Player Matchup

Anhur
Anhur
JAVMARCON
Anhur
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 44L
1,375 Elo+
Party 2
Chaac
Chaac
baduns1910
Chaac
Level 17
God Stats
3W - 8L
1,423 SR
Queue Stats
3W - 13L
1,152 Elo+
Solo
Anubis
Anubis
govantes_trk
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,273 Elo+
Party 2
Team Averages
Level 15
1,474 SR
1,267 Elo+

VS

Team Averages
Level 21
1,382 SR
1,383 Elo+
Thor
Thor
adriaanlarros123
Thor
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 80L
1,325 Elo+
Solo
Hel
Hel
eldelyt
Hel
Level 17
God Stats
1W - 2L
1,180 SR
Queue Stats
31W - 25L
1,476 Elo+
Party 1
Medusa
Medusa
ya_renedo97
Medusa
Level 21
God Stats
9W - 10L
1,467 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JAVMARCON
Anhur
9
1 / 7 / 0
6,393
639
3,165
9,240
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
0 / 3 / 1
6,983
698
6,476
12,279
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 9 / 1
6,051
605
2,875
9,495
3,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 5
8,964
896
9,699
8,638
4,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
11
3 / 1 / 13
7,947
795
7,040
5,530
1,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
4 / 0 / 12
7,900
790
8,200
6,327
1,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
JAVMARCON
Anhur
1
7
0
0.14
W
12
0
5
14.5
L
Chaac
0
3
1
0.17
W
Hel
3
1
13
9.5
L
Anubis
0
9
1
0.06
W
Medusa
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,516
Damage
24,939
31,014
Taken
20,495
13,768
Mitigated
7,538
7,470
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JAVMARCON
Anhur
3,165
1,612
171
980
9,240
2,848
0
1,442
7,798
0
14,258
W
9,699
3,218
0
1,499
8,638
4,334
536
1,005
7,633
0
19,607
L
Chaac
6,476
238
465
4,857
12,279
7,356
0
2,862
9,417
0
26,712
W
Hel
7,040
469
5,330
3,739
5,530
1,232
742
1,046
4,484
25,332
0
L
Anubis
2,875
253
98
899
9,495
3,564
0
2,756
6,739
16,496
0
W
Medusa
8,200
3,815
0
1,581
6,327
1,972
891
842
5,485
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,427
Gold Earned
24,811
91
Minions Killed
119
0
Camps Cleared
0
479,521
Distance Traveled
544,091
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,393
639
25
3
0
150,166
0
W
Thor
8,964
896
25
3
0
183,091
1
L
Chaac
6,983
698
42
4
0
186,341
1
W
Hel
7,947
795
64
6
0
179,766
1
L
Anubis
6,051
605
24
2
0
143,014
0
W
Medusa
7,900
790
30
3
0
181,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role