Player Matchup

Medusa
Medusa
Carlossarrada
Medusa
Level 28
God Stats
3W - 7L
1,139 SR
Queue Stats
65W - 68L
1,422 Elo+
Solo
Agni
Agni
Chaves1
Agni
Level 18
God Stats
4W - 4L
1,667 SR
Queue Stats
85W - 87L
1,549 Elo+
Solo
Ravana
Ravana
FeipeGamer5200
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,514 Elo+
Solo
Yemoja
Yemoja
LadyTITANIA6622
Yemoja
Level 11
God Stats
11W - 9L
1,481 SR
Queue Stats
174W - 214L
1,389 Elo+
Solo
Tiamat
Tiamat
Riskiner
Tiamat
Level 27
God Stats
12W - 14L
1,693 SR
Queue Stats
29W - 43L
1,597 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,494 Elo+

VS

Team Averages
Level 21
1,613 SR
1,420 Elo+
Olorun
Olorun
AFK_Frozzy
Olorun
Level 17
God Stats
8W - 7L
1,715 SR
Queue Stats
265W - 360L
1,234 Elo+
Solo
Mercury
Mercury
MAUCHIMAU
Mercury
Level 22
God Stats
3W - 2L
1,891 SR
Queue Stats
136W - 219L
1,290 Elo+
Solo
Skadi
Skadi
agelidovoras
Skadi
Level 22
God Stats
95W - 57L
1,644 SR
Queue Stats
116W - 95L
1,506 Elo+
Solo
Amaterasu
Amaterasu
exegut0r
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 67L
1,704 Elo+
Solo
Cthulhu
Cthulhu
shirohige240
Cthulhu
Level 17
God Stats
1W - 4L
1,313 SR
Queue Stats
188W - 200L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
11,236
624
12,274
11,896
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
Chaves1
Agni
17
14 / 1 / 4
11,616
645
15,432
8,855
3,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 5
9,550
531
7,162
8,997
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 5 / 2
8,191
455
2,094
9,844
4,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
Riskiner
Tiamat
14
6 / 3 / 4
9,865
548
12,568
9,620
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFK_Frozzy
Olorun
11
1 / 8 / 1
6,947
386
3,807
13,264
5,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
MAUCHIMAU
Mercury
11
1 / 7 / 4
7,087
394
4,117
10,575
3,462
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
2 / 7 / 2
8,341
463
6,854
11,615
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
exegut0r
Amaterasu
16
9 / 1 / 2
9,557
531
11,627
17,217
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
shirohige240
Cthulhu
11
1 / 7 / 3
7,992
444
5,520
16,598
11,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
29
Kills
14
14
Deaths
30
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
AFK_Frozzy
Olorun
1
8
1
0.19
W
5
1
4
7
W
Agni
Chaves1
Agni
14
1
4
16
W
4
4
5
1.63
W
0
5
2
0.2
L
Mercury
MAUCHIMAU
Mercury
1
7
4
0.43
W
Tiamat
Riskiner
Tiamat
6
3
4
2.67
L
2
7
2
0.43
L
Amaterasu
exegut0r
Amaterasu
9
1
2
10
L
Cthulhu
shirohige240
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,530
Damage
31,925
49,212
Taken
69,269
28,269
Mitigated
32,677
16,601
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AFK_Frozzy
Olorun
3,807
1,612
398
1,742
13,264
5,186
0
8,442
4,746
17,570
0
W
12,274
6,701
0
5,125
11,896
5,097
3,532
3,499
8,397
0
72,158
W
Agni
Chaves1
Agni
15,432
1,649
0
4,919
8,855
3,938
4,010
3,183
5,672
60,180
0
W
7,162
1,968
0
1,194
8,997
5,532
726
2,154
6,843
0
47,362
W
2,094
729
498
978
9,844
4,870
354
231
9,613
17,359
0
L
Mercury
MAUCHIMAU
Mercury
4,117
2,389
0
1,375
10,575
3,462
303
2,640
7,841
0
25,889
W
Tiamat
Riskiner
Tiamat
12,568
3,527
0
3,887
9,620
8,832
3,858
378
9,242
49,723
0
L
6,854
3,330
0
900
11,615
4,224
165
5,598
5,907
0
47,198
L
Amaterasu
exegut0r
Amaterasu
11,627
7,778
0
10,982
17,217
8,665
1,023
8,904
7,842
227
42,016
L
Cthulhu
shirohige240
Cthulhu
5,520
1,088
0
925
16,598
11,140
383
3,753
12,839
24,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
39,924
416
Minions Killed
313
0
Camps Cleared
0
1,677,046
Distance Traveled
1,499,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,947
386
46
3
0
239,187
0
W
Medusa
11,236
624
123
7
0
334,509
3
W
Agni
11,616
645
92
5
0
342,889
1
W
Ravana
9,550
531
68
4
0
349,288
1
W
Yemoja
8,191
455
32
2
0
292,256
0
L
Mercury
7,087
394
49
3
0
317,746
1
W
Tiamat
9,865
548
101
6
0
358,104
0
L
Skadi
8,341
463
98
5
0
298,447
3
L
Amaterasu
9,557
531
77
4
0
373,923
0
L
Cthulhu
7,992
444
43
2
0
269,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role