Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BALLUPxACEHERE
Cabrakan
Level 122
God Stats
140W - 113L
1,527 SR
Queue Stats
297W - 300L
1,463 Elo+
Solo
Kukulkan
Kukulkan
HoodKicker
Kukulkan
Level 66
God Stats
92W - 91L
1,467 SR
Queue Stats
208W - 218L
1,408 Elo+
Solo
Chaac
Chaac
Maquar
Chaac
Level 66
God Stats
5W - 7L
1,686 SR
Queue Stats
175W - 176L
1,497 Elo+
Solo
Persephone
Persephone
wtvrbryan
Persephone
Level 89
God Stats
12W - 14L
1,486 SR
Queue Stats
211W - 229L
1,497 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,473 Elo+

VS

Team Averages
Level 107
1,490 SR
1,527 Elo+
Fafnir
Fafnir
Death4946
Fafnir
Level 112
God Stats
3W - 2L
1,644 SR
Queue Stats
123W - 116L
1,630 Elo+
Solo
Ganesha
Ganesha
Dr460n Wh15k3r5
Ganesha
Level 120
God Stats
0W - 3L
1,188 SR
Queue Stats
162W - 161L
1,539 Elo+
Solo
Chang'e
Chang'e
NinjaFox9
Chang'e
Level 99
God Stats
0W - 4L
1,226 SR
Queue Stats
395W - 409L
1,474 Elo+
Solo
Hera
Hera
RaiderCommander
Hera
Level 105
God Stats
5W - 8L
1,603 SR
Queue Stats
169W - 174L
1,500 Elo+
Solo
Skadi
Skadi
darklion121
Skadi
Level 100
God Stats
11W - 8L
1,792 SR
Queue Stats
345W - 369L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 2 / 7
9,627
963
15,041
8,267
3,795
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
2 / 2 / 8
9,829
983
11,138
12,888
10,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
HoodKicker
Kukulkan
16
4 / 0 / 6
10,331
1,033
17,347
7,814
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Maquar
Chaac
16
3 / 3 / 5
9,866
987
13,741
16,592
17,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
wtvrbryan
Persephone
16
1 / 0 / 8
10,116
1,012
15,861
8,511
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

247

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Death4946
Fafnir
15
2 / 0 / 3
10,564
1,056
6,745
17,948
26,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 2 / 7
10,370
1,037
8,684
24,914
29,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
NinjaFox9
Chang'e
15
0 / 2 / 6
9,118
912
6,816
9,789
7,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 1
10,431
1,043
15,331
12,777
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 4
9,605
961
14,162
12,003
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
11
Kills
7
7
Deaths
11
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
2
7
2.25
W
Cabrakan
2
2
8
3
L
Fafnir
Death4946
Fafnir
2
0
3
3.5
L
0
2
7
1.75
W
Kukulkan
HoodKicker
Kukulkan
4
0
6
7
W
Chaac
Maquar
Chaac
3
3
5
1.83
L
Chang'e
NinjaFox9
Chang'e
0
2
6
1.5
L
4
4
1
1.13
L
1
3
4
1
W
Persephone
wtvrbryan
Persephone
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
51,738
54,072
Taken
77,431
38,140
Mitigated
76,295
11,687
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,041
9,631
795
700
8,267
3,795
0
5,291
2,976
0
36,095
W
Cabrakan
11,138
1,117
0
0
12,888
10,533
0
10,253
2,635
20,226
0
L
Fafnir
Death4946
Fafnir
6,745
1,189
0
2,053
17,948
26,472
0
9,067
8,643
16,211
0
L
8,684
475
0
1,449
24,914
29,567
0
14,052
10,556
20,812
0
W
Kukulkan
HoodKicker
Kukulkan
17,347
572
1,123
460
7,814
2,898
0
4,152
3,662
35,197
0
W
Chaac
Maquar
Chaac
13,741
3,058
0
5,159
16,592
17,711
0
11,599
4,993
192
22,223
L
Chang'e
NinjaFox9
Chang'e
6,816
687
4,731
2,173
9,789
7,781
0
5,343
4,398
18,543
0
L
15,331
1,998
1,660
1,258
12,777
6,967
0
7,883
4,788
42,984
0
L
14,162
7,665
0
0
12,003
5,508
0
7,423
4,508
0
42,976
W
Persephone
wtvrbryan
Persephone
15,861
2,153
286
3,164
8,511
3,203
0
6,281
2,230
50,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
50,088
213
Minions Killed
213
7
Camps Cleared
4
951,749
Distance Traveled
996,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,627
963
54
5
3
170,909
1
W
Cabrakan
9,829
983
24
2
2
187,871
0
L
Fafnir
10,564
1,056
20
2
2
211,953
0
L
Ganesha
10,370
1,037
1
0
0
217,565
0
W
Kukulkan
10,331
1,033
35
4
1
210,293
2
W
Chaac
9,866
987
17
2
1
197,557
0
L
Chang'e
9,118
912
40
4
0
190,331
0
L
Hera
10,431
1,043
84
8
1
195,719
1
L
Skadi
9,605
961
68
7
1
181,155
0
W
Persephone
10,116
1,012
83
8
0
185,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role