Player Matchup

Izanami
Izanami
Raagnaro
Izanami
Level 108
God Stats
7W - 3L
1,764 SR
Queue Stats
54W - 59L
1,475 Elo+
Party 1
Merlin
Merlin
RavensTears
Merlin
Level 79
God Stats
9W - 6L
1,447 SR
Queue Stats
32W - 48L
1,312 Elo+
Party 1
Vamana
Vamana
WareDonkey
Vamana
Level 15
God Stats
6W - 5L
1,496 SR
Queue Stats
11W - 18L
1,319 Elo+
Party 1
Team Averages
Level 67
1,569 SR
1,368 Elo+

VS

Team Averages
Level 41
1,480 SR
1,434 Elo+
Ra
Ra
Noob123PL
Ra
Level 25
God Stats
0W - 2L
1,356 SR
Queue Stats
3W - 12L
1,297 Elo+
Party 2
Medusa
Medusa
Ramzesek
Medusa
Level 82
God Stats
6W - 10L
1,286 SR
Queue Stats
153W - 183L
1,413 Elo+
Party 2
Bellona
Bellona
anyghen
Bellona
Level 16
God Stats
0W - 1L
1,799 SR
Queue Stats
8W - 19L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raagnaro
Izanami
19
8 / 7 / 2
15,907
723
20,490
16,542
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
18
2 / 5 / 6
13,915
633
18,000
12,018
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
WareDonkey
Vamana
15
2 / 7 / 5
13,564
617
7,870
19,720
11,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
14,336
652
12,140
14,872
6,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ramzesek
Medusa
18
9 / 5 / 7
15,299
695
16,804
23,323
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
anyghen
Bellona
14
6 / 5 / 8
13,387
609
11,071
22,162
20,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
19
19
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
12
3.33
W
Izanami
Raagnaro
Izanami
8
7
2
1.29
L
Medusa
Ramzesek
Medusa
9
5
7
2.5
W
Merlin
2
5
6
1
W
Vamana
WareDonkey
Vamana
2
7
5
0.64
L
Bellona
anyghen
Bellona
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
40,015
48,280
Taken
60,357
22,878
Mitigated
36,912
11,632
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,140
179
3,513
4,572
14,872
6,640
628
3,664
11,208
90,995
0
W
Izanami
Raagnaro
Izanami
20,490
14,470
0
5,290
16,542
6,517
1,484
4,380
11,940
0
92,295
L
Medusa
Ramzesek
Medusa
16,804
6,071
0
7,574
23,323
9,631
2,095
6,885
16,438
0
82,401
W
Merlin
18,000
109
0
1,212
12,018
4,408
419
1,604
10,262
75,678
0
W
Vamana
WareDonkey
Vamana
7,870
4,549
0
5,130
19,720
11,953
1,128
5,422
13,894
0
49,605
L
Bellona
anyghen
Bellona
11,071
3,129
0
747
22,162
20,641
33
9,531
12,631
0
46,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
43,022
263
Minions Killed
258
0
Camps Cleared
0
1,167,764
Distance Traveled
1,214,576
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,336
652
122
6
0
417,754
3
W
Izanami
15,907
723
114
5
0
366,559
2
L
Medusa
15,299
695
87
4
0
392,048
6
W
Merlin
13,915
633
87
4
0
393,619
5
W
Vamana
13,564
617
62
3
0
407,586
2
L
Bellona
13,387
609
49
2
0
404,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role