Player Matchup

Jormungandr
Jormungandr
AvengerRyu93
Jormungandr
Level 42
God Stats
6W - 12L
1,423 SR
Queue Stats
230W - 272L
1,462 Elo+
Solo
Anhur
Anhur
DiegoLm
Anhur
Level 156
God Stats
12W - 6L
1,719 SR
Queue Stats
304W - 271L
1,515 Elo+
Party 1
Raijin
Raijin
End0035
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ITimeIToIPurrI
Bellona
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,529 Elo+
Solo
Eset
Eset
superkonrad
Eset
Level 44
God Stats
5W - 1L
1,750 SR
Queue Stats
71W - 59L
1,491 Elo+
Solo
Team Averages
Level 61
1,578 SR
1,499 Elo+

VS

Team Averages
Level 46
1,499 SR
1,529 Elo+
Chiron
Chiron
CRooKykun
Chiron
Level 29
God Stats
12W - 3L
1,770 SR
Queue Stats
629W - 469L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
Keyboardsbroken
Sylvanus
Level 38
God Stats
48W - 50L
1,330 SR
Queue Stats
308W - 277L
1,559 Elo+
Solo
Merlin
Merlin
LilRaZmo
Merlin
Level 76
God Stats
76W - 60L
1,605 SR
Queue Stats
536W - 369L
1,581 Elo+
Party 2
Raijin
Raijin
sebbestar
Raijin
Level 48
God Stats
3W - 6L
1,269 SR
Queue Stats
104W - 112L
1,481 Elo+
Solo
Thor
Thor
伴星望月
Thor
Level 37
God Stats
28W - 37L
1,524 SR
Queue Stats
214W - 229L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvengerRyu93
Jormungandr
18
3 / 0 / 21
10,813
1,081
8,886
13,774
12,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
DiegoLm
Anhur
17
9 / 1 / 11
11,898
1,190
16,323
11,248
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
End0035
Raijin
16
4 / 2 / 14
10,300
1,030
7,247
6,553
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 14
10,804
1,080
9,838
13,917
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 4 / 12
10,775
1,078
15,292
8,956
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CRooKykun
Chiron
16
3 / 5 / 5
10,581
1,058
13,843
13,796
4,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
1 / 2 / 0
8,438
844
816
3,821
2,355
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
LilRaZmo
Merlin
17
1 / 6 / 7
10,025
1,003
13,872
11,718
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
sebbestar
Raijin
16
4 / 7 / 4
10,169
1,017
12,756
18,205
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 7
10,085
1,009
9,202
13,161
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
27
Kills
12
12
Deaths
27
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AvengerRyu93
Jormungandr
3
0
21
13.5
L
Chiron
CRooKykun
Chiron
3
5
5
1.1
W
Anhur
DiegoLm
Anhur
9
1
11
14.5
W
Raijin
End0035
Raijin
4
2
14
5.5
W
6
5
14
2.6
L
Sylvanus
1
2
0
0.5
L
Merlin
LilRaZmo
Merlin
1
6
7
0.75
L
Raijin
sebbestar
Raijin
4
7
4
0.86
W
5
4
12
2.75
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,586
Damage
50,489
54,448
Taken
60,701
32,685
Mitigated
22,016
6,119
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AvengerRyu93
Jormungandr
8,886
1,309
0
0
13,774
12,134
0
6,260
7,190
23,104
0
L
Chiron
CRooKykun
Chiron
13,843
5,761
458
1,953
13,796
4,550
0
8,432
5,289
0
40,832
W
Anhur
DiegoLm
Anhur
16,323
10,061
0
3,309
11,248
4,582
0
4,984
6,168
0
42,680
W
Raijin
End0035
Raijin
7,247
695
0
0
6,553
2,614
0
4,391
2,030
15,514
0
W
9,838
3,762
0
836
13,917
9,779
0
7,132
6,613
0
19,524
L
Sylvanus
816
221
311
436
3,821
2,355
0
1,335
2,486
3,559
0
L
Merlin
LilRaZmo
Merlin
13,872
522
263
963
11,718
3,835
0
6,122
5,596
35,264
0
L
Raijin
sebbestar
Raijin
12,756
1,960
0
311
18,205
6,301
0
11,745
6,460
24,770
0
W
15,292
1,011
1,394
580
8,956
3,576
0
3,837
5,003
30,932
0
L
9,202
929
0
472
13,161
4,975
0
3,716
9,445
0
12,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
49,298
154
Minions Killed
154
5
Camps Cleared
4
971,277
Distance Traveled
769,920
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,813
1,081
27
3
1
200,806
1
L
Chiron
10,581
1,058
62
6
0
190,510
0
W
Anhur
11,898
1,190
64
6
3
208,229
3
W
Raijin
10,300
1,030
9
1
0
185,331
0
W
Bellona
10,804
1,080
16
2
1
182,290
1
L
Sylvanus
8,438
844
7
1
2
58,450
1
L
Merlin
10,025
1,003
49
5
0
186,230
1
L
Raijin
10,169
1,017
30
3
0
170,536
0
W
Eset
10,775
1,078
38
4
0
194,621
0
L
Thor
10,085
1,009
6
1
2
164,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role