Player Matchup

Bacchus
Bacchus
Betro980
Bacchus
Level 83
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,332 Elo+
Solo
Fenrir
Fenrir
CoralQuill96955
Fenrir
Level 58
God Stats
12W - 12L
1,134 SR
Queue Stats
1,225W - 1,187L
1,517 Elo+
Party 1
Scylla
Scylla
Gaokao
Scylla
Level 91
God Stats
79W - 71L
1,604 SR
Queue Stats
909W - 863L
1,522 Elo+
Party 1
Horus
Horus
Imortalis23
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,473 Elo+
Solo
Artemis
Artemis
logotdajuice1
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,409 SR
1,469 Elo+

VS

Team Averages
Level 99
1,454 SR
1,476 Elo+
Neith
Neith
Adelev
Neith
Level 60
God Stats
33W - 38L
1,534 SR
Queue Stats
50W - 66L
1,288 Elo+
Solo
Heimdallr
Heimdallr
JimmyPage1970-
Heimdallr
Level 160
God Stats
16W - 21L
1,379 SR
Queue Stats
286W - 265L
1,553 Elo+
Solo
Sylvanus
Sylvanus
JornalistaGamer
Sylvanus
Level 157
God Stats
11W - 9L
1,464 SR
Queue Stats
346W - 349L
1,517 Elo+
Solo
Anubis
Anubis
SMC_SPARTACUS
Anubis
Level 67
God Stats
3W - 1L
1,285 SR
Queue Stats
68W - 53L
1,531 Elo+
Solo
Chaac
Chaac
ThatWarWalrus
Chaac
Level 52
God Stats
11W - 13L
1,609 SR
Queue Stats
38W - 41L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Betro980
Bacchus
7
0 / 2 / 0
4,802
480
2,662
5,974
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,855
486
0
5,409
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Gaokao
Scylla
11
0 / 2 / 1
5,622
562
1,850
4,197
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
4,478
448
1,460
6,098
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
9
1 / 1 / 0
5,019
502
2,625
3,473
864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adelev
Neith
10
0 / 0 / 3
5,473
547
2,681
2,739
818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
JimmyPage1970-
Heimdallr
10
2 / 1 / 1
5,817
582
2,464
5,203
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
3 / 0 / 1
5,807
581
2,348
5,704
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 0
6,695
670
2,728
3,948
1,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
5,866
587
4,845
7,891
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Adelev
Neith
0
0
3
1.5
L
Bacchus
Betro980
Bacchus
0
2
0
0
L
0
1
0
0
L
Scylla
Gaokao
Scylla
0
2
1
0.25
L
0
5
1
0.1
W
Heimdallr
JimmyPage1970-
Heimdallr
2
1
1
2.5
W
Sylvanus
3
0
1
3.5
W
3
0
0
3
W
3
1
2
4
L
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
15,066
25,151
Taken
25,485
10,471
Mitigated
13,938
8,451
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adelev
Neith
2,681
1,499
0
1,003
2,739
818
576
919
1,820
0
24,366
L
Bacchus
Betro980
Bacchus
2,662
443
254
2,494
5,974
2,814
0
1,520
4,454
14,693
0
L
0
0
0
2,852
5,409
1,392
0
1,134
4,275
0
22,199
L
Scylla
Gaokao
Scylla
1,850
190
0
1,279
4,197
1,105
0
1,255
2,942
32,447
0
L
1,460
920
0
209
6,098
4,296
57
468
5,205
0
10,929
W
Heimdallr
JimmyPage1970-
Heimdallr
2,464
1,628
0
2,286
5,203
1,699
465
566
4,623
0
30,348
W
Sylvanus
2,348
797
1,230
2,680
5,704
4,435
728
1,743
3,961
13,200
0
W
2,728
45
0
2,747
3,948
1,992
468
1,120
2,678
41,050
0
W
4,845
1,395
0
2,424
7,891
4,994
207
0
7,891
0
24,401
L
Artemis
2,625
1,059
0
1,363
3,473
864
37
699
2,774
0
20,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
29,658
206
Minions Killed
293
0
Camps Cleared
0
905,982
Distance Traveled
870,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,473
547
56
6
0
167,670
0
L
Bacchus
4,802
480
19
2
0
180,469
1
L
Fenrir
4,855
486
57
6
0
169,748
0
L
Scylla
5,622
562
75
8
0
229,553
3
L
Horus
4,478
448
9
1
0
164,714
0
W
Heimdallr
5,817
582
68
7
0
175,644
0
W
Sylvanus
5,807
581
24
2
0
158,419
2
W
Anubis
6,695
670
99
10
0
169,827
1
W
Chaac
5,866
587
46
5
0
198,442
0
L
Artemis
5,019
502
46
5
0
161,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role