Player Matchup

Artemis
Artemis
Emilore
Artemis
Level 4
God Stats
1W - 3L
1,297 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
FenwayFrankian
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,285 Elo+
Party 2
Bellona
Bellona
Mandronaco
Bellona
Level 16
God Stats
5W - 5L
1,062 SR
Queue Stats
43W - 42L
1,356 Elo+
Party 2
Sol
Sol
T0mination
Sol
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,283 Elo+
Party 2
Cerberus
Cerberus
womandronaco
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2
Team Averages
Level 10
1,372 SR
1,317 Elo+

VS

Team Averages
Level 34
1,678 SR
1,381 Elo+
Ares
Ares
BudgetMonkey
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
Empanadelechona
Kukulkan
Level 12
God Stats
2W - 1L
1,769 SR
Queue Stats
23W - 27L
1,545 Elo+
Solo
Odin
Odin
Erokngamingtv
Odin
Level 108
God Stats
9W - 2L
1,762 SR
Queue Stats
316W - 299L
1,521 Elo+
Party 1
Camazotz
Camazotz
MakiRonin
Camazotz
Level 28
God Stats
22W - 22L
1,521 SR
Queue Stats
142W - 153L
1,355 Elo+
Solo
Artemis
Artemis
Vanderburg
Artemis
Level 18
God Stats
1W - 0L
1,836 SR
Queue Stats
73W - 64L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emilore
Artemis
10
1 / 7 / 1
6,347
423
3,339
8,707
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
10
2 / 8 / 2
6,577
438
3,466
11,914
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Mandronaco
Bellona
12
0 / 5 / 1
6,939
463
6,180
11,378
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 1
7,551
503
4,734
10,705
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
womandronaco
Cerberus
10
0 / 9 / 2
6,389
426
2,900
11,917
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 15
8,507
567
3,710
9,566
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
6 / 0 / 5
9,423
628
8,262
6,138
2,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
8,562
571
7,887
9,673
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
MakiRonin
Camazotz
14
6 / 2 / 5
8,727
582
5,797
11,309
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Vanderburg
Artemis
15
15 / 0 / 6
9,937
662
13,846
6,629
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
33
34
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Artemis
Emilore
Artemis
1
7
1
0.21
W
Kukulkan
6
0
5
8.5
W
3
0
3
4.5
L
Hun Batz
2
8
2
0.38
W
Camazotz
MakiRonin
Camazotz
6
2
5
4.25
L
Bellona
Mandronaco
Bellona
0
5
1
0.1
L
2
5
1
0.5
W
Artemis
Vanderburg
Artemis
15
0
6
18
L
Cerberus
womandronaco
Cerberus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
39,502
54,621
Taken
43,315
25,884
Mitigated
24,936
7,969
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,710
395
0
858
9,566
6,372
1,012
2,676
6,890
13,475
0
L
Artemis
Emilore
Artemis
3,339
1,710
0
105
8,707
3,059
820
1,587
7,120
0
29,915
W
Kukulkan
8,262
1,006
0
1,336
6,138
2,545
0
2,826
3,312
66,531
0
W
7,887
1,476
0
3,992
9,673
9,076
250
444
8,879
61
41,852
L
Hun Batz
3,466
1,048
0
1,899
11,914
3,783
0
2,213
9,626
0
29,226
W
Camazotz
MakiRonin
Camazotz
5,797
1,173
0
6,706
11,309
3,955
558
653
10,556
0
42,529
L
Bellona
Mandronaco
Bellona
6,180
2,135
0
1,860
11,378
8,661
0
651
10,227
0
35,520
L
4,734
648
0
3,329
10,705
4,254
0
4,464
6,216
36,356
1,777
W
Artemis
Vanderburg
Artemis
13,846
6,567
0
1,580
6,629
2,988
2,820
951
5,653
0
54,389
L
Cerberus
womandronaco
Cerberus
2,900
431
0
776
11,917
6,127
342
3,118
8,799
22,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
45,156
331
Minions Killed
407
0
Camps Cleared
0
1,226,276
Distance Traveled
1,517,498
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,507
567
21
1
0
274,497
2
L
Artemis
6,347
423
51
3
0
197,988
0
W
Kukulkan
9,423
628
118
8
0
286,135
3
W
Odin
8,562
571
95
6
0
341,741
2
L
Hun Batz
6,577
438
58
4
0
295,095
0
W
Camazotz
8,727
582
78
5
0
327,780
0
L
Bellona
6,939
463
84
6
0
271,807
2
L
Sol
7,551
503
79
5
0
234,718
0
W
Artemis
9,937
662
95
6
0
287,345
0
L
Cerberus
6,389
426
59
4
0
226,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role