Player Matchup

Olorun
Olorun
CREPUSCULOS12
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,143 Elo+
Solo
Neith
Neith
Danny_TheWise
Neith
Level 143
God Stats
4W - 5L
1,729 SR
Queue Stats
375W - 366L
1,459 Elo+
Solo
Rama
Rama
Dtotheevin
Rama
Level 145
God Stats
0W - 1L
1,246 SR
Queue Stats
25W - 23L
1,752 Elo+
Solo
Zhong Kui
Zhong Kui
MaDmAsHeR1
Zhong Kui
Level 147
God Stats
2W - 5L
1,835 SR
Queue Stats
443W - 427L
1,553 Elo+
Solo
Nemesis
Nemesis
flippinheck
Nemesis
Level 18
God Stats
0W - 5L
1,722 SR
Queue Stats
31W - 23L
1,605 Elo+
Solo
Team Averages
Level 94
1,606 SR
1,502 Elo+

VS

Team Averages
Level 124
1,539 SR
1,519 Elo+
Ne Zha
Ne Zha
Fredrigez
Ne Zha
Level 107
God Stats
5W - 1L
1,584 SR
Queue Stats
42W - 43L
1,421 Elo+
Solo
Ra
Ra
Lakeshow4Life
Ra
Level 144
God Stats
14W - 10L
1,551 SR
Queue Stats
287W - 251L
1,571 Elo+
Party 1
Raijin
Raijin
Silferx
Raijin
Level 118
God Stats
3W - 4L
1,482 SR
Queue Stats
486W - 453L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
aM LegacY
Sun Wukong
Level 111
God Stats
48W - 36L
1,576 SR
Queue Stats
317W - 285L
1,568 Elo+
Party 1
Sobek
Sobek
pyespinkpony
Sobek
Level 140
God Stats
7W - 6L
1,501 SR
Queue Stats
186W - 164L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 9
10,569
587
8,437
16,907
6,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 2 / 7
12,008
667
23,865
16,307
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 6 / 4
12,745
708
17,863
20,529
7,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MaDmAsHeR1
Zhong Kui
20
7 / 4 / 4
13,687
760
27,867
27,191
29,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
flippinheck
Nemesis
19
2 / 6 / 4
12,655
703
11,748
28,661
23,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fredrigez
Ne Zha
19
3 / 2 / 6
12,945
719
17,063
21,657
21,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 1 / 6
15,656
870
14,900
10,330
6,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Silferx
Raijin
20
3 / 4 / 13
12,843
714
25,440
17,946
10,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
aM LegacY
Sun Wukong
18
4 / 5 / 14
12,511
695
18,792
27,168
25,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 4 / 18
13,899
772
15,165
31,659
53,803
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
16
Kills
25
26
Deaths
16
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
2
2
7
2.75
L
5
6
4
1.17
W
Ne Zha
Fredrigez
Ne Zha
3
2
6
3
W
12
1
6
15
L
Zhong Kui
MaDmAsHeR1
Zhong Kui
7
4
4
2.25
W
Raijin
Silferx
Raijin
3
4
13
2.38
W
Sun Wukong
aM LegacY
Sun Wukong
4
5
14
2.2
L
Nemesis
flippinheck
Nemesis
2
6
4
0.67
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,780
Damage
91,360
109,595
Taken
108,760
74,488
Mitigated
116,750
20,205
Healing
34,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,437
2,849
835
4,842
16,907
6,622
192
10,123
6,608
25,336
0
L
23,865
11,455
0
5,783
16,307
7,207
1,086
7,837
8,260
0
72,981
L
17,863
14,444
0
1,739
20,529
7,777
1
10,778
9,508
0
50,145
W
Ne Zha
Fredrigez
Ne Zha
17,063
3,464
0
5,739
21,657
21,025
1,397
8,588
13,069
0
53,218
W
14,900
1,899
9,524
4,509
10,330
6,255
2,387
5,173
5,157
81,800
0
L
Zhong Kui
MaDmAsHeR1
Zhong Kui
27,867
2,873
0
5,336
27,191
29,211
795
9,996
16,600
72,998
0
W
Raijin
Silferx
Raijin
25,440
2,532
0
3,064
17,946
10,145
232
9,638
8,308
74,385
0
W
Sun Wukong
aM LegacY
Sun Wukong
18,792
2,335
0
3,900
27,168
25,522
0
9,595
17,573
0
36,334
L
Nemesis
flippinheck
Nemesis
11,748
5,194
0
1,670
28,661
23,671
557
16,211
11,810
2,954
34,201
W
15,165
1,314
0
8,109
31,659
53,803
0
6,125
25,534
33,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,664
Gold Earned
67,854
410
Minions Killed
451
8
Camps Cleared
8
1,472,606
Distance Traveled
1,731,508
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,569
587
29
2
0
242,736
0
L
Neith
12,008
667
117
7
0
293,953
1
L
Rama
12,745
708
73
4
2
300,420
4
W
Ne Zha
12,945
719
69
4
4
355,715
3
W
Ra
15,656
870
183
10
1
354,447
3
L
Zhong Kui
13,687
760
120
7
3
321,752
2
W
Raijin
12,843
714
112
6
2
326,890
1
W
Sun Wukong
12,511
695
50
3
1
340,947
2
L
Nemesis
12,655
703
71
4
3
313,745
0
W
Sobek
13,899
772
37
2
0
353,509
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role