon
9,483
452
100
5
0
377,446
6
W
Chang'e
11,861
565
200
10
0
356,735
0
W
Xing Tian
9,452
450
32
2
0
405,738
1
L
Loki
10,922
520
96
5
0
423,637
5
L
Achilles
11,012
524
118
6
0
383,671
1
L
Danzaburou
7,546
359
47
2
0
178,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role